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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 640 641 [642] 643 644 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 821720 times)

zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9615 on: April 06, 2010, 02:50:49 pm »

Quinnr, Armok Hole should be renamed division by zero.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9616 on: April 06, 2010, 03:33:53 pm »

Unfortunately, you *can't* devide by zero. The computer chickens out and gives an error instead. All you are doing is encouraging it to run away more, until it becomes a habit... Oh, wait, it aready can't stop itself...
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QuakeIV

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9617 on: April 06, 2010, 03:46:55 pm »

Unfortunately, you *can't* devide by zero. The computer chickens out and gives an error instead. All you are doing is encouraging it to run away more, until it becomes a habit... Oh, wait, it aready can't stop itself...

You suck at making computer analogies.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9618 on: April 06, 2010, 04:00:34 pm »

Division by zero = explosions and the end of the universe. Even thinking about it makes bad things happen.

It's a internet Meme.
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Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9619 on: April 06, 2010, 04:01:02 pm »

Er....the server died as I was about to capture the dragon? NO WAY HOZ ZAY!   >:(
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Sixteen

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9620 on: April 06, 2010, 04:02:36 pm »

Hey, I had the jetpack and you were standing right next to space. You would be the one dead.

Also, the AI shouldn't be able to call the shuttle after the dish is destroyed.
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9621 on: April 06, 2010, 04:03:38 pm »

Updated the CentCom game mode to (hopefully, I can't test it alone) work.  Polished the admin panel a bit more.  Does anyone have a list of the known bugs, I might as well try and fix some of them...  And then I get ninja'd with a bug.  Okay, I'll go implement that, because I agree.
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andrea

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9622 on: April 06, 2010, 04:04:55 pm »

while stranded on the AI satellite, after teleporting the moster back to station I found an uncomfortable truth: "Jump" doesn't work, neither does "send mob" when used to self.  May want to look at it.


Also, can somebody tell me why if you exit home z-level you can never go back? I could never understand it, and I believe that the z-levels should be more correctly linked.

Sixteen

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9623 on: April 06, 2010, 04:09:49 pm »

You didn't actually do anything. I found the teleporter on the AI sat.
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Cecilff2

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9624 on: April 06, 2010, 04:11:55 pm »

Last time I used it, Jump and send do work, but not on certain areas(Such as the prison).

Also I completely forgot what CentCom mode is, besides being able to order CentCom to shoot meteors at the station and make crazy Cent Com Updates.

Oh yeah now I remember.  It's like a multi-objective traitor(Without the contraband, and a signaller to CC for certain commands).  Get an objective, finish it, receive new objective, finish it.  That'd be neat if it is fixed now.
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Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9625 on: April 06, 2010, 04:12:08 pm »

Er, if the comm disk is destroyed, how are we EVER going to be able to call the shuttle? I dont recall being able to build comm disks.

Also, the dragon needs a weakness, so IT is actually a viable mode. I mean, if you can only stun and handcuff the dragon, and said dragon destroyed the comm disk, is there really a point?

"Edit" This may be kinda of pointless, but we still need a server, if anyone wants to host.
« Last Edit: April 06, 2010, 04:14:21 pm by Orb »
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9626 on: April 06, 2010, 04:14:26 pm »

Admins can force-call the shuttle, and I do believe you can rebuild the com disk, but I'll have to check that.

At any rate, the AI can no longer magically call CentCom without a long-range disk.  However, if the disk is merely misaligned the AI *can* just realign it then call the shuttle.
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andrea

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9627 on: April 06, 2010, 04:16:26 pm »

You didn't actually do anything. I found the teleporter on the AI sat.

oh. well, this is bad.
I suppose adminpowers can't work in AI sat.

Cecilff2

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9628 on: April 06, 2010, 04:16:55 pm »

The com dish is rebuildable, but it breaks before you can make it workable(Adding glass to it counts as a hit against it.  Why?).  3 clicks on the thing with any item completely destroys it.(Oh and even with 50 sheets it still tells you that you need more glass, but adds it anyways)

Edit: Dish...not DISK...DISH.  Stop confusing me!
« Last Edit: April 06, 2010, 04:22:33 pm by Cecilff2 »
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There comes a time when you must take off the soft, furry slippers of a boy and put on the shoes of a man.
Unless of course they don't fit properly and your feet blister up like bubble wrap.
Oh ho ho, but don't try to return the shoes, because they won't take them back once you've worn them.
Especially if that fat pig Tony is at the desk.

Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9629 on: April 06, 2010, 04:17:40 pm »

I'll go fix rebuilding the comm dish ::)
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