The end of
Turn TwoIt's a good idea to post the rolls, and the the number of turn and include the turn number in name of thread, to keep people updated.
This also seems like an odd mix of dnd and rtd.
Next turn I go to duke guy, I'll come back to chest later.
and yeah there needs to be the rolls.
[EDIT] If the duke doesn't see me as a thief (which might make him think twice about letting me in the armory or such), I'll help my self to the armory by picking up crossbow and the bolts. Also snatch a backpack while I'm there
You begin to walk towards the duke [1] on youre way there a guard by the castle gates looks annyoed at you and stops you in youre trails
Well, what do we have here. A common Rable like you wants to go into the castle? i have been told to watch out for youre kind and the duke doesnt take kindly upon it.
you try to tell the guard that the Duke sent for you [6] the guard looks shocked at you and instead of taking you to the Duke the guards begin to take you to the dungeons because being a liar(in his eyes). the guard throws you into the stinking prison cell and tell you that the Duke will come if he heard of you.
I finish work on my spring-loaded harpoon gun and my stack of harpoons, put them in my backpack, then run to meet with the duke. I then try to convince the duke to grant me the leather armour in the armoury that is on offer even though I was a bit late.
[4] you complete your harpoon and got some time to do 2 harpoons for it but then you decide its time to go to the Duke, [4] you meet noone on the way. You meet the Duke when you enter the Castle, the Duke was heading somewhere but you manage to make him see you and he waited a minute to tell you [4] that the armory was still open but you better hurry.
Fine i take some leather armor. *sigh*
The ugly dumb unsocial guard Grimus hands you the Leather armor and after that you just stand there looking dumb.
I take the staff and start imbueing pure magical nergy in it, so I may use it instead of tiring myself from over-cast. Oh and if I have enough time I look for an inkwell (with a lid) and a quill.
[4] you take the staff and imbues it with some magic, thou it will be better if you choose any specific magician path [6] while you search for the inkwell you thought it was a good idea to look under a table in the armory and accidently you made an inkwell on the table fall of and crash against the stone floor. Grimus looks angry at you and say-1 Gold coin!
Well, if there's not another staff lying about, I'll take the mace. Then, as my action, I'll head on over to the Chapel of Bendes, and see about getting that mace blessed/anointed/some type of divine enhancement. I'm willing to pay up to 5 gold for this service.
[1] you look for a staff but you dont find any and instead you take a wooden mace which the guard uses as training weapons as theyre out of iron ones [6] you then walk around in the town confused holding youre wooden mace thight and while walking around awhile and then you arrive at the statue of bendes were a man which speaks a weird language upholds you and wont let you go yet.
Statuses
Knightedskull
dark leather armor [Equipped]
2 daggers [Equipped]
10 throwing daggers[Equipped]
1 cheese
1 piece of meat
10 gold coins
Sneak
Pickpocketing
In dungeon
hillburra
Alot of tools
harpoon launcher[Equipped]
Harpoons [2]
peasant clothing[Equipped]
2 pieces of meat
small waterskin [not filled]
10 gold coins
Engineering
Weapon augmentations
At the Duke's castle
Relm
Iron hatchet [Equipped]
peasant clothing [Equipped]
2 loafs of bread
jug of wine
10 gold coins
Skills:
Woodcutting
Carpentry
Herbalism
standing in the armory
Alfie275
Robe [Equipped]
Spell book
2 Scrolls of light
2 Scrolls of fireball
1 Scroll of Conjure food
Dark vile potion
Staff (imbued) [Equipped]
in the armory
Basic magic (havent choosen a path yet)
novice alchemist
Frelock
Healer's garment[Equipped]
3 Healing salves
2 bandages
Travelling Stick
Wooden mace [Equipped]
Wrapped provisions
Skills: Healing magic
Doctor (use of healing salves,bandages and more)
at statue of bendes
New turn
give youre actions!