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Author Topic: New 40k Mod  (Read 4458 times)

Org

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Re: New 40k Mod
« Reply #15 on: May 02, 2009, 07:17:24 pm »

Could we see some Tau in this version?  I'm sure they don't all use pulse rifles.  Some backwater Tau worlds likely use caseless slugthrowers(like the H&K G11).  A bolter is fine too.
Well......I am using lasguns. I guess you guys dont want +iron lasrounds+?

I dont feel Guardsman like when using auto guns
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Commissar Internet

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Re: New 40k Mod
« Reply #16 on: May 02, 2009, 07:31:15 pm »

Well......I am using lasguns. I guess you guys dont want +iron lasrounds+?

Something like that wouldn't bug me too much, although I was thinking of cooking up a Guard company that used autorifles(for the lulz, as decreed by the Emprah).
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Org

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Re: New 40k Mod
« Reply #17 on: May 02, 2009, 07:43:03 pm »

Cool. I think I have Autoguns....


The Space Marines will bring in powerful weapons, like Power Weapons, Bolters, etc etc

Adeptus Mechanicus will bring in everything
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Re: New 40k Mod
« Reply #18 on: May 02, 2009, 07:54:16 pm »

Now now, the Imperial Guard has access to Power weapons and bolt weapons too, although these pale in comparison to their MEHREEN-scale counterparts(IIRC there's a rifle in the Dark Heresy Inquisitor's Handbook that is basically a big game rifle chambered to fire bolter rounds made for SPESS MEHREEN bolters).
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Org

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Re: New 40k Mod
« Reply #19 on: May 02, 2009, 08:16:44 pm »

I know, but they will bring them.

And Powerfists.
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RAM

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Re: New 40k Mod
« Reply #20 on: May 02, 2009, 10:03:00 pm »

Where exactly should you draw the line between hand weapons and siege weapons?
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TheNewerMartianEmperor

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Re: New 40k Mod
« Reply #21 on: May 02, 2009, 11:17:55 pm »

Now, you may not know this, but a bolter is described as being something of a rapid-fire hand held RPG launcher. The space marines (and perhaps the sisters of battle) are the only people who can use the things, they're just too heavy, with too much recoil to be used by regular imperium forces. Bolt pistols, and heavy bolters are used by the imperial guard, with bolt pistols being used by officers, and heavy bolters as heavy weaponry.

I think that ogryns should be wild animals that the imperium uses in sieges, much like how goblins use trolls.  and remember, the imperium does have mounted cavalry. Incidentally, is there going to be vehicles?
« Last Edit: May 02, 2009, 11:26:22 pm by TheNewerMartianEmperor »
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RAM

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Re: New 40k Mod
« Reply #22 on: May 02, 2009, 11:39:16 pm »

Wagons...
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Re: New 40k Mod
« Reply #23 on: May 03, 2009, 07:25:58 am »

Now, you may not know this, but a bolter is described as being something of a rapid-fire hand held RPG launcher. The space marines (and perhaps the sisters of battle) are the only people who can use the things, they're just too heavy, with too much recoil to be used by regular imperium forces. Bolt pistols, and heavy bolters are used by the imperial guard, with bolt pistols being used by officers, and heavy bolters as heavy weaponry.

I think that ogryns should be wild animals that the imperium uses in sieges, much like how goblins use trolls.  and remember, the imperium does have mounted cavalry. Incidentally, is there going to be vehicles?
Yes I know this. Although I have seen an Imperial Guardsman hold an assalut cannon and heavy bolter(Not at the same time). I single Guardsman.

Vehicles are impossible to make.

RAM:What do you mean by wagons?
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RAM

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Re: New 40k Mod
« Reply #24 on: May 03, 2009, 07:37:02 am »

Just that they are the only vehicle that we are likely to see for the foreseeable future, regardless of mods.
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Re: New 40k Mod
« Reply #25 on: May 03, 2009, 07:44:45 am »

Well, yes.

Too bad we cant make tanks.
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TheNewerMartianEmperor

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Re: New 40k Mod
« Reply #26 on: May 03, 2009, 07:53:16 am »

So, when are we going to see the first playable?
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Re: New 40k Mod
« Reply #27 on: May 03, 2009, 07:57:01 am »

No idea.

Lets see...You wont be able to use pistols or psychic powers yet.



Im still on eldar armour, need help, if someone could make it I need:

Regular Eldar Armour(forgot what its called)<Exarch Armour<Rune Armor

With Rune being the best
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Re: New 40k Mod
« Reply #28 on: May 04, 2009, 05:33:37 pm »

Okay, so anyone have some ideas they would like to share?
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WorkerDrone

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Re: New 40k Mod
« Reply #29 on: May 04, 2009, 09:33:25 pm »

Just look at the Lexicanum dude. It has all the information you need on equipment.

Not the table top information, the fluff information.

For the Eldar, check these two articles on there.

http://wh40k.lexicanum.com/wiki/Mesh_armour

Mesh Armour appears to be the common type of armour. Please mod that in, and look at the article some more.

Oh and another one.

http://wh40k.lexicanum.com/wiki/Aspect_Armour

It should be the Aspect Armour in second placing, not Exarch Armour. It pretty much covers a variety of Aspect Warriors.

And finally, Rune Armour should be rare. I'd say it should only be worn by leaders.

If you need more information, just mine it out of http://wh40k.lexicanum.com/wiki/Main_Page and use the search button.
« Last Edit: May 04, 2009, 09:40:53 pm by WorkerDrone »
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