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Author Topic: Small fix regarding the Merchant Caravan  (Read 737 times)

Tibbles

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Small fix regarding the Merchant Caravan
« on: May 09, 2009, 09:51:51 pm »

No matter what race your civ is, when the merchant caravan comes, they will refer to you as 'stout dwarves'. Instead of this, maybe they could say the actual name of your civ race, preceded by a random verb.
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GODAMMIT KOBOLDS

LegoLord

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Re: Small fix regarding the Merchant Caravan
« Reply #1 on: May 09, 2009, 09:55:36 pm »

A sphere-related adjective would probably be better, but this is a good idea.  Already planned though, I think.  I at least know there are plans to be able to play multiple civs with vanilla DF eventually.
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"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
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Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
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Aquillion

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Re: Small fix regarding the Merchant Caravan
« Reply #2 on: May 10, 2009, 12:22:39 am »

I suspect that Toady intends to overhaul and expand communications with other people, leaders, civilizations and so on at some point (because there's really a lot more to it than just that one line.)  So my guess would be that this is waiting on that; a lot of existing dialogs and such are probably placeholders, or at least they'll eventually be enhanced with whatever is used for communications with other civs.
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We don't want another cheap fantasy universe, we want a cheap fantasy universe generator. --Toady One

irmo

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Re: Small fix regarding the Merchant Caravan
« Reply #3 on: May 10, 2009, 12:55:16 am »

No matter what race your civ is, when the merchant caravan comes, they will refer to you as 'stout dwarves'. Instead of this, maybe they could say the actual name of your civ race, preceded by a random verb.

While we're at it, maybe the game should be renamed to "[Random Noun] Fortress".
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Aquillion

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Re: Small fix regarding the Merchant Caravan
« Reply #4 on: May 10, 2009, 08:28:45 am »

Cat fortress.

Huh, pity you can't adventure as a cat without turning cats into a civilization first.  The game needs a tag that simply forces availability as an adventurer without any other changes.
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We don't want another cheap fantasy universe, we want a cheap fantasy universe generator. --Toady One