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Poll

Spore Spreader

Keep it as is
- 3 (12%)
Change it to a full Jester, with game-end on win
- 1 (4%)
Change it to a full Jester, but without game-end on win
- 5 (20%)
Change it to a full Jester, with game-end on win AFTER day 3
- 3 (12%)
Change it to a Jester with the loss of the Next Day phase
- 4 (16%)
Remove it entirely
- 9 (36%)
Other (explain)
- 0 (0%)

Total Members Voted: 25


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Author Topic: Paranormal Mafia Game - Rules Discussion  (Read 144429 times)

Mephansteras

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #60 on: May 11, 2009, 06:41:02 pm »

Amnesiamancer? I don't think you mentioned that role...
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JoshuaFH

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #61 on: May 11, 2009, 06:47:28 pm »

Amnesiamancer? I don't think you mentioned that role...

That's a role from MY mafia is why.
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Pandarsenic

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #62 on: May 11, 2009, 07:12:13 pm »

Er...

Fine, Psychic Warden or whatever the thing that psionically roleblocks in here is.
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Mephansteras

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #63 on: May 11, 2009, 07:13:35 pm »

Ah, got it.
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Mephansteras

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #64 on: May 13, 2009, 12:53:17 pm »

A couple of other roles I dreamt up this morning.


Child: One of the remaining people in the town is a just a child. People find lynching a child very difficult to do, even if they know the child is a doppelganger. Therefore, the Child takes 1 extra vote to Lynch, and is not lynched on a tie (even including the extra vote requirement). However, the Child's Role is known to everyone at the start of the game. There can only be one Child per game. [human][dopp]
     As an example, if the Child has 3 votes and someone else has 2, the Child is not lynched (the tally counts as 2 v 2 instead). Since that would be a tie, the Child is not lynched and the other person is instead.

Illusionist: The Illusionist is the opposite of the Disciple of Truth. Once per game, during the day, the Illusionist can mimic the Disciple of Truth's power. However, instead of revealing the Truth the Illusionist picks what Race and Role to display. [human][dopp]

Enchanter: The Enchanter uses his Psychic abilities to make people weight his vote more than others. His votes count double. If at any point there are more Mind Shields then regular players, this power will not work. [human][dopp]

Watcher: The Watcher is adept at noticing things going on around them, and takes note of what everyone is doing. The Watcher will be told which players are sending messages to other players during the day. However, the Watcher does not know who those messages are sent to or what they contain. This ability does not work at night. [human][dopp]
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JoshuaFH

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #65 on: May 13, 2009, 05:19:57 pm »

I have a feeling these new roles have been made to combat me and WA personally.

Question, is the child role like the mind shield role, in that a player can have it ontop of their regular role?
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Mephansteras

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #66 on: May 13, 2009, 05:27:16 pm »

Hehe. Not specifically you two, but to avoid game-breaking situations in general.

And, no, the Child has no other role.
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webadict

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #67 on: May 13, 2009, 06:12:00 pm »

I think the whole game is meant to pit you, me, and Pandarsenic against each other. That's how I see it anyway. We just have other forces that influence the battle, and we're all unsure of what side we're all on.

Also, Watcher is a bad role. It'll be incredibly easy for Dopps to find Town bases and for Townies to find Dopps. Basically:

Town:
Oh, first Day, four people seem to be talking to each other.

Doppelganger:
Oh, look at those three talking. Bye bye, Town base.
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Mephansteras

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #68 on: May 13, 2009, 06:15:12 pm »

Sure. So the dopps talk to random people to counter that. And the townies talk to random people to counter that. There are counters to it. I'm sure you guys would find all the ways to counter or exploit it. :P
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webadict

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #69 on: May 13, 2009, 06:40:49 pm »

Except for then the Dopps are sending out 5 messages to random people, some of which overlap with the other three doing this. Or they could never talk during the Day.

It'd be excruciatingly painful for the Dopps. The Town base would be fine, though.
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Mephansteras

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #70 on: May 13, 2009, 06:42:26 pm »

Hmmm. True. Shame, I kind of liked that role.
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webadict

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #71 on: May 13, 2009, 06:47:29 pm »

Hmmm. True. Shame, I kind of liked that role.
Plus, do you know how much work that would take?
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JoshuaFH

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #72 on: May 13, 2009, 06:50:33 pm »

I think the watcher is a cool role also, REALLY increases the paranoia level of the game. I can imagine being a dopp, and trying to communicate a complicated idea to the other dopps in the thread in such a way as to avoid alarming the town so that I don't have to PM the dopps and incriminate myself via watcher ipso facto.

I'd endorse the idea of the watcher, totally.
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Mephansteras

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #73 on: May 13, 2009, 06:52:20 pm »

I came up with it while thinking about what would actually be going on in that town hall. People texting each other, passing notes, that sort of thing. You couldn't tell WHAT was being said, but you'd know something was up, if you paid enough attention.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
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Pandarsenic

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Re: Paranormal Mafia Game - Round 4 rules discussion
« Reply #74 on: May 13, 2009, 06:54:09 pm »

Except, y'know, we're using Quicktopic anyway, right?
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I
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