Idea for a new project: The Most Interesting Adventurer In The World, a singular adventurer, be it man or dwarf, who has done with Adventurer skills what Martin has done with fortress skills, bent them over and made them his bitch.
... vs Morul.
One one hand, our dear dorf has hundreds of extra legendary levels. On the other hand, an adventurer has one thing Morul does not, cannot, and will not ever have. Legendary Throwing.
My proposition: Someone gen a Large world, and take it to the Age of Emptiness. No setting fires, no starting wars. You must earn, and physically get, each and every kill, or as close to it as dwarvenly possible. Then, (retire and?) copy this omnicidal adventurer into a 15-z deep pit made of obsidian (That's SOLID obsidian, folks! Better brush up on your magma management!) and engraved by a team of Legendary Engravers (Perhaps Morul could help?), then put Morul and Urist McMurdereverything in the pit, and wage them against each other for our amusement, in every permutation we can imagine. With shields, without shields, in adamantine, in wood, on obsidian, on sand. With bare fists, with artifact weapons, with swords, hammers, crossbows and spears. In the pit, surrounded by skeletal elephants. In the water, surrounded by sturgeons. With clowns, with horribly overpowered megabeast, in a three-way free-for-all with Ironblood, inside Headshoots, on top of Bridgebanners, inside a fresh-genned pocket dimension, whatever you can think of.
Then, when we tire of pitting them against each other, we team them up. Morul and Urist McMurdereverything versus a dozen Bronze Colossi! Versus burny clowns, versus magma men, Versus 50 Giant Eagles standing on a 20-z tall 3x3 pillar, whatever sick fantasies we can come up with. And once, when we're finally done, and no one can think of another challenge ever again... we ship them.