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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 714 715 [716] 717 718 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 809049 times)

Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10725 on: April 17, 2010, 08:41:21 am »

Cough for ages, then gain fire mute. Then the other 3 powers. Once you get hulked, you auto-suicide.
AND THE CURE IS MINE, ALLL MINEEEEE.
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PSN: SirAppleforth. Add me and say you're from Bay12!

Saint

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10726 on: April 17, 2010, 09:13:16 am »

make bandage gel usefull or remove it, because It takes up space in the medkit that could be used for ointment or something.
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Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

Evilgrim

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10727 on: April 17, 2010, 09:15:07 am »

Soo..

Could we steal one eety beety thing from the Goon Servers?
*custom
Y'know any emote you want really?

[Unless we have it and I've not found it yet]

But yeah.. Currently there is no way for me to slam my fist into the table and shout "I AM ABOVE THE LAW!"
Hehe.

So, yeah?
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Keita

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10728 on: April 17, 2010, 09:20:56 am »

Two things...

1) Has the server gone down.

2)How do you fix a wall? It's down to girders and I have the metal and a toolbox.
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Gravity is a government conspiracy to keep us down

Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10729 on: April 17, 2010, 09:21:28 am »

Click it with metal in hand.
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Rift

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10730 on: April 17, 2010, 09:22:46 am »

yea, server died  :(
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10731 on: April 17, 2010, 09:32:57 am »

Putting up a server with a new feature for testing.
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Dev on Baystation12- Forums
Steam Username : Headswe

Evilgrim

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10732 on: April 17, 2010, 11:32:20 am »

Head, is your 'NEW FEATURE' server down?
I think it is.

Ohh and yay. Forum's back.
But for how long?
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10733 on: April 17, 2010, 12:51:20 pm »

Guide to the Engine:

Image of the engine (spoilered cause it is huge)

Spoiler (click to show/hide)

Steps to starting the engine and keeping power on:

Spoiler (click to show/hide)

Additional information:
Spoiler (click to show/hide)

Room guide
Spoiler (click to show/hide)

If I missed anything, feel free to post it and I will add it to this mini guide. A lot of people don't really know how to hook the engine up, or hook it up incorrectly (put CO2 in the engine and don't know what feeds the loops).
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Quote
Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.

head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10734 on: April 17, 2010, 01:33:22 pm »

Nice Mono.
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Dev on Baystation12- Forums
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Ozyton

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10735 on: April 17, 2010, 03:22:20 pm »

Thank you so much.

One reason I want a new topic is so that we can put links to stuff like this in the first post.

Orb

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10736 on: April 17, 2010, 03:36:54 pm »

Just so I dont look -completely- bad, im going to say three things.

1. You threw about 6 flashbangs, im surprised I wasnt blinded during the entire episode.

2. After I told you to stop flashbang spamming(with the hovering threat of a temporary ban), you did it again, to some other poor sap. You only did two, but as I said, you were just hovering the line. Rather irratating when you cant ban them because it isnt bad enough, yet, they are doing bad things. Ect. Reason why I want something less threatening then a ban.

3. It was 12:30 at night, and I was extremely grumpy. =/


And thats it. Im not saying what I did was correct, im just saying it wasnt completely wrong.


Also, did you remove the "going deaf" part of the flashbang?

"Edit" Also, in my personal opinion, I think flashbangs are a little overpowered. I say they just blind you, for maybe 1.5x the original time, but no stunning. Unless sunglasses are working now, then nevermind my suggestion.
« Last Edit: April 17, 2010, 03:41:07 pm by Orb »
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10737 on: April 17, 2010, 03:44:02 pm »

Just because I can, I decided to try making a new map.


So far, all it has is an engine.



The advantages of this design: The igniter, emergency vent, and access area are combined. The access area is far from the vent/ingition chamber controls. That smaller chamber can act as a miniature reactor for creating heated gasses when isolated from the engine, but to use it to siphon hot gasses directly from the engine requires either two people or one person to run between sides.

Also, all of the floors in the area will use the engine model, so that even if a window breaks, the area will remain sealed rather than burning a hole in the station.

Additionally, it will deviate from the standard engine-centric design, since the engine is one of the less critical parts now that almost all of it(not the TEG, but everything else) can be rebuilt.

Expect other radical new map design concepts as well.
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Eh?
Eh!

Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10738 on: April 17, 2010, 03:48:29 pm »

HOT.
Hah, get it?
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #10739 on: April 17, 2010, 04:08:46 pm »

Just so I dont look -completely- bad, im going to say three things.

1. You threw about 6 flashbangs, im surprised I wasnt blinded during the entire episode.

2. After I told you to stop flashbang spamming(with the hovering threat of a temporary ban), you did it again, to some other poor sap. You only did two, but as I said, you were just hovering the line. Rather irratating when you cant ban them because it isnt bad enough, yet, they are doing bad things. Ect. Reason why I want something less threatening then a ban.

3. It was 12:30 at night, and I was extremely grumpy. =/


And thats it. Im not saying what I did was correct, im just saying it wasnt completely wrong.


Also, did you remove the "going deaf" part of the flashbang?

"Edit" Also, in my personal opinion, I think flashbangs are a little overpowered. I say they just blind you, for maybe 1.5x the original time, but no stunning. Unless sunglasses are working now, then nevermind my suggestion.

I threw 5 flashbangs the first time. I would have only thrown 3 except the first missed and the second only got you. The captain got up after the fourth so I had to use a fifth. The second time I used two flashbangs so I could get three people in the bar down. First got two of em, third had them all down. I did not spam. Spamming flashbangs to me is when everyone is down in the room and you just keep pulling box after box out of your pack, and you blind everyone and make them all deaf. Besides, in the first room it was the captain and heads, and I was going to kill you anyway (rev round remember?) and in the second room it was security and I was going to kill them as well, so it's not like they would have been permanently disabled but alive for the rest of them game even if I DID somehow blind them.
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Quote
Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.
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