New download posted in the original post:
* You now get a sleeper lawyer instead of a judge for the D choice. This lawyer will be seduced rather than recruited. If you picked the option that mentions homosexuality earlier in character creation, the lawyer will be of the same sex, otherwise they'll be opposite sex.
* Sleepers no longer get their juice changed for advocating liberalism or conservatism. They now gain juice for spying, stealing, and embezzling. Infiltration will improve with supporting conservatism, but not past Known Conservative; Infiltration will also improve at a slower rate with laying low, but not past Respected.
* Fixed a minor bug with reviewing sleepers and hostages.
* Tweaked the profile page for better use of space.
* Added names for the new issues when working with murals and similar.
* Increased base stats for several characters.
* Fixed a bug with teaching fighting.
* Seduced liberals can now become normal recruits and even get promoted to founder if they have more than 100 juice and their lover dies.
* Altered the balance on political violence, so that tolerance for political violence increases more quickly.
And Jonathan, I haven't tried the new version yet (waiting for the next bugfix; the occasional wacky architecture in this version would complicate my typically non-violent approach), but I thank you all the same for putting SO much effort into the game, especially during the final push. I remember a post by you a few days back stating that the new version would arrive in about two weeks. God knows how much work you had to put into your programming to release the game in something like two days!
If you're worried about the wacky architecture, delete sitemaps.txt and the game should run fine with no architecture issues. But if you haven't tried it at all, I'd say give it a shot -- as of 3.19.1 there shouldn't be anything really game-breaking, just a few rare hiccups.