Ok, fingers crossed for Errol.....
Errol attempts to ignore the immense pain from his gaping eye wound and (2) fails. -1 to all rolls this turn for Errol.
Disgusted by his own incompetence Errol seeks to blame someone else and ends up cursing the God of Luck for all his short comings. (2-1=1) This goes very poorly for Errol. His curse is just an incomprehensible garble of blood, tears and splinters. Feeling all alone and abandoned Errol wets himself in despair. Errol is now urine soaked as well as blood soaked and tear soaked. And there is no dry cleaner or hospital in either of the rooms you've discovered. Poor Errol.
alfie275 attempts to loot the compressor from the fridge and (4+0=4) manages to do so but gives himself a mild electric shock in the process. Your right arm is all tingly for the next 2 turns, try not to hit your funny bone. The fridge no longer works, where the hell does the beer go now genius.
With his freshly scavenged compressor alfie275 attempts to construct a mechanical vampire to attach to his exoskeleton. I don't know why, I'm not a psychologist. (4+0=4) The blood sucking pump vampire gadget you have constructed works, kinda. It can induce blood loss in people if they are unsuspecting or you have made a successful melee roll at -1AB. It's made pretty shabbily so any blood you put into it will leak out after 2 turns. It is however very well attached to you Box exoskeleton, you wonder if you could even get it off if you tried. It causes no encumbrance and doesn't need to be held to operate.
After making the creepy vampire gadget alfie275 attempts to power jump through the skylight. (3+0=3) He looks up at the skylight and thinks to himself, "Hmm, that actually looks rather solid - I'd hate to power jump up there and smash my head on metre thick glass." Wanting something to do instead you go and jump on one of the beds. It is nice and springy.
shoruke hears a distinct rumble from his/her stomach and decides to peruse the contents of the fridge. (5+0=5) You successfully open the fridge! Inside the fridge you find moldy cheese, a rubber duck and 4 grapefruit. You take all of it because you're a greedy bastard. Not satisfied you make your way over to the beds and scrounge around underneath them. (2+0=2) You find a large number of wadded up tissues, mildly disgusted you try to get out from under the bed and hit your head. Your headache gains one more turn duration.
After knocking your head on the bed you hear a groan, some one is lying there but neither of you noticed because you're both very unobservant. The person introduces themself as Poltifar then heads down through the opening in the floor to look for treasure. (5+0=5) Poltifar finds some clothes but they don't fit as well as the ones he/she already has on so he/she discards them and finds some sunglasses. They look cool so Poltifar puts them on. Sunglasses +1 all charisma rolls, +2 rolls to avoid blinding from bright lights.
Poltifar then grabs some sticks from a shattered box on the grond, binds them together with hay and starts carving runes on it. (3+0=3) It immediately seems silly and Poltifar get self-conscious so he/she starts playing with a yo-yo that was next to the sunglasses. Yo-yo is the same as a unarmed melee attack but cooler.
Horrified at Errol's plight and more than a little worried that he may bleed on her snazzy new threads Relm attempts to heal him. Not in any specific way, just kinda... you know..... heal. (1+0=1) Unfortunately Relm is totally sucking at her non-descriptive healing technique. Like really sucking. Sucking so much that your healing technique consisted of jamming your finger in Errol's eye socket, wriggling it around and asking him if it hurt. Way to go, you get a gold star (metaphorically).
Errol can't roll to ignore pain next turn, it's just a given that he is writhing in agony now.
Luke_Prowler attempts to use MAGIC to heal Errol which allows me to be far more descriptive of his, what I assume will be, failure. (2+0=2) Whilst you had a great idea, to channel the cosmos through your body to use it's power to aid a fellow person in dire need. You have all the cosmic influence of a rock thus makings this completely and utterly fail. Nothing happens and you just look silly due to the crazy "magical" pose you adopted for the spell that never eventuated.
The God of Mercy looking down upon this chaos sheds a single tear for Errol, this tear sets off a chain of events that do stuff and things. End result is a small cyborg lemur bursts in to the room from one of the perfectly functioning doors and stuffs a wet moldy sock into Errol's left eye socket. Errol's left eye has now been replaced with a wet, moldy sock - congrats! The cyborg lemur then craps in one of the boxes and runs off too fast for any of you to catch. The cyborg lemur very politely closes the door behind himself.
The mold is penecillin (we hope) and the wetness is morphine (we really hope) therefore you have no infection, the bleeding has stopped and you're no longer in pain! On the other hand there was a lot of morphine on that sock and now Errol is totally tripping balls from his eye sock...et. You have to roll a 5 or 6 to ignore your crazy trip hallucinations and you have 1 more turn of blood loss while your spleen gets to work replacing it all.
At the moment miniature purple dinosaurs are trying to eat Errol's hair with chocolate spoons. Errol is freaked out by this situation, weirdo.
On a side note your bruise has healed but you can't regen an eye so no regen roll for you.
Turn end!
Players:
Luke_Prowler
Uninjured
Skills:
Novice Looter (2/4)
Inventory:
Taser (+1DB, +1AB, cannot kill, cannot remove limbs, stuns for 2 turns on these outcomes, 20 charges left)(held)
Cool tuxedo with tails (worn)
Top hat (worn)
Monocle(worn)
Pocketwatch (worn)
Black wingtips (worn)
Hair wax (worn)
Bonuses:
+1DB, +1AB, cannot kill, cannot remove limbs, stuns for 2 turns on these outcomes, 20 charges left
From taser
+1 to rolls involving looking fancy, riding steamboats, conducting orchestras
From suit combination
shoruke
Headache (-1 to any roll needing thought 2 turns left)
Skills:
Novice Looter (1/4)
Novice Transmuter (1/4)
Dabbling Constructor (1/2)
Dabbling Climber (1/2)
Inventory:
Boring clothes (worn)
Nametag (worn)
Sewing needle
Big needle (+1DB, -2AB)(held)
Mirror shield (+1DR, +1AR, 1/3 reflect harmful spells, 1/3 enemies mesmerized on missed attack)(held)
Moldy cheese
Rubber duck
4 Grapefruit
Bonuses:
+1DB, -2AB
From Big needle
+1DR, +1AR, 1/3 reflect harmful spells, 1/3 enemies mesmerized on missed attack
From Mirror shield
Relm
Uninjured
Skills:
Novice searcher (0/4)
Novice Looter (0/4)
Inventory:
Boring clothes
Leather jacket (worn)
Mesh singlet (worn)
Cowboy boots (worn)
Bandana (worn)
Tight leather pants (worn)
Metaphorical gold star
Bonuses:
+1 charisma in gaybars, dungeons and motorcycle conventions
From leather outfit
Errol
Mangled left eye
Blood loss (1 turn left)
Skills:
Dabbling Dodger (1/2)
Inventory:
Boring clothes (worn)
Eye sock coated in morphine and penecillin (-1 to all rolls cos of crazy morphine trippin' avoid with roll of 5 or 6 every turn, 2 turns left)
(worn)
Blood coating (worn)
Urine coating (worn)
Bonuses:
No depth perception (+1 AB with guns, -1 AB with melee, -1 to anything needing depth perception like grabbing or driving)
From mangled left eye
Blood loss (-1 to all rolls needing strength or intelligence)
From mangled left eye
Morphine trip (-1 to all rolls unless you roll a 5 or 6 to save, 2 turns left)
From eye sock
alfie275
Tingly right arm (2 turns left)
Skills:
Dabbling power-jumper (1/2)
Dabbling medic (1/2)
Novice mechanic (0/4)
Dabbling looter (1/2)
Inventory:
Boring clothes (worn)
Box exoskeleton (+1DR, -1AR, 3 and 4 glance, -1 nausea rolls, -1 regen)(worn)
Wooden spike (+1DB, 1/6 chance to get splinters)(held)
Mechanical vampire pump (Induces blood loss -1AB unless sneak attack, leaks all contents in 2 turns)(worn)
Bonuses:
+1DR, -1AR, 3 and 4 glance, -1 nausea rolls, -1 regen
From Box exoskeleton
Induces blood loss -1AB unless sneak attack
From mechanical vampire pump
+1DB, 1/6 chance to get splinters
From Wooden spike
Poltifar
Uninjured
Skills:
Novice Looter (0/4)
Inventory:
Boring clothes (worn)
Cool sunglasses (+1 to charisma rolls, +2 to avoid blinding from bright light)(worn)
Yo-yo (held)
Bonuses:
+1 to charisma rolls, +2 to avoid blinding from bright light
From Cool sunglasses