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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 828 829 [830] 831 832 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 809376 times)

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12435 on: May 15, 2010, 12:37:26 pm »

Googloplexed or Head or Quinnr
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ridley4

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12436 on: May 15, 2010, 01:08:38 pm »

Also, dead bodies should be able to go into a washer, and after say 5 minutes, be identifiable if they weren't. Oh, monkeys too. In fact, there should be a rabid monkey starting in the washer about 10% of the time.
I have a better idea.
The UI and SE should be recorded in the medical records (for security purposes, only HoR, and Captain have access) and thus we identify the beaten-to-a-pulp/burnt-to-a-crisp bodies with their genes. Would also make for a nice geneticist's job.
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Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12437 on: May 15, 2010, 01:16:51 pm »

1. Generally, unknown corpses are burnt a lot. I see no reason why a washer would heal their wounds.
2. Most of you are suggesting things that could be done with some liberal thinking. For example, you could make prisoners do random stuff without there being a Job/Mode for it.
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PSN: SirAppleforth. Add me and say you're from Bay12!

Cajoes

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    • http://none
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12438 on: May 15, 2010, 01:30:53 pm »

1. Generally, unknown corpses are burnt a lot. I see no reason why a washer would heal their wounds.
2. Most of you are suggesting things that could be done with some liberal thinking. For example, you could make prisoners do random stuff without there being a Job/Mode for it.

Mind you, my suggestion was on how to clean our clothes from blood and plasma contamination.

Not my fault everyone grabs the loose prisoner slave labour comment and runs away with it.
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Quote from: Roman Proverb
Do not argue against the sun. For it is a lot brighter than you are.

andrea

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12439 on: May 15, 2010, 01:57:32 pm »

I'd like to complain about windows in bridge respawning after they are destroyed. it makes it hard to break in.

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12440 on: May 15, 2010, 02:04:05 pm »

I had that problem in the engine, I couldnt break the new window either.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12441 on: May 15, 2010, 02:20:13 pm »

Respawn?
I knew about the invisible grilles, not respawning windows though...
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12442 on: May 15, 2010, 02:21:43 pm »

1. Generally, unknown corpses are burnt a lot. I see no reason why a washer would heal their wounds.
2. Most of you are suggesting things that could be done with some liberal thinking. For example, you could make prisoners do random stuff without there being a Job/Mode for it.
Clearly it would wash the burns off his face, letting you ID them.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12443 on: May 15, 2010, 02:27:35 pm »

What if their face melted off?
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12444 on: May 15, 2010, 02:41:20 pm »

Then it would wash the face off, leaving a perfectly identifiable skull.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

alfie275

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12445 on: May 15, 2010, 02:59:34 pm »

Googol, just incase you didn't notice, I left you a message.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12446 on: May 15, 2010, 03:43:29 pm »

Ok, so, first, the game is REAAALLLY laggy. Its never been this bad before. Calling the shuttle, the timer is way off. About 2 seconds pass before it passes one. Very bad.

Second, zombies are really weak. They should be able to take down AT LEAST a lone assistant, I dont know what the injection rate is, but its too low, 4 bites on 4 people, 0 more zombies. I even stopped biting one guy, I don't know why, I kept using disarm on him but it stopped. The scary zombies of yesteryear are no longer there, if one laser gun can kill a zombie, and one zombie cannot twoshot someone not wearing any armor with a lucky claw attack.

And they regen too slowly too. =P
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garfield751

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12447 on: May 15, 2010, 04:11:08 pm »

it took me 2 laser guns to kill a zombie but i might have missed a few shots but yes i agree zombies are nerfed too much which is why i usually kill myself if im the first zombie

NEOPhyte

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12448 on: May 15, 2010, 04:23:19 pm »

Haven't encountered the bay station zombies yet, but the Arcadia ones are reasonably tough to kill. They aren't very killy though, standard human punching, plus a bite that does extra damage and generally infects the victim, but requires you to get the victim grabbed up to aggressive first.

Willing to bet that they're coded completely different from each other, too.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12449 on: May 15, 2010, 05:13:29 pm »

And thats a server crash. Ah well, my computer needs some rest anyway.
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