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Do you read this story semi-regularly/have read it all the way through?  (This just sates my curiosity on how many people read this thing.)

Yes, I read it when it updates!
Yes, I've read/am reading it all the way through!

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Author Topic: Olonkulet - Bloodlines  (Read 62834 times)

Iituem

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Re: Olonkulet - War Machine (Community/Fugitives)
« Reply #240 on: May 31, 2009, 06:03:28 pm »

Alright, actual fort events are quite slim in the coming year (I play ahead a bit, then wrap storyline aronud events), so to keep the pace of action, a lot of the next year will be set outside of the fort and in the surrounding regions.  I'll be aiming to bring characters from within the fort out of the fort to help with that, as well as working on internal events and how those characters that remain at home will react.

If anyone wants to pick a character that exists outside the fortress, this would be a good time.  Be warned that said character is more or less at my mercy and will likely never get into the fortress proper - this is the equivalent of Adventurer Mode storyline, save that aside from possibly fight sequences this will largely be happening outside of the DF engine.

Update schedule is pulling back to the stated once per two days line, which means an update sometime tomorrow and then Wednesday and Friday after that.  This sequence is going to take a fair bit of planning and storyboarding to get right.  The good news is, there will be ASCII art to go with it.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

ousire

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #241 on: May 31, 2009, 06:10:10 pm »

so this means that most stuff is outside, but we will get occasional cuts back into the fort to see what happens to those who stay?
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Petra

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #242 on: May 31, 2009, 06:59:51 pm »

Dwarf Request: Petra
Skills: Hammerer +3, Shield +3, Armor User +3, Miner +1

Bit o' Backstory:

Petra came from a middle class family. Her father was a simple mason and her mother was a speardwarf.

Crime: When Petra joined the militia she learned how to use a hammer. When her commander tried to get too close she smashed in his head on accident. She was arrested and sentenced to 10 years of hard labor and sent to the mountain homes to work in the salt mines. (OR something. I dunno.)

Likes: Hammers and bronze and red sand.
Dislikes: Firecaps. And spiders. She don't like spiders much.

BY all means, do what you like with Petra.
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Nirur Torir

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #243 on: May 31, 2009, 07:03:48 pm »

Good story, I'd like to claim a non-fortress dwarf. Nirur Torir is a (stereotypically) traditional dwarf, deeply troubled by recent events. He's a battle scarred warrior, and always carries his large battle hammer around with him. He thinks that you're all loony for building up, unlike proper dwarves. He thinks that the elven leader is even loonier, and escaped at the first possible opportunity.
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Kel the Oblivious

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #244 on: May 31, 2009, 09:19:35 pm »

Urist "Gemeye" Ironweave
 
Skills: Spear +3 shield +3, Armor user +3, Ambusher +1

History: A valiant veteran, who managed to go AWOL from General Stonebreaker's army, and began a one dwarf war against the goblins. He refuses to accept the elven queen as his ruler, citing ancient dwarven tradition of killing elves who offended the dwarves with orders of "Cut down less trees, shorty" He has had to survive by hunting and killing animals. He carries a few slabs of stone, so he can set up a butcher shop where he needs to.

His left eye was removed by a stray goblin arrow. He did not go down after the nearly fatal blow, and contiuned to fight until the last goblin was routed. He was given a ornately carved peridot in place of it.
« Last Edit: May 31, 2009, 09:34:32 pm by Kel the Oblivious »
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To err is to man, as to kill your entire population because you forgot a single stone block in your incredibly amazing steam aquaduct system is to dwarf

Enzo

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #245 on: June 01, 2009, 03:13:26 pm »

Still loving this. If you're doing a 'filler arc' I'd like to request some more stuff with Datan, because he is entertaining for some obscure reason. And since he visits Olonkulet annually he could tie the events happening outside back to the fort...

Also, it's been a while since we've seen him so I should probably drop one of these...

Urgashs' Log

Dani's been acting more'n strange lately. At first I held the assumption that it'were stress at work, but more'n more she's even leaving her little book at home, what which she uses for business with the sums from cover t'cover. So I'm of the understandin' it can't be work - she honestly seems to like her job, which confuses me of itself. The only work I ever done with a book was rebindin' the cover. Seems a relationship tends to run smooth, though, when you have no expectation for understandin' one another. Lately I've been of the mind she's having a conflict of faith, that or she has a problem with my bein' a casual Nakasian... comments 'bout such have been slippin' through her beard on occasion.

Nothing to worry over, I'm sure. Lately it seems I'm the only dwarf in the desert not worried over something. Theft, Goblins, Famine, Hallucinations, Elf Queens... You name it, I've heard it muttered across a goblet in the mess hall. As for me, though, things are looking up. Apprentices are trained in most of my crafts...they're nearly adept enough now to make a waterskin and an earring without wasting a whole cow in the process. Most of my time these days is simply spent feedin' the dogs - both military and domestic, we have quite a pack now - practicing at my hobby soapworks, and cooking meals for our (uncommonly frequent, even by dwarven standards) feasts and parties. This is more of a retirement than most dwarves dream for and, if I dare utter the words, this place almost feels like home.
« Last Edit: June 01, 2009, 08:32:51 pm by kinseti »
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Iituem

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #246 on: June 01, 2009, 05:41:06 pm »

18th Granite, 354

The Elven caravan trudged through the town silently as dwarves turned from their work to watch.  Several of the packbeasts were wounded and bound with poultices and wrappings and the normally clean and graceful elves bore scuff-marks on their colourful clothing and dour, serious expressions.  One or two had dried flecks of blood on their coats and their polished wooden swords still had traces of blood in the grain where it had failed to wash out completely.  When the rest of the traders were busy unpacking their wares in the Nishan chapel, the leader was invited by Emerin to take some wine and talk of what had happened.

"We were attacked by raiders," said the elf, whom Emerin recognised as the trader Nisa.  "Goblins, but led by dwarves.  We feared a similar response arriving here, but had no choice but to stop for supplies.  I am glad we are received with hospitality."

"Thank you.  They are being led by a dwarf named Stonebreaker," Emerin explained.  "He has attacked us also."  Nisa nodded.

"As the humans of Gibdur.  We saw the remains of some of their wagons along the trade route.  The raiders that attacked us came with cages and chains.  Slavers.  Your people should best be wary, as should the dwarves who live in the desert."

"We will.  Do your elves require any other assistance?"

"No.  We will handle ourselves."

"What did you do with the human bodies?"

"We did not know them, and the corpses were fresh.  They were disposed of in an ethical manner."  Nisa picked his teeth absently and Emerin felt a sudden disinclination to pursue that line of questioning.

"I fear some of our animals were slain during the attack," Nisa continued, "so we have less to trade than we otherwise might, including a bear from the coast.  We did pick up something from the remains of the human caravan."  He produced a small scroll case.

"We offer you this, separate from our trade goods, for a week's food and water for our company."

"What is it?"

"Maps," said Nisa, "of this region and those surrounding it.  I do not believe you have any?  We navigate by the stars, but they are accurate enough.  The map contains a place we did not know of."  He produced one of the maps from the scroll and pointed to a marking surrounded by three small lakes.  An illegible name was scrawled next to it in human script.  "I do not know the name, but we have never encountered it upon our travels."

"Danielle might be able to read it, she's good with languages."

"You accept our trade, then?"

"Please, no," said Nisa quickly, raising a hand.  His face paled slightly.  "We cannot be certain that the wood in your beds was ethically obtained, you understand.  Our purity would be compromised to accept it.  Your other offers of hospitality are more than acceptable."

"Very well.  Now, allow me to see those maps."



Spoiler: Region Legends Map (click to show/hide)
Spoiler: Trade Routes Map (click to show/hide)



------------


Only a brief update today because I want to take time to thread events properly (and today was a full day at work, whee).  To make up for it, a little graphical representation of the extended world.  There is an anachronism in the map; Olonkulet is not called Olonkulet by the humans at this point, or in fact anyone else.  On the map in question it would actually be called 'Dwarven Settlement', but I've used the fortress name for simplicity.

Next update (hopefully rather longer and fuller) on Wednesday.

Also, requests taken note of.  Especially for Datan.  I'll see where I can fit him in.
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Kanute

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #247 on: June 01, 2009, 07:59:21 pm »

Can't wait for Danielle's assessment of the maps; I'm curious about how the sietches are handling themselves, and the like.
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Bloogonis

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #248 on: June 01, 2009, 08:00:35 pm »

I love the way you portray elves in your story, you are able to keep the creepy cannibal hippy and also the mystic protectors of the forest, an aspect often left out of other portrayals.
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Enzo

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #249 on: June 01, 2009, 08:37:54 pm »

Olonkulet is not called Olonkulet by the humans at this point, or in fact anyone else.

...

Also, requests taken note of.  Especially for Datan.  I'll see where I can fit him in.
Awesome :) I am pleased about Datan. And does this mean you have grand plans for the naming of the site? I edited my journal slightly because it's true; no one has used the O word yet. The site itself is shaping up nicely too. How many dwarves are we housing now?
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Jim Groovester

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #250 on: June 01, 2009, 10:25:55 pm »

Alright, I'll take another character for the overland side stories.

Nickname: Brickbeard
Real Name: Whatever the RNG comes up with. Hopefully something menacing.
Profession: Highwaydwarf
In game profession: Marksdwarf, Intimidator
Description: Brickbeard was the head of a group of bandits that was often hired during times of war to disrupt and steal from supply caravans to enemy lines. In times of peace, he sold the services of his group to various criminal enterprises. One female dwarf by the name of Nireme hired the group in the heist of Duchess Likot's prized diamond necklace, the Glint of the Morning. They successfully stole the necklace, but the following morning, Nireme and the necklace was nowhere to be found when Duchess Likot's personal forces surrounded Brickbeard's camp. Many were killed, many were apprehended, but Brickbeard shot his way through the Duchess' forces and escaped. Figuring Nireme sold his troupe to the river, he vowed revenge. In the meantime, he's picked up his ways of banditry once more, albeit on a far smaller scale.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Iituem

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #251 on: June 03, 2009, 08:10:58 am »

20th Granite, 354

"Still doing the hunger strike?" Frey asked through the bars of his cage.  The sergeant sat motionless in the neighbouring cell, arms folded and eyes closed.  The goblin prisoners were sleeping and the captured corporal had been moved elsewhere for medical treatment.

"He'll live, you know," Frey continued, heedless of the stubborn silence from his audience.  "I did a lot of that during the war with the Green Monsters, I'm quite good at it.  I imagine you know what I mean, you're a veteran of a few yourself, aren't you?"

Silence.

"Serve with old Stonebreaker back then?  I guess I can understand why you'd stick around.  The captain was a cruel, heartless bastard, but he kept you alive if you stuck by him.  I guess when the world turns upside down, you just go with what's familiar, right?"

Silence.

"So, you going to keep stonewalling me, or are you going to give me a name?  Otherwise I shall keep calling you 'Cog'.  No?  Suit yourself, Cog.  I'll leave you a portion of my chow if you get hungry in the night."  Frey slid a little cup of the unappetising prison mush through the bars, as he had each night of the week before.  He was met with customary silence.

"Well, it's been a lovely talk as always.  Goodnight, Cog."

Frey leant back in his cell and closed his eyes, drifting to dreams of another life.  When he awoke, the sergeant was still sat in his cell, unresponsive.  He did take heart, however, at the fact that the cup of brown chow was finally emptied.



21st Granite, 354

"Have question," said Stug over a bowl of brown chow and wild maize gruel.  Ragna looked up from her morning ale and nodded for him to proceed.

"Talk lots about Justice," he continued, "not explain well.  Say 'no take from others, not just'.  Also not law, but say do because not just as well as because not law.  In job, stop dwarf hitting other, 'not just' and not law.  If law cover crime, what justice mean?"

"That's one of the big problems," Ragna admitted, grooming the ale froth from her beard.  "It's difficult to explain.  Justice is about the natural order of things, about putting things in their place."

"So... you do what told?"

"No, no.  It goes above people telling other people what to do."

"You do what gods tell you?"

"Not really that either.  The gods aren't exactly particularly just.  It wasn't particularly 'just' for Onol to turn his brother into oil or Zas into a dream when they lost the contest to create the dwarves.  Justice is about fair treatment, about treating others as you wish you were treated yourself."

"So why you worship Onol if He not just?"

"Well, I respect what He is, the fact that for His faults He did create the dwarven race-"

"So you worship because strong, not just," said Stug, comprehending with a satisfied smile.  "As my people."

"No, we are nothing like-"

"Nish is wealth, yes?  Only some can be rich, only so many firecaps.  Worship Nish for wealth, but is rich fair?  Gigin not treat others as want treated - you want be killed?  You eat dog - you want be eaten?"

"No, no, no," dismissed Ragna.  "You can't apply justice to gods or animals, Stug."

"So justice not for those stronger than, or for those weaker than?  Justice only for 'us'?"

"Now hold on-"

"Togu way different."  Stug dipped his spoon into the bowl of gruel.  "All born slave, all dirt."  He raised the spoon, much of the watery gruel dripping back into the bowl.  "Many stay.  All can rise.  Only few be strong, but earned.  All respect strength because want strength.  Do not resent place.  Dwarves strange.  Some born high, some born low.  Those high stay high without earning, those low stay low, do not try to rise.  Resent place but content with, instead hate those higher.  Make excuses for inability."  Stug frowned and dropped the spoon back into the bowl.  "Confuses.  Seem 'justice' make dwarven people weak all way through.  Weak stay weak, strong made guilty, held back.  Strong work for weak, are weakened by."

Ragna opened her mouth to protest, but found herself unable to answer.  Stug had almost certainly understood wrongly, but there was truth to his words.  Dwarven society was not known for its mobility - if you were born a hauler, you would be lucky if you ever rose to craftsdwarfship.  If you were born a noble, you need never work.  How could she defend a system like that?

As she pondered, Stug finished his breakfast and nodded to her as he left for morning patrols.

"Will consider.  Thank for talk."



23rd Granite, 354


"Hail!" called Ascubis as the dwarf approached, breathless from running.  "What brings you to our town?"

"Slavers," breathed the dwarf hoarsely.  "They're raiding Catchwater!  We need aid!"



Not ten minutes later the dwarf, whose name was Lokum, hustled back down the mountain's sandy slope with three of the town's best; Broose, Jora and Datan.  The captain and guardsdwarves had stayed to protect the town.  Even at a hastened pace the journey took over an hour of hurried marching before the four arrived at the sietch, its entrance marked by six standing stones.  There were signs of battle and track marks leading into the desert, including a crumpled form in the sands.  Lokum cried out in dismay and rushed forward to it, finding to his relief that it was merely the body of a goblin slave.

"They're moving by wagon," said Jora, studying the tracks.  "We can catch up to them if we start going."

"Quickly, though," added Datan, pressing a palm to the corpse.  "Meat's gone lukewarm and it's starting to stiffen, so they left a good half hour ago at least."

"Check for casualties," ordered Broose.  "Jora, keep watch up here and be ready to leave.  Datan, you and Lokum are with me, let's see if anyone is still here."

The three dwarves descended the narrow sietch staircase and shook a glowbulb to life as they left the thin shaft of light streaming down the burrow entrance.  The fight had started in the sietch itself and Broose judged by the thin sprays of blood on the walls and the trail leading up the stairwell that the goblin outside had suffered his blow belowground and crawled out only to die from the wound.  A row of bedrooms flanked the entry corridor on the left; one was missing its thin stone door.

Lokum blanched as his eyes adjusted to the dim light and turned to one side, emptying the contents of his stomach onto the dry sand.  Datan side-stepped swiftly to avoid it, peering into the darkness until he saw the cause of the reaction.  A dog lay slaughtered in the hallway, its innards strewn across the floor and one of its hind legs hacked off.  Its tongue lolled from its jaws in an almost comical fashion, save where the nose had been caved in.  Datan wrinkled his own nose at the sight.

"You want I should look after the kid?" he asked.

"No," said Broose.  "Stay here and watch the exit, Lokum's coming with me."  He frowned at a faint blueish light at the end of the corridor.  The glowbulbs set into the sietch walls had been smashed during the attack and gave no light.  He cocked his bow and knelt to take aim, but Lokum quickly placed a hand on his.

"The glowcaps are fruiting," he explained.  "That's just the farm."  Broose nodded and raised the bow, creeping carefully forward and pointing his bow down the hallway to the right.

"Is anyone there?" he called out.  Receiving no response, he turned the corner and looked around until he saw the missing bedroom door wedged tightly into a doorway.  Broose guessed at a barricade and called out to it.  "Are you okay?"

"No I'm not bloody okay!" shouted a gruff voice from the other side of the door.  "I'm not coming with you, you bastards!"

"Uncle!" cried Lokum tearfully.

"Lokum?" called the voice.  "Lokum, is that you?  You have my nephew now, you bastards?!"

"No, we're not the slavers," called Broose.  "My name is Sergeant Broose, we are here to help."

"Broose?  The one that visited last year?"

"Yes, that's me."

There was a measure of dragging from the other side of the door and finally it was pulled back and dumped onto a handful of blocks of charcoal that had been used to barricade it.  A haggard old dwarf stood at the other side, arm tied up in a rough sling made from his shirt, a fretful young dwarf beside him.  Broose recognised the old dwarf as the glassmaker Toolbridges, as well as the forge behind him.

"Thank Nish you've come," said Toolbridges.  "The bastards took my Kulet, my wife!  My daughter and niece as well!"

"If they've been captured, they should be relatively unharmed," said Broose.  "The slavers will want to keep them intact for sale.  If you can tell us what we'll be up against, we'll try and rescue them."

"Goblins, six of 'em.  Maybe five if the one I got in the gut didn't make it.  Couple of macemen, a swordsman, rest were slaves.  Got the girls at the start.  Bastard of a marksdwarf leading 'em, though.  Shot me in my pick arm, after that we just had to batten down.  Dog bought us time, poor beast, but nothing more I could do and my nephews aren't fighters."

"Alright.  Datan!  Get topside, the three of us are chasing that wagon!  Lokum, stay with your uncle."

"I want to help!" cried the younger dwarf.

"Then get your uncle some rest and treat his arm properly.  You're not a trained soldier, we are, and you're no use to anyone dead."  Broose hefted his crossbow and headed quickly for the exit, Datan and Jora waiting above.





Broose, Datan and Jora huddled behind the sand dune, flat on their bellies and roasting in their chainmail.

"Remind me to wear lighter clothes next time we go into the open desert," muttered Jora.

"Quiet," hushed Broose, studying the wagon ahead.  The pair of camels sullenly dragging the wagon across the sand seemed to be exerting all of their energy pulling the driver and dwarven cargo, so most of the goblins and the marksdwarf leading them trudged alongside the wagon in the heat.  Broose brought forward his crossbow and laid it on the dune.

"When I fire, head forward and take them.  I won't be able to get a clean shot on anyone near the prisoners, so if you can drag the gobbers away from the wagon, do it.  All got that?  Good."

Broose took aim and released the catch on his crossbow, elastic force propelling the thin steel bolt across the plain in a low arc and neatly impaling one of the camels in the neck.  The wagon ground to a halt as the unfortunate beast stumbled forward onto its knees and its companion attempted to bolt in a separate direction, struggling so heavily against the weight of the wagon that it pulled it fully onto its side and over, the poorly constructed joists cracking and the entire vehicle breaking apart, sending the cages tumbling into the sands.





Jora and Datan sprang from their hiding place, charging at the band of slavers with brandished sabre and axe.  The swordsgoblin and macegoblins drew their weapons and the two slaves made a brief effort to escape before the marksdwarf picked up a piece of torn camel tether and began whipping them towards the onrushing dwarves.  Jora brought her sabre up across the torso of the first slave in a clean arc, sending it flying forward past the swordsgoblin and into the sands.  Datan roughly lopped the head from the second slave and charged into the two macegoblins with a battlecry.  Seeing the way the wind was blowing, the marksdwarf immediately turned tail and ran.

Datan roughly deflected a blow from one macegoblin with his shield, bringing his axe through the sternum of the other, then bringing its hooked end backward into the other's jaw.  He wrenched the weapon out and struck another blow into the goblin's shoulder as it was still recoiling from the first blow and struck the spot again, cleaving through the torso on the third strike.  Narrowly blocking another strike from the other macegoblin, he kicked his opponent in the shins and then brought the axe down upon him, splitting the goblin's skull with the blade.

Jora danced in the sand, slashing at the swordsgoblin while ducking and dodging his own strokes.  A lucky blow dropped her to her knees and she glanced up as the goblin raised his blade for the killing blow.  She brought up her free hand, filled with sand, and scattered it across the goblin's face.  As the swordsman reeled from blindness, she thrust upward with her sabre and ran him through, grimacing as he toppled onto her.  She shrugged him off and turned to chase the marksdwarf, only to find he had disappeared.


The marksdwarf stopped for a moment to catch his breath; he had made it to a high dune, out of sight of the two dwarves that had caught up with the wagon.  He glanced up at the sound of scuffling from above and let out a brief cry as another dwarf landed on his chest, pinning him down and thrusting a crossbow into his beard.  His eyes widened in recognition.

"Broose?" he exclaimed.

"...Brickbeard?" came the equally surprised reply.  "What the hell are you doing here?"

"What does it look like I'm doing?  What the hell are you doing here?"

"What does it look like I'm doing?  Gigin's teeth, man.  Stot!  Stot!"  Broose stood up, keeping the crossbow levelled at the dusty ochre-bearded dwarf as he backed away.

"Get moving," he hissed.  "You've got maybe half a minute to get behind that next dune before the rest of my squad gets here, Brick."

"Damn it.  Thanks, friend."

"You owe me for this, you son of a bitch.  Now go!"

Broose gritted his teeth as the marksdwarf ran across the sandy plain, diving behind the next dune just as Jora crested the one behind Broose.

"Cleared out the goblins," she said.  "Datan got the cages open, they're a bit rattled but they'll be fine.  Any luck with the dwarf?"

"No," grunted Broose.  "Must've gotten away.  Let's get those dwarves back to their family, aye?"

Broose spared a last look at the far dune before heading back to the remains of the wagon with Jora.  Five minutes later, an ochre-bearded dwarf struggled out from under the red sands and began the long trek back across the desert.





---------

Update Length: 2460 words, 3 ascii strips
Current Buffer: ~450 words.
Next Update:  Friday
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Eagle

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #252 on: June 03, 2009, 12:03:01 pm »

You do realize sand is double ~, and blood is single ~? Looks like they're in a world of blood  :D Great side story though. Stug's proving to be quite the philosopher.

Iituem

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #253 on: June 03, 2009, 12:21:39 pm »

No double tildes in AsciiDraw, or about half of the more common DF symbols (no omega sign for statues, e.g.).  So I have to make do.  =/


Edit:  Wait, better idea.  Just look at the top line of this forum and we'll pretend it was deliberate.  ;D
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

scuba

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Re: Olonkulet - War Machine (Community - M/W/F)
« Reply #254 on: June 03, 2009, 07:12:10 pm »

wow amazing. i like it :D
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