Ok i chage my action and get the axe and a loaf of bread, and the jug of wine and 10 gold coins, and get the dark color vile and give it to Alfie and then go to the duke Remlon.
Oh and a ranger class would be cool.
You gather up youre things and head over to alfie to give him the potion then you begin to walk to the castle
I'll gather my things (list please) and then head over to the back door of the store house unless the items I'm lookin fer is on me.
If I can I need a crossbow with bolts, a good knife, and some metal helmet, whether gained legit or stolen from storage house.
(that is if I get lock pick from start.)
You pick up youre gear and equip it and head over to the back of the store house were you see a chest near the backdoor.
(you can attempt to break the lock with youre dagger but it depends if you get a head or tail).
I collect my tool belt from my house and in it I put a hammer, drill, screwdriver, wrench, chisel, nails, screws, glue and a saws for both wood and metal. I also grab a backpack full of all the food and gold lying around my house. I then use the workshop in my house to make a powerful spring-loaded harpoon gun and a big stack of harpoons that fit nicely in my backpack.
I think that all fits into one turn :S
you collect youre belongings and use the tools to do a harpoon gun and you make [3] about 3/4's done you only need to fix the a couple of small things on it or you could try to fire it but its if you want to take the risk.
Sorry for holding everyone up.
I'll just simply pack up my things (may I have a list as well?), pick up some healing equipment from the store house if necessary, and begin a nice, slow stroll towards the citadel.
you pick up youre equipment,bandages and salves and head over to the store house. you remember you put some provisions in youre chest but theyre wrapped up and you dont remember what it contained. you feel confused but you continue to the castle
I gather up all my spell books and notes into a back pack and go with Relm.
you pick up youre books and scrolls and head after Relm and Frelock.
Relm,Frelock and alfie arrives at the castle. its heavily fortified with guards everywhere, some of the guards are training in the castle courtyard, you arrive at the inner castle were Duke Remlon waits, you enter a big chamber and at the chair ahead of you sit's the Duke.
Duke Remlon- Ahhhh yes here they are, but its missing two of them. hmm i guess i can wait on them but you can start with my assignment right away. it is so that ive heard of a Necromancer that travelled through the fields south of here. my scouts also reported that the villagers down there have gone missing, i cannot afford to lose more gold because of this and i cant send any guards, if this is true it can lurk enemys about and i want my full force to repel the attack. so i want you 5 to tell me whats going on down there, and as you were this good that you came directly to me i will give you a small... bonus. Grimus! lead this men to the armory were they can choose something to help them in their journey. and tell the others what ive told you as you need as many men you can get.
Grimus the unsocial dumb guard shows the way to the armory were you can choose 1 thing each.
the armory is quite small but its stuffed with weapons and armor, you look around you and you see some weapons and armor.
the one who owns the armory is a short guy called Himp and he offers you one thing but nothing of high quality. you see a Spear, Mace, crossbow with 20 bolts and a sword, some leather armor and a staff. the rest is to expensive for the duke to give you.
Statuses
Knightedskull
dark leather armor [Equipped]
2 daggers [Equipped]
10 throwing daggers
1 cheese
1 piece of meat
10 gold coins
Sneak
Pickpocketing
hillburra
Alot of tools
uncompleted harpoon
peasant clothing
2 pieces of meat
small waterskin [not filled]
10 gold coins
Engineering
Weapon augmentations
Relm
Iron hatchet [Equipped]
peasant clothing [Equipped
2 loafs of bread
jug of wine
10 gold coins
Skills:
Woodcutting
Carpentry
Herbalism
Alfie275
Robe [Equipped]
Spell book
2 Scrolls of light
2 Scrolls of fireball
1 Scroll of Conjure food
Dark vile potion
Basic magic (havent choosen a path yet)
novice alchemist
Frelock
Healer's garment[Equipped]
3 Healing salves
2 bandages
Travelling Stick[Equipped]
Skills: Healing magic
Doctor (use of healing salves,bandages and more)
Wrapped provisions
New turngive youre actions and youre choice of reward.