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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 645 646 [647] 648 649 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 821733 times)

Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9690 on: April 07, 2010, 10:38:03 am »

Had a look at the ban system, hopefully magma should be unbannable now.  If not, it might be a glitch in the code and we might need to write some procs to let us manually manage all the ban lists  :-\
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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9691 on: April 07, 2010, 11:12:03 am »

Ok, rules on zombie knowledge. It says zombie media is popular so people should know all about zombies right? Like not to go near them. But do they know that stunning doesn't work on them? That plasma hurts them?

Can the AI tell everyone to aviod touching the zombies? What does it know?
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9692 on: April 07, 2010, 11:16:55 am »

The AI should probably wait till it sees a zombie actually infect another, then deduce that it's a disease, and tell others to stay back.
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MagmaDeath

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9693 on: April 07, 2010, 11:24:23 am »

Ok, rules on zombie knowledge. It says zombie media is popular so people should know all about zombies right? Like not to go near them. But do they know that stunning doesn't work on them? That plasma hurts them?

Can the AI tell everyone to aviod touching the zombies? What does it know?
Eh, that stunning doesn't work is kinda common sense, as they are moving corpses, and stunning works by screwing with the nervous system.

Plasma is debatable however, though if you light it on fire, its very much allowed, or at least it should be.
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9694 on: April 07, 2010, 11:48:52 am »

Okay, the first part of the newer admin panel is in.  Only the top two buttons actually work, but I'll keep adding to it over the next little while.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9695 on: April 07, 2010, 12:35:20 pm »

We don't know that they don't breath! FLOODING OF N2O FTW!
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9696 on: April 07, 2010, 12:48:01 pm »

One would suspect one of the walking dead to not breathe. And to burn well.
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QuakeIV

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9697 on: April 07, 2010, 12:57:02 pm »

Doesn't have to be the case though.
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Thrain

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9698 on: April 07, 2010, 01:27:40 pm »

Can some one please fix the ban bug?
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9699 on: April 07, 2010, 01:29:09 pm »

Sorry, I still don't know how to fix the ban bug.  I'm busy with the new admin panel, part of that panel will cover bans, and I'll be sure to make it possible to manually adjust all the different banlists so we can try and fix your ban problem.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9700 on: April 07, 2010, 01:30:53 pm »

One would suspect one of the walking dead to not breathe. And to burn well.

They aren't dead! Just "infected".
Thus, one might not have much experience with them...and flood the place with N2O!
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alfie275

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9701 on: April 07, 2010, 01:44:47 pm »

How about a special helmet/shoes that taser you and send a radio message if you go outside your assigned area? Would be useful so that security can release people instead of keeping them in jail for the rest of the round.
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9702 on: April 07, 2010, 01:49:14 pm »

And how would you get *to* that area without being tasered to death?  What happens if someone pushes you out of the area?
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alfie275

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9703 on: April 07, 2010, 02:50:30 pm »

The security would put it on you after taking you there?
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9704 on: April 07, 2010, 03:02:49 pm »

I think there would have to be some work at that (e.g., disable it tasering you if the emerg. shuttle arrives, etc), but  it is worth a look at the very least.
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