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Author Topic: Moonlever - A Cooperative Terrorist-Eliminating TBS  (Read 53046 times)

Squeegy

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Moonlever - A Cooperative Terrorist-Eliminating TBS
« on: May 06, 2009, 10:03:07 pm »

Welcome, Captain Neil Kaser. You have infiltrated enemy lines with a squad of three. Under your command is Private Second Class Lonnie Ollison, and Private First Class Christian Heckler. Use them wisely. There are, by our estimate, 15 terrorists scattered about this area. Eliminate them all. Losses will be taken in stride but if you die the mission is failed immediately and the soldiers will scatter.



Current Squad: (Red means weapon is currently equipped.)
Spoiler (click to show/hide)

Text adventure commands. Privates are indirectly controlled (by speech). Be specific when you give commands. I'm not actively trying to screw you over but given the opportunity I may take it. You are the dark gray dot, the privates are light gray and I will tell you which is which is you ask. Light blue sections of wall are windows.

You can set up ambushes, etc. C4 is remote detonated, if you didn't know. Some example commands:
> Move Ollison upwards and against corner, prepare to blind fire if a terrorist is sighted.
> Move to fountain, duck and look over.
« Last Edit: May 10, 2009, 10:52:48 am by Squeegy »
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Pandarsenic

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Re: Moonlever - A Command Game
« Reply #1 on: May 06, 2009, 10:08:34 pm »

> Move Ollison upwards and against corner, prepare to blind fire if a terrorist is sighted.
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Strife26

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Re: Moonlever - A Command Game
« Reply #2 on: May 06, 2009, 10:12:14 pm »

>Squad, go prone. Scope area.
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Squeegy

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Re: Moonlever - A Command Game
« Reply #3 on: May 06, 2009, 10:17:52 pm »

> Move Ollison upwards and against corner, prepare to blind fire if a terrorist is sighted.
> Scope area.

There are no terrorists in sight.
Ollison backs up against the corner and looks around it. No terrorists in sight.

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Pandarsenic

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Re: Moonlever - A Command Game
« Reply #4 on: May 06, 2009, 10:35:03 pm »

> Send Heckler to the other corner with the same orders.
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Strife26

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Re: Moonlever - A Command Game
« Reply #5 on: May 06, 2009, 10:36:05 pm »

>Staying out of the sight of the window.
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Squeegy

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Re: Moonlever - A Command Game
« Reply #6 on: May 06, 2009, 10:40:46 pm »

> Send Heckler to the other corner with the same orders.
> Staying out of the sight of the window.

Heckler moves cautiously over to the corner and presses up against it. He signals to you that he sees terrorists. He holds up six fingers.



None of them appear to have noticed him.
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WorkerDrone

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Re: Moonlever - A Command Game
« Reply #7 on: May 06, 2009, 10:41:07 pm »

>Order Heckler to throw a flashbang through the window, THEN throw a frag after it.
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Squeegy

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Re: Moonlever - A Command Game
« Reply #8 on: May 06, 2009, 10:50:26 pm »

> Order Heckler to throw a flashbang through the window, THEN throw a frag after it.

You motion to Heckler to throw a flashbang and a frag, then point at the window. He glances at you, then draws a flashbang from his belt. He scoots away from the corner and throws in a flashbang, breaking the window, then draws the frag. The flashbang explodes, blinding the terrorists, and then the frag flies in and explodes, killing them. The surviving terrorist turns toward the windows, and you hear noises from around the corner.





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Pandarsenic

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Re: Moonlever - A Command Game
« Reply #9 on: May 06, 2009, 10:56:21 pm »

> Order Heckler to pull back, making sure he ducks under the window. If the window goes all the way to the ground, have him go prone in place.
> Tell Ollison to cover him.
> Provide cover fire if the other dude rounds the corner.

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YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
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Squeegy

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Re: Moonlever - A Command Game
« Reply #10 on: May 06, 2009, 11:01:53 pm »

> Order Heckler to pull back, making sure he ducks under the window. If the window goes all the way to the ground, have him go prone in place.
> Tell Ollison to cover him.
> Provide cover fire if the other dude rounds the corner.

Heckler lies on his stomach, trying to keep out of sight. He loses sight of the terrorist around the corner.
Ollison moves toward the window.
You move a bit closer to the window.
The terrorist fires a G3KA4! The shot skims Heckler's shoulder. He will continue shooting into the next turn.

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Strife26

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Re: Moonlever - A Command Game
« Reply #11 on: May 06, 2009, 11:03:37 pm »

Wrong move. Ollison should have breached the door.

>Order Heckler to go prone. Ollison goes to the door and breachs. Move into posistion to spray the walls if need be.
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Squeegy

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Re: Moonlever - A Command Game
« Reply #12 on: May 06, 2009, 11:05:19 pm »

Heckler is already prone.
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Squeegy

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Re: Moonlever - A Command Game
« Reply #13 on: May 06, 2009, 11:10:18 pm »

> Ollison goes to the door and breachs. Move into posistion to spray the walls if need be.

You motion to Ollison to move towards the other door instead. He stops and starts moving towards the other entrance. You move slightly forward.

The terrorist lets out another spray of fire. All of his shots miss.



Spoiler (click to show/hide)
« Last Edit: May 06, 2009, 11:26:22 pm by Squeegy »
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Strife26

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Re: Moonlever - A Command Game
« Reply #14 on: May 06, 2009, 11:15:25 pm »

>Move to the right and try to get bead on hostile. Blow him away. If no sight, spray wall where he's suspected to be. Continue with breaching.
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