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Author Topic: Infiniminer  (Read 49852 times)

Solifuge

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Re: Infiniminer
« Reply #120 on: May 05, 2009, 06:02:40 pm »

That was actually a really epic map. Also, we should figure out how to take the map files from DF and make them into Infiniminer maps... and also I'm trying to figure out how the game encodes its graphics... looks like some kind of engine.
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Tahin

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Re: Infiniminer
« Reply #121 on: May 05, 2009, 06:44:33 pm »

I really want to play this game. Unfortunately, .NET and XNA or whatever it is are refusing to install. I need to reinstall Windows anyway, as it's kind of horribly borked as it is. I just hate it when people write shit that needs more than one nonstandard external library to run.

This looks (and is, based on my brief experience on PTTG's computer) incredibly fun.
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PTTG??

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Re: Infiniminer
« Reply #122 on: May 05, 2009, 06:49:36 pm »

Speaking of fun:

New game now running.

Network: infiniB12
Pass: infiniminer
IP: 5.218.80.82

That's 122Server; Running IM Version 1.22. Please use version 1.22, as earlier versions have a serious bug that will disrupt other players.
This is a wild server. It's on it's own.

122Server resets the map whenever one side or annother gets $20000. That's four times the normal amount.

Note that the server automatically saves before resetting, so it's possible to reclaim lost saves if something really awesome is lost.
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A thousand million pool balls made from precious metals, covered in beef stock.

Mephisto

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Re: Infiniminer
« Reply #123 on: May 05, 2009, 07:29:51 pm »

I appear to have pissed someone off with my art, judging by the number of shock blocks around red HQ. I bridged over them, I think.

Spoiler (click to show/hide)
I temporarily switched teams so I could quickly move from the red base to blue and snap this picture.

Sorry, PTTG. I didn't want to stick around, so your telephone game failed.
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a1s

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Re: Infiniminer
« Reply #124 on: May 05, 2009, 08:36:41 pm »

the map file has been decoded!
Spoiler (click to show/hide)
Now we need someone to make a DF to IM converter. (we do know how to decode DF, right?  ::))
« Last Edit: May 05, 2009, 08:43:11 pm by a1s »
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Poltifar

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Re: Infiniminer
« Reply #125 on: May 06, 2009, 02:13:51 am »

Now we need someone to make a DF to IM converter. (we do know how to decode DF, right?  ::))

Ask the guys that made the 3D fortress visualization program to share the DF-decoding they use.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

PTTG??

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Re: Infiniminer
« Reply #126 on: May 06, 2009, 06:42:07 pm »

Server closed:

Starting a new one for the next few days. This one won't go out during the day.
« Last Edit: May 07, 2009, 12:01:34 pm by PTTG?? »
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A thousand million pool balls made from precious metals, covered in beef stock.

Hawkfrost

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Re: Infiniminer
« Reply #127 on: May 06, 2009, 10:28:29 pm »

Once I get my new computer, I will most likely join in regularly, but until then I can only play at a friend's house.

I think the game needs more features though.

Some more things to build, more underground features.
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Solifuge

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Re: Infiniminer
« Reply #128 on: May 06, 2009, 11:27:28 pm »

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inaluct

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Re: Infiniminer
« Reply #129 on: May 06, 2009, 11:44:28 pm »

Hell yes.
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ductape

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Re: Infiniminer
« Reply #130 on: May 07, 2009, 01:19:43 am »

Speaking of fun:

New game now running.

Network: infiniB12
Pass: infiniminer
IP: 5.218.80.82

That's 122Server; Running IM Version 1.22. Please use version 1.22, as earlier versions have a serious bug that will disrupt other players.
This is a wild server. It's on it's own.

122Server resets the map whenever one side or annother gets $20000. That's four times the normal amount.

Note that the server automatically saves before resetting, so it's possible to reclaim lost saves if something really awesome is lost.


I spawn inside a room i cant get out of, what am i missing here? I cant seem to do anything at all.
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I got nothing

PTTG??

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Re: Infiniminer
« Reply #131 on: May 07, 2009, 12:02:18 pm »

New Server:

Network: infiniB12
Pass: infiniminer
IP: 5.219.58.84
(PTTG Server)

Resets on $10,000 - If everyone cooperates, it'll restart every few hours.
Maps have three times the normal amount of ore.
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A thousand million pool balls made from precious metals, covered in beef stock.

Floirt

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Re: Infiniminer
« Reply #132 on: May 08, 2009, 08:45:55 am »

Meh. I had to get my computer to repair, so I'm on another comp for now, and the network is full.  :(

Could any of you log out so I can try to kick inactive people out, or should I make another network for B12?
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Solifuge

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Re: Infiniminer
« Reply #133 on: May 08, 2009, 04:25:44 pm »

I just set up a new network:
  Network Name: B12miner
  Network Password: infiniminer

I'm also hosting a Custom Map while I'm out for a little bit:
  Direct Connect: 192.168.1.108
  Map: castles.lvl
« Last Edit: May 08, 2009, 06:13:05 pm by Solifuge »
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andrea

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Re: Infiniminer
« Reply #134 on: May 08, 2009, 04:44:12 pm »

somebody else go to that map!
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