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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 542 543 [544] 545 546 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 809858 times)

Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8145 on: March 09, 2010, 06:12:19 am »

I only played with him once and I took quite a liking to him.

That probably makes me the worst judge of this, but he seems like a nice guy.
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bluephoenix

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8146 on: March 09, 2010, 06:32:11 am »

I wonder what ever happened to that bot idea somewhere on page 198 or something, bot as in you could play an actuall robot sort of like a mini-A.I. in a robots case/body.
Has it ever been finalised or has it been abandoned?  ???
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8147 on: March 09, 2010, 06:46:32 am »

I wonder what ever happened to that bot idea somewhere on page 198 or something, bot as in you could play an actuall robot sort of like a mini-A.I. in a robots case/body.
Has it ever been finalised or has it been abandoned?  ???

Googol has been working on it.
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Dev on Baystation12- Forums
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8148 on: March 09, 2010, 07:40:30 am »

Head, did you get my pm, or is my internet being an ass to me today?
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Quote
Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.

Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8149 on: March 09, 2010, 07:48:57 am »

This really is a brilliant game. That was a lot of fun, even if I was, at best, utterly inefficient.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8150 on: March 09, 2010, 08:00:23 am »

I found a way for a non-host-ranked super administrator(one admin level below host) to ban other admins, in very specific circumstances. Untested, but it likely works.

Basically, un-unban takes one argument, the name of the banee, and advanced proccall can only work with single arguments.

Actually, the rest of the admin process is quite secure. Clients don't show up in the edit variable menus or the proccalls, and the admin panel object for each admin is likewise hidden. Otherwise it might have been possible to use the built-in kick feature of the admin panel that only applies when an admin tries something they can't do, like kick/ban another admin.


My reccomendation would be to revamp the admin power levels system to have a proc return a numeric value(between 1 and 10000, the extra digits for future expansion. Normally returns a multiple of 1000 or so) given the admin level(special case: -1 == instant ban on proc entry, 0 == regular player), and compare that.

Additionally, admins below the host level should be able to remove admins of a sufficiently lower level(at least 2000 admin levels below them?), and host-level admins should be able to add lower-level admins mid-game.

Admin procs should be given based on admin level, rather than relist them all based on admin title, as some super administrtor verbs AREN'T available to hosts, even though hosts have a higher level.

I could do all that myself, but the code merge afterward would be annoying without either a Johbson or a source control server to merge code automatically and share it instantly.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8151 on: March 09, 2010, 11:07:41 am »

That's a great idea.


Also, why was Adhesive banned?
I thought he was doing good...but did I miss something?
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8152 on: March 09, 2010, 11:26:11 am »

That's a great idea.


Also, why was Adhesive banned?
I thought he was doing good...but did I miss something?

He's not banned?

Anyway Qwerty we do have a source control if you want access to it pm or googol.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8153 on: March 09, 2010, 12:13:45 pm »

Sorry, not banned, admin-removed :D
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8154 on: March 09, 2010, 12:23:25 pm »

Quote
anyway i've talked it trough with googol and adheasive has been removed.
I think this confused everyone.

Anyway I would like a trial at being an admin, I don't plan on using my powers unless necessary and I know how to keep an eye on everyone.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8155 on: March 09, 2010, 12:27:15 pm »

Is the zombie mode fixed yet?

I have to temporarily send them to the admin room so I can remove the variable without them destroying things. Then I explode the admin room so they can be ghosts.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Dwarfaholic

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8156 on: March 09, 2010, 02:58:59 pm »

Anyone up for a quick game? I can't be on for very long.
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8157 on: March 09, 2010, 02:59:57 pm »

Is the zombie mode fixed yet?

I have to temporarily send them to the admin room so I can remove the variable without them destroying things. Then I explode the admin room so they can be ghosts.

Yes long time ago. i think :P

just check for becomeing_zombie = 1 if they are zombies and got it then they are still bugged.

pretty sure i fixed as soon as you told me.
« Last Edit: March 09, 2010, 03:06:21 pm by head »
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Dev on Baystation12- Forums
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8158 on: March 09, 2010, 03:32:18 pm »

That's good. I haven't played zombie for since I told you :)
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #8159 on: March 09, 2010, 03:34:14 pm »

I am going to assume head didn't get my pm and that my internet is exploding. Any chance of my ban removed considering Adhesive banned me, and it wasn't major grief as much as trying to get an item back that ended in four peoples deaths......
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Quote
Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.
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