A geologist, something we dwarves miss currently. Experts in stone and all that jazz, but when we strike the mountain, we have no idea at all what to find and what possibly to have there. Its not that important in this version, but probably would be in the new release.
Geologists job would be to determine, explore and figure out what kind of rock there is ahead and what kind of mountain features. Its a long job but reaps its rewards as it saves time, planning and frustration from miners.
What he really does game vise?
1. MOUNTAIN SIDE
Geologist has couple of things he does. He can explore and study the outer mountain (the first layer, outside wall) to figure out basic features the mountain has, be it river, magma, chasms, pits, what not. And he can also figure out what kind of materials you can expect to find there. Mostly a guess, not perfect, but pretty good guess anyhow. Gives you overral view of the mountain site, if its worth really digging in or not.
2. INNER MOUNTAIN
Geologists uses don't just quit after you strike the mountain side, instead inside he can 'sonar the rock' to give you several rock deep view of the coming rocks (sort of map reveal), again, an estimate, not exact view. He can about identify near by (well, actually pretty far) large features, like the possible underground river location, magma, or similiar.
3. DEEPER MOUNTAIN
Geologist can also study the ground below, to figure out what is below them, in case of planning to tunnel downstairs. One wouldn't wish to hit the magma river while digging in, would they?
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Actually the geologist would probably have to be a noble, else you could just throw every seven dwarves to do geology on the area and have everything ready in a bit.. Maybe he should even be some sort of 'mining reward' noble. Ie heavy mining and mine stuff trading (ore trade) would bring you one or something similiar. It would require you to be able to pack stuff up and move to different spot to actually start the fortress though... Else he would be useless. And if you started with him, it would be too good. But, I was thinking it would be pretty nice feature anyhow
I'm thinking of him as one ONLY limit, its sort of the 'thinking' version of the first miner to hit water and drown
Any thoughts on how it would be more balanced or more fun?
[ September 12, 2007: Message edited by: Deto ]