Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Butcharable tag for layers  (Read 741 times)

alfie275

  • Bay Watcher
    • View Profile
Butcharable tag for layers
« on: May 01, 2009, 11:21:26 am »

So when you butcher the creature it checks for the layer and gives a unit(depends on size of layer) of the material the layer is made of.
Logged
I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: Butcharable tag for layers
« Reply #1 on: May 01, 2009, 12:32:15 pm »

Not bad at all to me. Some form of this should certainly be implemented.
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

alfie275

  • Bay Watcher
    • View Profile
Re: Butcharable tag for layers
« Reply #2 on: May 01, 2009, 12:47:30 pm »

I mainly need it for my adamantine shelled, dragon shelled, lava breath weapon armadillos called adamantillos
Logged
I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Butcharable tag for layers
« Reply #3 on: May 01, 2009, 02:32:33 pm »

For the love of God, Montresor!
Logged

Fossaman

  • Bay Watcher
    • View Profile
Re: Butcharable tag for layers
« Reply #4 on: May 01, 2009, 04:44:31 pm »

So, could this allow for creatures that only provide leather, and are inedible? Or animals that have no useful skin? Or varying qualities of meat, even? That would be pretty darn cool.
Logged
Quote from: ThreeToe
This story had a slide down a chute. Everybody likes chutes.

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Butcharable tag for layers
« Reply #5 on: May 01, 2009, 04:57:35 pm »

For the love of God, Montresor!
Amontillado!

I swear, Fortunato says "Amontillado!" 5 or so times in one part. Very funny.
Logged

Bryan Derksen

  • Bay Watcher
    • View Profile
Re: Butcharable tag for layers
« Reply #6 on: May 01, 2009, 04:58:09 pm »

My first thought upon seeing the title of this thread was that the suggestion was for butcherable geologic layers. As in, "You have struck meat!" and then have to call in a team of butchers to carve corridors and rooms and engrave the twitching, bleeding walls with images of elves being struck down. Maybe mine out the valuable veins of fat and bone while they're at it. :)
Logged

alfie275

  • Bay Watcher
    • View Profile
Re: Butcharable tag for layers
« Reply #7 on: May 01, 2009, 05:06:12 pm »

Your thinking of the giant turtles thread, that was awsome.
Logged
I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

Draco18s

  • Bay Watcher
    • View Profile
Re: Butcharable tag for layers
« Reply #8 on: May 02, 2009, 12:34:40 am »

My first thought upon seeing the title of this thread was that the suggestion was for butcherable geologic layers. As in, "You have struck meat!" and then have to call in a team of butchers to carve corridors and rooms and engrave the twitching, bleeding walls with images of elves being struck down. Maybe mine out the valuable veins of fat and bone while they're at it. :)

Sounds like a job for Torchwood.
Logged

Aldaris

  • Bay Watcher
  • [LIBERAL] [WANNABE_DORF] [CAVE_ADAPTED]
    • View Profile
Re: Butcharable tag for layers
« Reply #9 on: May 02, 2009, 04:59:25 am »

My first thought upon seeing the title of this thread was that the suggestion was for butcherable geologic layers. As in, "You have struck meat!" and then have to call in a team of butchers to carve corridors and rooms and engrave the twitching, bleeding walls with images of elves being struck down. Maybe mine out the valuable veins of fat and bone while they're at it. :)

Sounds like a job for Torchwood.
That episode was awesome. I think both suggestions are cool, but the butcherable creature layers would probably be more likely to be implemented.
Logged
but Baron Aqizzar had the firm advantage, battering Cthulhu with his Mighty Chin.
^Totally not out of context, promise.
The Liberal Crime Squad Community game, now with a Liberal Overdose of Liberally aplied Liberalism. -Liberally. (UBER-Hiatus, next update somewhere between now and 2012.)

SirHoneyBadger

  • Bay Watcher
  • Beware those who would keep knowledge from you.
    • View Profile
Re: Butcharable tag for layers
« Reply #10 on: May 03, 2009, 12:43:33 am »

Dammit, that's one I haven't seen (I'm up to 'End of Days'), and so will have to wait to watch.  >:(

Soon, though.
Logged
For they would be your masters.