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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 822 823 [824] 825 826 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 809358 times)

MagmaDeath

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12345 on: May 13, 2010, 09:17:47 pm »

If doubt someone would go to court over SS13...

And I'm pretty sure there isn't enough evidence to have a case.

But yeah, only give the binaries to trusted people, I guess.
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ridley4

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12346 on: May 13, 2010, 09:21:12 pm »


Sorry, but, do you think anyone really cares? Honestly.
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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12347 on: May 13, 2010, 09:24:32 pm »

So, you have the original file of the source code with it's modification date from a long time ago, unchanged with the licensing comments on it? Or a copyright document stating the code?
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Shadowlord

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12348 on: May 13, 2010, 09:38:59 pm »

So, you have the original file of the source code with it's modification date from a long time ago, unchanged with the licensing comments on it? Or a copyright document stating the code?

As I said, the openss13 devs hadn't bothered to write anything in the actual source code files, and only included the one lgpl-3.0.txt file to say what the license was. I do have that, however:

lgpl-3.0.txt: Date modified: Monday, April 07, 2008, 4:09 PM. CRC32 75312e7a. Filesize 7,639 bytes.
7Zipped (to preserve the modified date) and uploaded to mediafire: lgpl-3.0.7z
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12349 on: May 13, 2010, 09:38:59 pm »


Sorry, but, do you think anyone really cares? Honestly.

Shhh, stop being a preapoligetic troller(I made that up! Weee!).

No matter what you call that, it was still trolling. Just ignore him if you think its stupid.

Its like me saying.....Sorry, but, why do you act stupid?
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12350 on: May 13, 2010, 09:40:35 pm »

Yes, Flaming Trolls are not welcome.

Anyways, I was looking back, and in the past couple years, I've reached ranks of moderator in lots of games.

SS13
GameOgre Forums (pretty large MMORPG forums)
and a few Minecraft servers.
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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12351 on: May 13, 2010, 09:40:58 pm »

So, you have the original file of the source code with it's modification date from a long time ago, unchanged with the licensing comments on it? Or a copyright document stating the code?

As I said, the openss13 devs hadn't bothered to write anything in the actual source code files, and only included the one lgpl-3.0.txt file to say what the license was. I do have that, however:

lgpl-3.0.txt: Date modified: Monday, April 07, 2008, 4:09 PM. CRC32 75312e7a. Filesize 7,639 bytes.
7Zipped (to preserve the modified date) and uploaded to mediafire: lgpl-3.0.7z

Can someone who knows how to read BYOND code look at that?
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Shadowlord

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12352 on: May 13, 2010, 09:42:54 pm »

That's not BYOND code, it's the LGPL license file which was included with openss13 which I still had a copy of from april 2008. :P

Hell, what would be easier and saner would be if you looked at the svn history for the openss13 repository on sourceforge. You can see it in their svn history all the way back to the first version that's in that svn. (Since, logically, all that file proves is that I have a copy of the file from april 7 2008, or know how to change the modification date on files. But looking at the openss13 repository's svn history proves that it was actually in their svn then.)
« Last Edit: May 13, 2010, 09:45:58 pm by Shadowlord »
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12353 on: May 13, 2010, 09:43:33 pm »

Spoiler (click to show/hide)
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Shadowlord

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12354 on: May 13, 2010, 09:47:56 pm »

Here we are. http://openss13.svn.sourceforge.net/viewvc/openss13/lgpl-3.0.txt?view=log

Quote
Revision 1 - (view) (download) (annotate) - [select for diffs]
Added Sun Apr 6 21:28:08 2008 UTC (2 years, 1 month ago) by stephen001
File length: 7639 byte(s)
First commit, migrated from SS13.net repository.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12355 on: May 13, 2010, 09:50:09 pm »

If someone actually wanted to sue us for the source, they'd have to prove that the AI code/whatever code you think we are copying, is actually copyrighted, and not original/from a different source.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12356 on: May 13, 2010, 09:52:46 pm »

Alright, skimming through that giant wall of text I must have missed the reason why you care, Shadowlord?
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Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12357 on: May 13, 2010, 09:56:06 pm »

Alright, skimming through that giant wall of text I must have missed the reason why you care, Shadowlord?

Thats not very nice.


We argue about meaningless stuff on a weekly basis. Its all about WINNING. XD

Plus, perhaps he doesnt want the Bay12 servers to go down....maybe we are important.





Nah.
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12358 on: May 13, 2010, 09:57:20 pm »

No, I mean, why does he care about this license what-not, is he saying he should have the source, that the source should be open, or just saying we should have a license?
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12359 on: May 13, 2010, 09:57:57 pm »

The whole point of bay12 is to utterly destroy things. This is not limited to fortresses.
Magma will destroy game servers too

Also, we are all wondering that Johbson.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.
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