My suggestions for the next voting.
1. Majority should be calculated based on the number of players, not dwarves. Otherwise we will stuck when we have 10 players and 30 dwarves. Unclaimed dwarves can be considered immigrated non-citizens, those who became interested in the fort and came here to watch and decide for themselves, but haven't yet stated that they really wish to become citizens of Equalvoice.
2. Exploratory mining should be done on the entire map (at least one drill per region, preferably more).
3. I think that defence of Equalvoice is the honourable duty of every citizen, so every dwarf in the fortress should spend one season per year training in martial arts and weapon use. We cannot involuntary draft immigrants because they don't have a player who could agree or disagree with such action. So either we rely on whatever volunteers are found among current players, or we pass a law that will make it everyone's duty.
1.) Absolutely. Non-player dwarves are not citizens. They are dwarves who help out and so are given shelter, drink, food, and the other rights that those who put in work enjoy; they simply don't get to vote because they have not *chosen* to become citizens, and are welcomed to become citizens freely and without restriction. Give us your poor, your hungry, your tired masses yearning to breathe free.
2.) Totally. It probably won't get done in one season, but I'm up for starting it next season.
3.) Mandatory training, voluntary service! No one will be forced to charge into battle against a dragon armed only with a pickaxe, but every able bodied dwarf male and female must spend a season in military training with an axe, pick, or crossbow.
NO WRESTLERS. I say we set up the Equalvoice Militia program this spring, with 5 dwarves on duty (standing down and training) in the barracks (first level of the tower). Then cycle them back into the workforce and draft five new recruits. Keep everyone fit with hard work mining and masonry.
Jeeze, do we still not have a designated bookkeeper eh?
*scribbles some notes down to be sure to move a measure to designate a book keeper*
What tasks would our bookkeeper be charged with?
I see what you're saying, Law... hmm. We can't consider them non-citizens, as they help around the place... unless you're suggesting that unclaimed dwarves shouldn't be given any tasks. At least, not drafting them seems reasonable.
A point about majorities, however - a majority vote is only needed for things such as deciding to forcibly cease voting. I'm under the impression that an ordinary motion reaching majority does not automatically succeed, so the definition of majority only really takes an important hold when it is outside of a time limit scenario. Are there any specific advantages for reducing majority to be based on only active dwarves?
My current understanding of the voting system is this:
A motion must first be made by someone, then seconded (within time limits). After this point, the motion will succeed, unless more players vote against it than for it. So a motion can succeed with two votes, the motion and the second, so long as no more than one vote is cast against.
The reason I mentioned majority numbers in the standard voting session was under principle that if a motion reaches this number, a dissenter would have to "convert" those who have already voted aye in order to defeat the motion.
I may, however, be misconstruing the system we have.
That's actually right, except for the majority thing. The Chairdwarf sets reasonable time limits for things. The system we have seems to work well, we're getting a lot more done in a fraction of the time, despite the amount of energy we spend on voting. I think it's clear we have a need for 'special motions,' which the Chairdwarf has the power to allow or deny, wherein pressing issues can be voted on after the time limits for normal motions has passed. To conclude voting, I would say a
unanimous vote, defined as
no opposition, be required to adjourn. Like we had. A majority vote means nothing by itself, it just means that it will succeed unless someone changes their vote. Just because something achieves a majority doesn't mean it will succeed automatically and end voting on it. People can change their vote up until the last second of the hall meeting. That's my thought process. The Chairdwarf has some power over deciding what is reasonable, and that's why the post exists. We have proven we get nothing done without someone with some shred of authority to guide our process.
EDIT: Perhaps a unanimous majority of citizen dwarves for adjourning? And again, by unanimous I don't mean every single dwarf votes in favor, just that no one is voting against. That could well be a enough to demonstrate reasonable will to adjourn, and an exception to the rule, where a majority being achieved actually
does automatically succeed, so that no further waiting would be required.