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Author Topic: Dwarven Democracy (community game)  (Read 30567 times)

Org

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Re: Dwarven Democracy (community game)
« Reply #330 on: June 09, 2009, 12:46:07 pm »

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Goron

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Re: Dwarven Democracy (community game)
« Reply #331 on: June 09, 2009, 01:17:32 pm »

With the power vested in me as Chairdwarf, by the citizens of this glorious free fortress, and the voice of a consistent majority: I declare Lav standing director of the fortress.
Take the save Lav!

Emmanovi

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Re: Dwarven Democracy (community game)
« Reply #332 on: June 09, 2009, 02:32:46 pm »

On most of the current motions, I've already voiced my opinion. I would prefer to withhold discussing and voting specifically for now, as the proper time for voting is the meeting after a season.

Lav, you have my blessing. Go forth, and DF!
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This is Dwarf Fortress, a masterly crafted game. It is adorned with bands of epic, and is studded with spikes of awesome. On the game is an image of a toad and many dwarves. The dwarves are worshipping the toad. The toad is laughing. The dwarves are dying.

Goron

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Re: Dwarven Democracy (community game)
« Reply #333 on: June 09, 2009, 03:17:09 pm »

I would prefer to withhold discussing and voting specifically for now, as the proper time for voting is the meeting after a season.
I agree about holding on voting, but I think now is the perfect time to discuss.

Lav, you have my blessing. Go forth, and DF!
Wow... I read that so wrong... the way the 'D', 'F', and '!' sat together it came out as a 'D', 'I', and 'E' at first glance... I was mightily lost and confused until my brain caught up with  my eyes :-[ ;D

Hilscher

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Re: Dwarven Democracy (community game)
« Reply #334 on: June 09, 2009, 06:36:09 pm »

Aye for Lav, though I'd be willing to change my vote to Goron, if he wants it.
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Goron

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Re: Dwarven Democracy (community game)
« Reply #335 on: June 09, 2009, 09:13:12 pm »

Aye for Lav, though I'd be willing to change my vote to Goron, if he wants it.
I'd prefer not be chair and director at the moment.
Too much responsibility in a time when my @home computer time is severely limited.

Lav

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Re: Dwarven Democracy (community game)
« Reply #336 on: June 09, 2009, 11:26:23 pm »

Allright, I got the save, will try to compile the list of objectives by evening and will get the things rolling.

Note that since there was a lot of discussion after Org started his turn, I'm going to include some fresh suggestions as well if I feel I can complete them (or at least lay the foundation for) within a season. EDIT: doesn't matter, it was mostly organizational issues that were discussed.

So the list of Winter objectives looks as follows:

- Wall to be added in front of reservoir door.
- Outer walls and moat to be finished.
- Entrance and drawbridge to be built in the south wall.
- Construction of water wheel in brook.
- Creation of two level tower.
  (note) I'm going to follow the plans on Fig. 14.1 on the last three issues.
- Creation of as many picks as there are dwarves able to use them.
- Creation of pen (low priority).
- Breeding of livestock such as horses (obviously requires the pen so low priority as well).
- Chaining of war dog at all of the drawbridge entrances in the walls.
  (note) Fig. 14.1 shows wardogs inside the tower, not at the outer entrances, I'm following with the wording of the motion since it's what's been voted on, not plans.
« Last Edit: June 10, 2009, 01:27:43 am by Lav »
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Seems to be the way with things on this forum; if an invention doesn't involve death by magma then you know someone's going to go out of their way to make sure it does involve death by magma... then it gets acknowledged as being a great invention.

Lav

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Re: Dwarven Democracy (community game)
« Reply #337 on: June 10, 2009, 01:31:00 am »

Question regarding the tower. Personally I never hesitate building from raw stone, but there are people to whom it would be a blasphemy. While the outer walls are not that important (and they are already partially built from raw stone so it's too late to worry), the inner yard is another matter. So if there are any opinions on whether I should build it from stone blocks only or it doesn't matter what stone for as long as it's uniform color, I will be glad to hear them.
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Seems to be the way with things on this forum; if an invention doesn't involve death by magma then you know someone's going to go out of their way to make sure it does involve death by magma... then it gets acknowledged as being a great invention.

Emmanovi

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Re: Dwarven Democracy (community game)
« Reply #338 on: June 10, 2009, 01:38:36 am »

Question regarding the tower. Personally I never hesitate building from raw stone, but there are people to whom it would be a blasphemy. While the outer walls are not that important (and they are already partially built from raw stone so it's too late to worry), the inner yard is another matter. So if there are any opinions on whether I should build it from stone blocks only or it doesn't matter what stone for as long as it's uniform color, I will be glad to hear them.

Personally I would virtually never build walls and other constructions out of raw stone... and would like to see this important construction made with blocks. However, this does something close to doubling the workload, which may not be the best of ideas. By all means, the tower should be a uniform colour - I cannot stand constructions of seemingly random colouring. I tend to build things all out of the same stone, but colour is the most important thing.

May I ask what the underlying reasoning behind the "NO WRESTLERS" motion is? I fear I missed that somewhere along the line.
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This is Dwarf Fortress, a masterly crafted game. It is adorned with bands of epic, and is studded with spikes of awesome. On the game is an image of a toad and many dwarves. The dwarves are worshipping the toad. The toad is laughing. The dwarves are dying.

Goron

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Re: Dwarven Democracy (community game)
« Reply #339 on: June 10, 2009, 07:28:28 am »

May I ask what the underlying reasoning behind the "NO WRESTLERS" motion is? I fear I missed that somewhere along the line.
Grail may be able to respond best, but the way I understand it is that wrestlers are not very effective in combat. They take much too long to kill opponents. A good hammerdwarf can kill in a single swing, while a wrestler needs to sit there playing grab ass for a minute before choking the life out of something.

Lav

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Re: Dwarven Democracy (community game)
« Reply #340 on: June 10, 2009, 07:41:32 am »

That has been my understanding as well. Probably the wording of the motion should be changed to better reflect the meaning. There's a difference between "unarmed dwarves trained only in wrestling must not be used in battle" and "dwarves must not be trained in wrestling".
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Seems to be the way with things on this forum; if an invention doesn't involve death by magma then you know someone's going to go out of their way to make sure it does involve death by magma... then it gets acknowledged as being a great invention.

Goron

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Re: Dwarven Democracy (community game)
« Reply #341 on: June 10, 2009, 09:04:21 am »

That has been my understanding as well. Probably the wording of the motion should be changed to better reflect the meaning. There's a difference between "unarmed dwarves trained only in wrestling must not be used in battle" and "dwarves must not be trained in wrestling".
That is why I included a link to the original thread:-)
I wanted to make a simple list, not a comprehensive report on each motion- since that already exists int he original threads. But, I suppose I can add the extra info to this one as its quite short.
EDIT: Actually, having re-read his original post, it appears he did distinguish 'No wrestlers' ... period. So I will leave it as it is.
« Last Edit: June 10, 2009, 09:07:51 am by Goron »
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Hilscher

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Re: Dwarven Democracy (community game)
« Reply #342 on: June 10, 2009, 09:25:08 am »

(I. Hate. Wrestlers. They're ineffective in combat, they can be accidentally turned into champions very quickly, they are a waste of resources, etc. I wasn't really being entirely serious, although I know it's hard for people to tell when I'm serious and when I'm not, but I do support it as a serious motion now that it's been brought up, but it's far from being all that relevant in the long term.)

(I'm for using raw stone in a random fashion based on whatever is plentiful, near-by, and of low economic value. Aesthetics are not important. We don't control the distribution of 'color' in the subterranean areas where we work and live each day, so why should we care about the utilitarian defensive apparatuses topside that we only should be seeing a handful of times a year? Pah! Let's not waste resources on making pretty smooth blocks that will just be splattered with the blood of our enemies when ballistae hellfire rains down on them from our death tower.)
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Lav

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Re: Dwarven Democracy (community game)
« Reply #343 on: June 10, 2009, 09:40:05 am »

Wrestling skill may be ineffective in combat, but it is the only fallback combat skill that is available for melee fighters until in some new version Toady implements spare weapon carrying.

Regarding the stone issue Hilscher obviously supports using raw stone (and he doesn't even care about color) while Emmanovi is undecided. I'm still in the office but going home soon to start the turn so unless some votes are put for making blocks I'll be using raw stone for tower as well.

Off-game:
Quote
We don't control the distribution of 'color' in the subterranean areas where we work and live each day...
Actually, I always control color distribution in subterranean areas by casting the entire living apartment block (dining hall included) from obsidian. :-)
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Seems to be the way with things on this forum; if an invention doesn't involve death by magma then you know someone's going to go out of their way to make sure it does involve death by magma... then it gets acknowledged as being a great invention.

Goron

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Re: Dwarven Democracy (community game)
« Reply #344 on: June 10, 2009, 10:23:24 am »

Well... how busy am I (Goron)?
I believe I'd be the one making stone blocks... so if I have a full queue of other things to do, I don't want to be making blocks. If I have less important things to be doing, I'll make and insist blocks are used.
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