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Author Topic: Infiniminer  (Read 49843 times)

andrea

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Re: Infiniminer
« Reply #135 on: May 08, 2009, 05:05:48 pm »

before leaving, i dug a big chamber under the surface magma spring. make a fortress udner lava! but before flooding ( i suggest banks near where you plan to make hole, so you can use TNT) remember to leave a free tile in all directions, and make some transparent walls, so you can see lava. (they block lava, tested).

also, you will have to build a new ladder. and find a way to keep it dry.

team blue has 6000+ ore in bank. chamber was full of ore.

Solifuge

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Re: Infiniminer
« Reply #136 on: May 08, 2009, 06:14:56 pm »

Ooops, wrong IP.
Direct Connect: 192.168.1.108 5.38.154.162

It's got iron castles, and a magma source on ground level. Wootness?

Edit: Wrong again. Yeah, I'm awesome like that
« Last Edit: May 08, 2009, 09:51:36 pm by Solifuge »
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Sowelu

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Re: Infiniminer
« Reply #137 on: May 08, 2009, 06:32:58 pm »

Anything that starts with 192.168.*.* is an internal address, only valid inside your network.  Same with 10.*.*.*.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

a1s

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Re: Infiniminer
« Reply #138 on: May 08, 2009, 07:15:25 pm »

Anything that starts with 192.168.*.* is an internal address, only valid inside your network.  Same with 10.*.*.*.
indeed. That has been mentioned so many times, I think it should be in the thread title or soemthing.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Yanlin

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Re: Infiniminer
« Reply #139 on: May 09, 2009, 01:49:07 am »

It's not common knowledge like 127.0.0.1



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WE NEED A SLOGAN!

Soulwynd

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Re: Infiniminer
« Reply #140 on: May 09, 2009, 02:02:33 am »

Anything that starts with 192.168.*.* is an internal address, only valid inside your network.  Same with 10.*.*.*.
You can change it to anything if your router/server isn't retarded. But yeah, if you see either, it's your internal addy if you haven't changed anything.
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Sowelu

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Re: Infiniminer
« Reply #141 on: May 09, 2009, 04:31:44 am »

Anything that starts with 192.168.*.* is an internal address, only valid inside your network.  Same with 10.*.*.*.
You can change it to anything if your router/server isn't retarded. But yeah, if you see either, it's your internal addy if you haven't changed anything.

Not really.  I mean, sure, I tell my router "Let's just say that 12.34.56.78 is an internal address", and it might work, but if I ever need to go to the real site at that address there would be problems.

10.*.*.* and 192.168.*.* are -specifically- reserved for internal networks only, so in practice they are the main ones you see.  (Might be other blocks, but they're not as well known.  These ones should be more well known.)
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Floirt

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Re: Infiniminer
« Reply #142 on: May 09, 2009, 06:36:35 am »

Hey, I just noticed the sapper's fixed. Finally I can blow the whole map up!
But there are no servers on that B12miner network.  :(

Also, it seems I could transfer the ownership of the Infinib12 network to me, but apparently I need to wait out the trial of the first account. Anyone would know how to stop the trial from distance without having access to the computer in question?
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Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Soulwynd

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Re: Infiniminer
« Reply #143 on: May 09, 2009, 12:35:58 pm »

Anything that starts with 192.168.*.* is an internal address, only valid inside your network.  Same with 10.*.*.*.
You can change it to anything if your router/server isn't retarded. But yeah, if you see either, it's your internal addy if you haven't changed anything.

Not really.  I mean, sure, I tell my router "Let's just say that 12.34.56.78 is an internal address", and it might work, but if I ever need to go to the real site at that address there would be problems.

10.*.*.* and 192.168.*.* are -specifically- reserved for internal networks only, so in practice they are the main ones you see.  (Might be other blocks, but they're not as well known.  These ones should be more well known.)
True, 172.16.*.* is the not so well known block. But you can put in a lot of the 'service' range ips in and you'd never have conflict problems.  But yeah, if you see those ranges, they're internal ip.
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andrea

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Re: Infiniminer
« Reply #144 on: May 09, 2009, 04:10:34 pm »

i should have a server running for a bit

ToonyMan

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Re: Infiniminer
« Reply #145 on: May 09, 2009, 04:56:11 pm »

I've started a server, it will last the whole day I hope.



Either I.P.



68.9.234.68

or

192.168.2.3


I'm not sure which is which, but one of them should work.  Let's see what happens.
« Last Edit: May 09, 2009, 05:06:21 pm by ToonyMan »
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andrea

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Re: Infiniminer
« Reply #146 on: May 09, 2009, 05:02:25 pm »

i built a shelter under magma... :P

ToonyMan

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Re: Infiniminer
« Reply #147 on: May 09, 2009, 05:05:54 pm »

Neat.  I'm in the process of making a blue base.  I screwed up a bit though.  How do you remove blocks you made?
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andrea

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Re: Infiniminer
« Reply #148 on: May 09, 2009, 05:10:19 pm »

engineer

ToonyMan

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Re: Infiniminer
« Reply #149 on: May 09, 2009, 05:12:57 pm »

Sorry about the server snatch, hehe.



I'll just play this for 4 hours.  That is if it stays working.
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