( This is my first community game, so bear with me. I'm mildly new to the game as a whole, so expect horrible death to be common. Also, fun. I'm using the Dig Deeper mod, by the way.)
Urist Heldartifact, Grand Merchant of The Merchants of Continents, had summoned me.
ME!
Sure, I had found a bed made from solid gemstone with spikes of steel and a set of armor made entirely from kittens burned alive, but those amazing creations were nothing compared to the riches that were said to lie beneath the Armored Fountain.
For years, the Isle of Spraying was a mere landmark for human ships traveling at night. No dwarf would ever leave the safety of the wondrous Mountain-Halls to ride on a rickety hunk of driftwood, surely.
But now that we're allied with the Orcs, they've shown us their maps of the place:
One word: ORC TREASURE.
Alright, two words.
Praise be to Armok that the brutes are so thick. The instant we asked for the maps, it started sweating and shuffling. There's got to be LOADS of treasure buried here. The barbarians' stories of volcanic activity are clearly a sham to prevent us from laying our more worthy hands on their wealth.
Thankfully, knowing my skill in such matters, His Majesty the Grand Merchant granted me supplies and six other dwarves to join me on this great expedition.
With The Nightmare of Fierceness crushed and Bluflomis being stomped into the ground, the Merchants shall finally bring forth a golden age upon dwarfkind! None shall oppose us!
Today, Immafol Zutash, The Ever-Chamber of Ancients, is unearthed!
( Just list what skills you like, your name, what you want your profession to be called, and any personality preferences you would like. Oh, and gender. )