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Author Topic: Raptor Fortress (succession/community game)  (Read 16249 times)

WorkerDrone

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Re: Raptor Fortress (succession/community game)
« Reply #285 on: May 31, 2009, 06:13:58 pm »

That's not very surprising.
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Org

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Re: Raptor Fortress (succession/community game)
« Reply #286 on: May 31, 2009, 06:18:20 pm »

That's not very surprising.
What do you mean?
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WorkerDrone

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Re: Raptor Fortress (succession/community game)
« Reply #287 on: May 31, 2009, 06:43:45 pm »

SO-Any actual Raptor attacks yet?
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Vilien

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Re: Raptor Fortress (succession/community game)
« Reply #288 on: May 31, 2009, 06:54:07 pm »

As jakarra said, they're hiding out there. It's just a matter of time.
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Jackrabbit

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Re: Raptor Fortress (succession/community game)
« Reply #289 on: May 31, 2009, 10:05:19 pm »

SO-Any actual Raptor attacks yet?

When I quit my turn because of all the forum stuff I was devoting time to, the last thing that happened was a raptor attack that slaughtered jakkarra and myself. This isn't why I quit mind you, its because I have little enough time as it is to update my RTD and my Story.
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Jakkarra

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Re: Raptor Fortress (succession/community game)
« Reply #290 on: June 01, 2009, 01:40:56 am »

 you will never be able to open the gates again. well, untill you have at least ten bowdwarves that is.

these raptors are awesome.
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Borgle

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Re: Raptor Fortress (succession/community game)
« Reply #291 on: June 01, 2009, 02:00:30 am »

i lyke all these monsters and goblins?
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Vilien

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Re: Raptor Fortress (succession/community game)
« Reply #292 on: June 01, 2009, 04:30:48 pm »

Lord High Protector's Note:
This place is probably the most decentralized fortress I've ever seen. It might be better just to flood the damn thing with magma and start afresh.
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ArkDelgato

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Re: Raptor Fortress (succession/community game)
« Reply #293 on: June 01, 2009, 04:57:42 pm »

Lord High Protector's Note:
This place is probably the most decentralized fortress I've ever seen. It might be better just to flood the damn thing with magma and start afresh.
NO.
IT WILL CONFUSE THE RAPTORS.
THEY WILL NEVER SEE IT COMING.
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Vilien

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Re: Raptor Fortress (succession/community game)
« Reply #294 on: June 02, 2009, 05:17:53 pm »

Year 102, Spring:
I sense that my time here will be one of great upheaval. I come into this job with a sense of purpose, that purpose being to not get killed by raptors. Many of the dwarves seem worried about my attitude toward my post, but I'm sure they'll soon be won over by my populist nature and caring manner. To show them my dedication to the Spirit of the Fortress, I have laid out the plans for the Palace of Democracy and Equality.

(The people who said "No Megaprojects" were just asking for it)

I've also assigned myself two war dogs, just in case.


Honestly, people definitely had their priorities mixed up here. My predecessor decided it would be a good idea to smooth the walls and floors of our entire main "Ice Cave" (not really sure if it's a cave, actually) in the infant stages of a fortress. This was a huge waste of manpower and it took too many valuable laborers away from the construction of my the Fortress' palace.

Apparently my predecessor had forgotten the ancient Dwarven art of quantum stock-piling. He designated a pile for finished goods. Ha! We will let them lay as a singularity in our workshops until we need them. This is Dwarven science at work. I will also attempt to build the fabled "Dwarven Atom Smasher" during my stay here. Frankly, we need a trash compactor. Again, we owe our dwarfy comforts to SCIENCE.

Barbarossa has turned into an able administrator, denoted by his title of Administrator. It seems safe to let this enterprising fellow do all the boring work that I simply have no time for.


Elves!

(Look at how smug they are. Traitorous bastards.)

This is a glorious day for dwarf kind. I'm sure that we'll be able to steal more than enough things from them to keep our fortress on its feet. Like I always say, it's for the good of the Fortress.

A couple days of waiting and...

Checkmate, elves! Looks like our two intrepid trader friends (more like traitor friends, am I right?) don't stand a chance.

(This lasted two seconds, at the very most. I am scared out of my wits.)

Well, the raptors have demonstrated their cunning and skill in combat (oh god oh god oh god). I'm sure we can use our Dwarven ingenuity to fend them off (what the hell am I supposed to do Jesus Christ). The raptors then promptly demonstrate that they do not give half a shit about anything by destroying our trade depot in a matter of seconds.

(We are fucked with a capital 'R')

Not more than a few seconds later, Paranatural gives in to insanity. A coincidence? I think not.


Then I start getting spammed with messages about Ravus getting interrupted during his scheduled "let's haul things to random stockpiles back and forth" work hour. Apparently he is scared shitless of the raptors, who are menacing our gates with their long claws and pointy teeth. I also built an all-purpose cage in our central obsidian ice cave place thing so that we don't have dogs running all over the place. Just so you know.

Also, no one can do ANYTHING due to raptors.


And, when you thought things couldn't be any more poorly timed.


Welcome to Dwarf Fortress.

I'll leave you with this quandry. The migrants have arrived. They are waiting at the edge of the map. The raptors are still encircling our glacier top outpost. Our dwarves are running amok outside for no discernible reason. It is the 26th of Slate, and the middle of Spring.


(wtf?)

The genius who figures out why the dwarves are running around outside and tells me how to stop it will be granted a wish of their choosing. You could wish for a different profession, better lodgings, or something else entirely. The genius who figures out how to deal with the raptors without losing our entire fortress will also be granted a wish. Welcome to Raptorfortress. We'll bathe the world in fire if we have to.
« Last Edit: June 02, 2009, 08:15:42 pm by Vilien »
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Jakkarra

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Re: Raptor Fortress (succession/community game)
« Reply #295 on: June 02, 2009, 05:31:07 pm »

draft anyone scared, move them downstairs, give them a bow each, and a couple BOLTS.

use said items to murder raptors.

also, i think due to the coldness, the raptors may freeze to death. (though i doubt this) also, find the dwarf with no real name, zum or something, and place him on a hastily placed 2 tile outcrop. drop him to the raptors, undraft him (he should be on the opposite side to the raptors) he will then bugger off to the farthest corner of the map. he will die, but the raptors may stay there as they have nothing to path to.

you should be set then. if this works, Armourer please!

ONE of these ideas should work.
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zestorum

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Re: Raptor Fortress (succession/community game)
« Reply #296 on: June 02, 2009, 07:05:12 pm »

draft all the dwarves out there... It's time to take them down...
( or use a catapult. )
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RAM

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Re: Raptor Fortress (succession/community game)
« Reply #297 on: June 02, 2009, 09:50:50 pm »

My guess is that they are all trying to haul in some elven socks... No idea why they would with no way to get there though, maybe it is some obscure piece of code concerning the depot, dwarves seem to be obsessed with trading...
either that or here are masonry related tasks they are trying to do up there, like hauling a rock away from a cancelled job, and each time someone goes up there they run away from the raptors and ask someone else to do it...

if you tell them not to go outside they should get out of sight of the raptors, which should buy you some time, forbid everything within the compound and they should stay under cover...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Heron TSG

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Re: Raptor Fortress (succession/community game)
« Reply #298 on: June 02, 2009, 10:04:26 pm »

Are there fortifications? if so, that's what the dwarves are freaking out about. (they be seein' raptors)
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Est Sularus Oth Mithas
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RavingManiac

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Re: Raptor Fortress (succession/community game)
« Reply #299 on: June 02, 2009, 11:43:33 pm »

Seems like the dwarves are trying to store/dump the items in the courtyard, then seeing the raptors through the fortifications and running for their lives. I suggest that you forbid everything in the courtyard.

Also, Ravus wishes to join the military, so that he may fight the raptor menace.
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Thief:"Quiet kitty, Qui-"
Cat:"THIEF! Protect the hoard from the skulking filth!"
The resulting party killed 20 dwarves, crippled 2 more and the remaining 9 managed to get along and have a nice party.
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