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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 414 415 [416] 417 418 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 824833 times)

Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6225 on: December 31, 2009, 04:19:18 pm »

Ok I'm fully restarting the server

EDIT: Restarted, join now
« Last Edit: December 31, 2009, 04:20:57 pm by Googolplexed »
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QuakeIV

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6226 on: December 31, 2009, 04:25:38 pm »

Reboot fail.
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6227 on: December 31, 2009, 04:26:46 pm »

Yeah ....

Ok, just play sandbox like extended

Im rebooting the server again :(
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QuakeIV

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6228 on: December 31, 2009, 04:27:08 pm »

What, but why dont you just delay the start for the vote to work.

EDIT: cant connect for some reason...
« Last Edit: December 31, 2009, 04:29:51 pm by QuakeIV »
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GENERATION 9: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6229 on: December 31, 2009, 04:30:01 pm »

Ok its set to traitor now
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Trorbes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6230 on: December 31, 2009, 04:54:05 pm »

Is it just me, or did the new map seems so..... empty. It was really hard to get anything that you shouldn't have (IE: Your a medic, you CANNOT get a toolbox because you have no access anywhere). I think it needs storage spaces, tables with things on them, etc.

That was intentional - You shouldn't be able to get access to everything no matter who or where you are.  A normal doctor doesn't need a toolbox except in an emergency, and a treacherous one should use the tools at his disposal - both the medical equipment and the uplink - to complete his mission.  If you really need something that's inaccessible, get people on your side, take someone's ID, do something creative.  I can add a couple things to the station here or there to make it a bit easier, but ultimately your plans should be reliant on the situation.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6231 on: December 31, 2009, 05:13:58 pm »

Alright sorry guys, my internet died and then I went to sleep, so, yeah. I'm here now, ready to send files to Trorbes, host, AND play. I'll fix the glaring mistakes myself first though.

EDIT- I have no idea how to fix anything from this point foward, should I host the old map until the fixes are made?
« Last Edit: December 31, 2009, 05:23:19 pm by Dr. Johbson »
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Trorbes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6232 on: December 31, 2009, 05:35:33 pm »

It won't take me too long to check the map, make the necessary fixes, and send it out again in an hour.  I won't be able to play for a while, though.
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6233 on: December 31, 2009, 05:51:44 pm »

Crash on reboot again

EDIT: Back
« Last Edit: December 31, 2009, 05:53:29 pm by Googolplexed »
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6234 on: December 31, 2009, 05:51:52 pm »

It's just that the station feels so empty. The old station had tools and stuff laying around so it felt less empty. Flashlights and stuff should also be put on tables and stuff as well, cause they are a common necessity.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6235 on: December 31, 2009, 05:53:18 pm »

There should be accessible stuff, just not the proliferation there was in the old map.
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6236 on: December 31, 2009, 05:54:24 pm »

Yeah. I think you SHOULD be able to get some toolboxes, but not like how many there were on the other station. The worst thing about the old station was that the south storage had many many things, and you could cause havoc with them.
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Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6237 on: December 31, 2009, 05:54:36 pm »

Yeah, I agree, also, toxins needs a wrench.  :P
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6238 on: December 31, 2009, 06:06:22 pm »

Perhaps a "secure" storage, that everyone can get into, but they need to swipe their card to get in, and it keeps a log.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Trorbes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #6239 on: December 31, 2009, 06:20:50 pm »

Alright, I'll put a few things around the station; mostly in the maintenance corridors, but a few in other places.  I don't want to just plop down toolboxes, though, so you'll have to find the individual tools themselves.

beorn:  That'd be cool in the future, but not something that I could do tonight.
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