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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 280 281 [282] 283 284 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 824290 times)

Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4215 on: September 01, 2009, 03:01:12 am »

Just do something that's linked to the ckey.
Like a chair!
Also, I've sent all the proof and shit to the hosting people, just waiting for a reply.
*sigh*
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tp12

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4216 on: September 01, 2009, 08:45:36 am »

About those changes to make the gas more... "efficient" what where they exactly?
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Pillow_Killer

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4217 on: September 01, 2009, 09:13:43 am »

Seems like Zix Wolfe crashes the server by spamming say "something" verb while being muzzled. GG.
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Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4218 on: September 01, 2009, 10:35:10 am »

From what he's told me, he thinks the crash is caused by *mumble when muzzled.
However, I have yet to test it.
FUNFACT : He mai brudder.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4219 on: September 01, 2009, 11:05:29 am »

Warning: Exploit found in emote system.


Do NOT run the server unless the exploit emote is removed.



It might be a greifer using it to close the server?

I'll send a fix that announces it and kicks the user instead.


However, it just closes the server, so it may not be the issue if the server freezes.
But is still should be fixed.
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Megaman

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4220 on: September 01, 2009, 11:07:12 am »

damn, I never knew a griefer could cause this
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chaoticag

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4221 on: September 01, 2009, 11:10:44 am »

damn, I never knew a griefer could cause this
How did you expect smiling while muzzeled can destroy the universe? I was pretty sure it was the blob code though, but at least it means getting through a damn match.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4222 on: September 01, 2009, 02:42:43 pm »

Frozen?
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4223 on: September 01, 2009, 03:38:13 pm »

Crashed?
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Megaman

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4224 on: September 01, 2009, 03:53:13 pm »

DIED
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kholhaus

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4225 on: September 01, 2009, 03:53:50 pm »


I think you may have uploaded the wrong files, Kholhaus.  I got a 1kb Byond Environment, named, "new sprites," and when I open it in Dream Maker, all I get is a few lines of text, here it is-

Code: [Select]
// DM Environment file for sprites.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.

// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR

// BEGIN_PREFERENCES
// END_PREFERENCES

// BEGIN_INCLUDE
// END_INCLUDE




Oh that's weird. That's really REALLY weird.

I guess I'm doing it wrong. Sorry 'bout that. I'll fix it this coming weekend.
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4226 on: September 01, 2009, 04:15:05 pm »

It crashed again I think... and just as the ninjas were about to initiate me. :(
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tp12

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4227 on: September 01, 2009, 04:16:17 pm »

Baww... well, somebody else will have to host now, sleepy time.
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Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4228 on: September 01, 2009, 04:19:43 pm »

Ninja's are awesome.
Also still waiting for my server to be activated.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #4229 on: September 01, 2009, 05:17:10 pm »

Hypothetically, some of the crashes could be because of the removal of multiple wires at a time, like by bombs or the blob.

Also, unexpected shutdowns could be by the now-removed emote, and it *might* have been possible for banned users to use it somehow. Maybe. And if they could, it couuld explain some crashes. Also a kicked then unbanned bug was fixed engine side, so that could have been a cause of instability.
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