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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


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Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 807938 times)

Ozyton

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11595 on: April 29, 2010, 11:49:24 pm »

I like the new glass sprites, but maybe you could smooth out some of those little notches in the middle of the non-reinforced glass? it would make it look smoother over all.

timferius

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11596 on: April 30, 2010, 12:10:13 am »

That was a wholly interesting experience...
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Tark

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11597 on: April 30, 2010, 01:28:42 am »


Notches in the glass changed.
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timferius

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11598 on: April 30, 2010, 01:33:04 am »

Wow, epic fail on my part. Well, I was the worst traitor ever, hard when it's my second time in game.
« Last Edit: April 30, 2010, 01:35:06 am by timferius »
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Ozyton

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11599 on: April 30, 2010, 01:41:49 am »

When making your character, in the character sheet, where is says "Syndicate?" make sure it's set to "no"

nuker w

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11600 on: April 30, 2010, 01:42:37 am »

When making your character, in the character sheet, where is says "Syndicate?" make sure it's set to "no"

Thats a tad harsh isint it?
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Ozyton

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11601 on: April 30, 2010, 01:46:07 am »

When making your character, in the character sheet, where is says "Syndicate?" make sure it's set to "no"

Thats a tad harsh isint it?

Huh, what do you mean? I'm just saying that's how you prevent yourself from being syndicate, and considering it was his second round, he might not have known about that option...?

head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11602 on: April 30, 2010, 01:50:02 am »

That reminds me of a bug. The voice-changer shows your true name in radio broadcasts, rather than the name on your ID.

I always thought that was intentional.
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Dev on Baystation12- Forums
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Jackrabbit

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11603 on: April 30, 2010, 01:50:44 am »

Yeah, I'd have thought that using a mechanical voice changer through a radio would result in some very odd noises.
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Grakelin

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11604 on: April 30, 2010, 02:19:38 am »

I don't understand how wearing somebody else's name tag makes you seem like a different person over the radio in the first place.
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11605 on: April 30, 2010, 02:46:28 am »

Radios don't work right - The voice-changer should take effect, but wearing someone else's ID w/o the changer should make you sound normal.

Also, I can't decide whether these pipe graphics are good or not...  comments?
Spoiler (click to show/hide)
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bluephoenix

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11606 on: April 30, 2010, 02:46:47 am »

I don't understand how wearing somebody else's name tag makes you seem like a different person over the radio in the first place.
It should when you have a voice changer.
Unless its some mind-fuck tool and only changes the voice in your head instead of changing the vibrations in the air then it should sound like the person you are impersonating over the radio as well, IMO anyways.

Radios don't work right - The voice-changer should take effect, but wearing someone else's ID w/o the changer should make you sound normal.

Also, I can't decide whether these pipe graphics are good or not...  comments?
Spoiler (click to show/hide)

The pipes we allready have look ok actually I dont think we need to change them.
« Last Edit: April 30, 2010, 02:48:50 am by bluephoenix »
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11607 on: April 30, 2010, 02:55:22 am »

I find them good.


Anyway if remember correctly the voice mask has never and don't work over the radio.


It has to have some flaw?
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Dev on Baystation12- Forums
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nuker w

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11608 on: April 30, 2010, 02:56:38 am »

Looking at an RL way of it, using something like that coupled with a radio would make some odd noises really.
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11609 on: April 30, 2010, 02:57:22 am »

Looking at an RL way of it, using something like that coupled with a radio would make some odd noises really.

Agreed.
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Dev on Baystation12- Forums
Steam Username : Headswe
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