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Poll

Who stays behind from the next battle?

Inaluct (lvl 10 ninja)
- 3 (23.1%)
Joshua (lvl 9 wizard)
- 1 (7.7%)
Aqizzar (lvl 9 hawkman)
- 1 (7.7%)
Strife (lvl 9 knight)
- 0 (0%)
Duke (lvl 9 knight)
- 0 (0%)
ArcAngel (lvl 8 knight)
- 0 (0%)
Okenido (lvl 8 cleric)
- 2 (15.4%)
Vlynndar (lvl 10 wizard)
- 3 (23.1%)
Dragoobl (lvl 7 ninja)
- 3 (23.1%)

Total Members Voted: 13


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Author Topic: Let's Play: Tactics Ogre (Knight of Lodis)  (Read 41690 times)

Strife26

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #120 on: May 16, 2009, 11:50:17 pm »

Strife is fine with knight or dragoon.
For variety, dragoon'd be cool, I guess.
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Glacies

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #121 on: May 17, 2009, 02:42:17 am »

Er, am I in?

Vlynndar

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #122 on: May 17, 2009, 07:03:14 am »

Whoo! I can walk on water! Can I get to be a swordmaster later on? Let's throw some rocks!
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Boksi

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #123 on: May 17, 2009, 09:38:01 am »

I heard there's this real powerful wind elemental spear in this game somewhere, so I'd pick the wind element.
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Shoruke

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #124 on: May 17, 2009, 09:49:45 pm »

Er, am I in?

Yes you are. It's just that I'm trying to go in order of who signed up, so you know... yeah.

Whoo! I can walk on water! Can I get to be a swordmaster later on? Let's throw some rocks!

Sure. Swordsmasters are awesome. I usually make Alphonse a swordsmaster.


New turn is coming... probably tomorrow, but who knows it MIGHT be later tonight.

EDIT: DID I SAY SWORDSMAN? I MEANT SWORDSMASTER

'Kay working on the update now...
« Last Edit: May 18, 2009, 06:12:16 pm by shoruke »
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Shoruke

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #125 on: May 18, 2009, 08:19:53 pm »

Spoiler: Game (click to show/hide)

So yeah. How do we pick who sits out for the next match? And I haven't forgotten about you Glacies, we're just broke.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

RPB

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #126 on: May 18, 2009, 08:31:31 pm »

Shoruke: And dragoon is an AWESOME name.

 >:( inaluct, hurry up and figure out a way to do an internet link battle so you can kill this guy.
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Aqizzar

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #127 on: May 18, 2009, 08:37:39 pm »

Voting someone out would be easier if we could see the whole squad.  Well, the real squaddies anyway.

I've seen you using Glycinia in a couple battles.  If she's a squaddie, kick that useless fairy to the curb.
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inaluct

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #128 on: May 18, 2009, 08:49:42 pm »

Shoruke: And dragoon is an AWESOME name.

 >:( inaluct, hurry up and figure out a way to do an internet link battle so you can kill this guy.
I need to figure out how to convert the save files he's using into something that VBALink (the internet emulator thing) can use. I'll try now.
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Dragooble

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #129 on: May 18, 2009, 09:14:37 pm »

And dragoon is an AWESOME name.

my screen name used to be dragoon. but due to the overabundance of people using Dragoon i made a variation of it.
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inaluct

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #130 on: May 18, 2009, 09:24:22 pm »

Well, this looks sort of promising. If shoruke can't get it to work, I can offer my sage advice (which consists of almost nothing).

Anyway, how's our squad doing? I have a save file with 5 ghosts-turned-liches and some stuff like that, but I think level 22 characters might will be too powerful to fight at this point. I'll probably make another file at a more reasonable level for you little peasant people to fight.

Oh, also, if we do this, I can give you some expendable items to sell. And some pimp clothes.
« Last Edit: May 18, 2009, 10:02:32 pm by inaluct »
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Dragooble

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #131 on: May 18, 2009, 10:34:11 pm »

wait, how did you get 5 liches? i thought there were only three rings of the dead.
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inaluct

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #132 on: May 18, 2009, 11:25:42 pm »

I have powers.

Edit: Dammit, I regret turning them into liches. They were so much better as ghosts. Damn.
« Last Edit: May 18, 2009, 11:56:31 pm by inaluct »
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Vlynndar

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #133 on: May 19, 2009, 03:38:37 am »

Whoo! That was pretty awesome ;D
Just for clarity, did those kills count for both Centurion and half of Pen & Sword?
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

JoshuaFH

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Re: Let's Play: Tactics Ogre (Knight of Lodis)
« Reply #134 on: May 19, 2009, 04:21:11 am »

Where am I? Am I kicking ass still?
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