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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 805 806 [807] 808 809 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 808947 times)

Cajoes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12090 on: May 07, 2010, 06:25:28 pm »

So, as a reminder, theft =/= murder. Also, Theft does not mean you can kill the thief.

Neither does this mean you can take the law into your own hands*, or weld into lockers**, or otherwise incapacitate the poor man for the rest of the round*** because he borrowed a lab-coat or other non-critical loose item.****

What the hell is wrong with you spazztards people.

*we have redshirts for that.
** engineers
*** genetics
**** anything that is not a piece of armor, ID card, oxygen tank, medical supply, or potentially volative substance.
« Last Edit: May 07, 2010, 06:29:26 pm by Cajoes »
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LeoLeonardoIII

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12091 on: May 07, 2010, 06:29:10 pm »

In your scheme, people could just go around "borrowing" tools and performing useful tasks!

MADNESS
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12092 on: May 07, 2010, 06:32:23 pm »

If possible, could I get a coder on. I have an idea of what I'm doing, but as we have learned with Headswe random people, ideas are very dangerous.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12093 on: May 07, 2010, 06:34:19 pm »

Err..semi-coder on their way.
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Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12094 on: May 07, 2010, 06:58:23 pm »

Anyone know how to stop byond from auto closing out?

When downloading something for about 15 minutes, and I do not click it, it auto exits. If I click it occationally, it sometimes loads....

This might have to do with games restarting.

Nevertheless, is there a fix for this?
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12095 on: May 07, 2010, 07:36:25 pm »

If possible, could I get a coder on. I have an idea of what I'm doing, but as we have learned with Headswe random people, ideas are very dangerous.

What ya mean with that?
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12096 on: May 07, 2010, 07:51:13 pm »

Uberblood (which was added by Googol, BTW). That is all.

EDIT:
About the double traitor incident:
Some people are mad because I made a second traitor (or something to do with that). So here is my side of the story:
User logs in, SOMEONE keeps saying how he should go read a guide instead of asking on OOC. (really, I know how he feels. Jumphopping between BYOND games really shows you which games are community friendly.) Then he says something about something that happened in RL, and a couple users flame him. One person even said "(username), tampon goes in vagina. " Of course OOC was turned off, but really, we should be nicer to newbies who enter the server. All of us were new once. He said via adminhelp that "This game was not really for him", ect. (He even suggested one of those thousand bleach games.)

So I traitorized him so he could see that our game does not suck once you actually step foot in the station. His goal "Destroy the Station", may not have been too creative, but there isn't many things that a newbie can do. Including "Destroy the Station". I revived him when he stepped out into space (something I would do for any newbie, I might add). He killed one person before he died, who was revived because they were the real traitor.

Anyways, that is my side of the story. Googol and I have agreed to lower my rank to Primary Admin temporarily, which is fine with my as long as I can

a.) Observe Users.
b.) Ban griefers.
« Last Edit: May 07, 2010, 09:38:52 pm by quinnr »
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Dr. Johbson

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12097 on: May 07, 2010, 09:45:45 pm »

Did you *tell* the playerbase before doing this? =P Other than that, seems fine to me. Might want to ban the person who tried to insult them, though.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12098 on: May 07, 2010, 09:49:22 pm »

Tell them that I'm making a traitor?

Anyways, I told the insulter that they should try to be nicer to the newbies, but not a ban.
If I see people acting like that to the newbs, or any user for that mater, they will meet Mr. Banhammer.

Hmm...we need an item that kicks people when they are hit with it.
Then we could teleport to them and SMACK them.

Also, I admit that I could've given him a better goal.
« Last Edit: May 07, 2010, 09:50:59 pm by quinnr »
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nuker w

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12099 on: May 07, 2010, 09:53:19 pm »

To admin prison you go! AHAHAHAHA

How ever, deadly serious you have a point. Getting into the game as a newbie looks very hard as every one exspects everyone to know everything and if they do a single thing wrong ingame its called out as bad RPing. I think the Camp of newbie tollerance needs to be called in for this one.

And the ban hammer would be awsome till the admin gets killed.... Then we have problems
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12100 on: May 07, 2010, 10:03:36 pm »

Editing lists is not fun.

Also, why do the file and icon types even exist for modifying vars? Both require the user to upload it from their own computer... (and neither has a cancel button)
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12101 on: May 07, 2010, 10:04:28 pm »

It explodes in the hand of a non-admin.

Editing lists is not fun.

Also, why do the file and icon types even exist for modifying vars? Both require the user to upload it from their own computer... (and neither has a cancel button)
Cancel button = don't pick a file to upload?
Also, don't remove them. They allow for new food items to be added during a round. :D)
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12102 on: May 07, 2010, 10:10:47 pm »

There is NO cancel button in the pick file dialogue.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12103 on: May 07, 2010, 10:42:14 pm »

There, what I hope is a satisfactory in-game list editing system added to the regular variable editor.

You may now edit door access(door->req_access->edit as a list->new entry->text(or is it num?), then enter the new number you want added)
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12104 on: May 08, 2010, 12:39:22 am »

Thank you qwerty! :D
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