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Poll

Spore Spreader

Keep it as is
- 3 (12%)
Change it to a full Jester, with game-end on win
- 1 (4%)
Change it to a full Jester, but without game-end on win
- 5 (20%)
Change it to a full Jester, with game-end on win AFTER day 3
- 3 (12%)
Change it to a Jester with the loss of the Next Day phase
- 4 (16%)
Remove it entirely
- 9 (36%)
Other (explain)
- 0 (0%)

Total Members Voted: 25


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Author Topic: Paranormal Mafia Game - Rules Discussion  (Read 142805 times)

Org

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1230 on: May 14, 2010, 09:12:44 pm »

No.
It was a reference to a game.
El Gamo de Referencio?
El videojeugo es Fallout Tres.
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Criptfeind

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1231 on: May 17, 2010, 05:27:32 pm »

Can you sum up this scientists tech for us? I really don't want to read though 80 pages.
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Diablous

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1232 on: May 17, 2010, 05:30:06 pm »

Looks like some want to add a tech to the scientist that blocks all actions on him for a night.
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Quote from: Solifuge
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Jim Groovester

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1233 on: May 17, 2010, 05:32:15 pm »

I say get rid of the Body Double, at least temporarily, and give this new Phase Disruptor thingamajig to the CE Scientist. Make him work to protect himself instead of it being automatic.
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Criptfeind

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1234 on: May 17, 2010, 05:32:31 pm »

Huh, well that sounds okay, better for dops I think but also sorta a give away for them as well.
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Mephansteras

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1235 on: May 17, 2010, 05:38:45 pm »

The changes that I'm thinking of are renaming the Security System to a Surveillance System and adding in a one-shot Blocker/Protector device. Still haven't decided what the name would be for that, though.

I agree that it would be a CE tech. Not sure if I want to get rid of Body Double for it, though.
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Diablous

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1236 on: May 17, 2010, 05:40:05 pm »

Dimensional Displacer?  :P
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Criptfeind

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1237 on: May 17, 2010, 05:40:49 pm »

Home alone, the revenge.
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Mr.Person

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1238 on: May 17, 2010, 05:41:20 pm »

I'm not fan of the Body Double either. Why pick something that MIGHT protect you from a kill one night when the Body Double WILL protect you from a kill on every night or from being lynched?
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Mephansteras

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1239 on: May 17, 2010, 05:42:22 pm »

Because the new device also lets you protect/block someone else. It's got more strategic use than the passive body double.
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Jim Groovester

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1240 on: May 17, 2010, 05:56:15 pm »

Exactly, the body double requires no strategy to use.

You pick it, and you're golden. It's passive, and what's worse, it's powerful.

Hey, you know what would be cool? If you used the mind control ray on a war vet, and it turned him into a vigilante for the night.
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Pandarsenic

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1241 on: May 17, 2010, 06:07:35 pm »

Exactly, the body double requires no strategy to use.

You pick it, and you're golden. It's passive, and what's worse, it's powerful.

Hey, you know what would be cool? If you used the mind control ray on a war vet, and it turned him into a vigilante for the night.

That'd be pretty cool, actually.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Leafsnail

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1242 on: May 17, 2010, 06:08:25 pm »

Body double is pretty powerful...

Better than assassin bot for scum, imo.
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Mephansteras

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1243 on: May 18, 2010, 03:27:37 pm »

Hmmm, maybe I'll make the body double a Large Tech item for the Exterminator, then.
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Toaster

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Re: Paranormal Mafia Game - Rules Discussion
« Reply #1244 on: May 18, 2010, 03:29:21 pm »

It'd round out the large tech slot- one offensive, one informative, and now one defensive.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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