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Author Topic: Raptor Fortress (succession/community game)  (Read 16271 times)

Jackrabbit

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Re: Raptor Fortress (succession/community game)
« Reply #180 on: May 20, 2009, 03:11:58 am »

Wow, four posts. Anyway, real story soon! Just a taster.

1st Granite, 102, early spring

I was told by Josh that I am in charge this year. Something about equal rights, inspiring teamwork, blah blah blah. What this really means is that I’m in charge. After looking over the rather disjointed fortress plans, I came across the profiles for each of us and decided it was time to change my title, to better reflect my abilities



Wait… Shadow King? Typical Josh, no subtlety. Ah well. I control this fortress now and I will see to it the Raptors learn to fear us. First, we need a military. I have plans. Believe me, I have plans…


Spoiler (click to show/hide)
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zestorum

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Re: Raptor Fortress (succession/community game)
« Reply #181 on: May 20, 2009, 03:31:29 am »

Meh, I'll be let in your little plan as I am going to become one of the greatest marksdwarves alive. Huzzah!
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RavingManiac

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Re: Raptor Fortress (succession/community game)
« Reply #182 on: May 20, 2009, 03:50:18 am »

I, Ravus, wish to become a swordsman, so that I may fight the raptor menace!
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Thief:"Quiet kitty, Qui-"
Cat:"THIEF! Protect the hoard from the skulking filth!"
The resulting party killed 20 dwarves, crippled 2 more and the remaining 9 managed to get along and have a nice party.

Jackrabbit

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Re: Raptor Fortress (succession/community game)
« Reply #183 on: May 20, 2009, 04:06:33 am »

All for tonight. Incidentally, I'm in character. My character is a snooty bastard.

11th granite

I’ve been mainly trying some exploratory mining, getting the forges up and running, that sort of thing. Now, elves have arrived. I would normally be pissed at having to deal with these poncy bastards but they have wood, something we lack to a certain extent. Plus, I just sent Barbarossa out to deal with them. He reports that we have a crippling lack of trade items. Joshua, is this why you relinquish command to me? To force me to deal with this crap? Ah well, such is life. I have begun construction of obsidian crafts. Maybe that’ll help. I’ve been going through the files and have discovered that under occupation, a dwarf named Vilien put “being a rude dude”. Well, now he can be a rude dude in the military. Like we needed a weaver.

I keep hearing someone screaming about silk from inside the walls Josh was putting up. I forget what was behind there. Spooky. Anyway, made a new crafts shop, since the old one disappeared and put CJ1154 on crafting duty since Paranatural went walkabout. I can only assume he fell in the magma.

15th granite

Found some new dwarves for the military, Akroma, Okendo and Rysith. Keeping them in till they complain (authors note: in the forums).  And Ravus, who volunteered. He must be brain dead. He is definitely in. I’m contemplating giving him a sword first.

Josh has left a million and one work orders. I understand the need for booze, Josh, but we need wood and for that we need to trade. Anyway, cancelled the orders and sent Barbarossa off to trade lest the Raptors Rape our Rectums, Whilst we’re not looking. None have turned up. Yet. But it’s only a matter of time.



Wow. Apparently, Barbarossa decided that the outside was risky enough to warrant accidentally (ha) stealing all of the elves stuff whilst they weren’t looking. Dumbasses. Barbarossa has balls. As a reward, he can update the stock records. Anyway, moving all the crap inside. I’m fortifying the defences so we can access the depot easily. We need a moat. Of magma.
Alright then.


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WorkerDrone

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Re: Raptor Fortress (succession/community game)
« Reply #184 on: May 20, 2009, 05:16:36 am »

Swordsdwarf.

If you have multiple Melee Dwarves, obviously train high in wrestling before you start then training with pointy swords.

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RAM

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Re: Raptor Fortress (succession/community game)
« Reply #185 on: May 20, 2009, 06:26:15 am »

Please change my profession to Bonemason, and I would like to build some bone crossbows and bolts. I just won't be happy till there is an automated facility for killing goblins with their own parents. Doing the same to raptors would be nice, but entails certain complications...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Keita

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Re: Raptor Fortress (succession/community game)
« Reply #186 on: May 20, 2009, 08:46:08 am »

Change me to a wrestler, as I'm a miner I'll be using my pickaxe and not my fist which could lead to bad results
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Jakkarra

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Re: Raptor Fortress (succession/community game)
« Reply #187 on: May 20, 2009, 09:29:48 am »

if we are all changing professions around, can you make me a joint armourer-weaponsmith?

please?

love, jakkarra
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Rysith

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Re: Raptor Fortress (succession/community game)
« Reply #188 on: May 20, 2009, 11:38:23 am »

Found some new dwarves for the military, Akroma, Okendo and Rysith. Keeping them in till they complain (authors note: in the forums).

I had wanted to be some combination of weaponsmith and armorsmith, though I would guess that I hadn't started doing that because we had no forges.
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Lanternwebs: a community fort
Try my orc mod!
The OP deserves the violent Dwarven equivalent of the Nobel Peace Prize.

Vilien

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Re: Raptor Fortress (succession/community game)
« Reply #189 on: May 20, 2009, 02:45:17 pm »

I have a sinking feeling that I will be the first casualty in our battle against the raptor menace.
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Mephansteras

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Re: Raptor Fortress (succession/community game)
« Reply #190 on: May 20, 2009, 02:52:29 pm »

I'm...a doppelganger. Huh.

<.<

>.>

I only eat humans, I swear! Dwarves are too tough and stringy!
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Okenido

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Re: Raptor Fortress (succession/community game)
« Reply #191 on: May 20, 2009, 02:56:03 pm »

I'll enlist.

I'd love to be a marksman, but if that isn't available a swordsdwarf will do for now.. (With wrestling training first.)
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Mephansteras

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Re: Raptor Fortress (succession/community game)
« Reply #192 on: May 20, 2009, 02:57:22 pm »

I guess as a doppelganger I should have every task enabled so that I can fill any role needed. Eventually, I should probably have at least a smattering of all combat skills as well.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

WorkerDrone

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Re: Raptor Fortress (succession/community game)
« Reply #193 on: May 20, 2009, 03:19:45 pm »

Obviously the wrestling will come first.

Quick guys, we need to come up with a bunch of signature moves to use on the Raptors!
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sonerohi

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Re: Raptor Fortress (succession/community game)
« Reply #194 on: May 20, 2009, 08:14:27 pm »

Soner the swordsdwarf would like to strike down the raptor menace with his Scream and Flail Technique©!!!
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