Late Winter 248
Another siege. 3 squads of orcs, these upgraded to size 25/damblock 50. This squad was both a success and a massive failure. The goal of the upgraded orcs was to provide hard to kill targets for Morul to get his axe skill up on, but as you'll see, that was a catastrophic failure.
Pre siege:
1,693,527 xp
Wrestler 49 4793/5400
Shield User 47 1414/5200
Armor User 36 96/4100
Axeman 7 496/1200
Str 25, Agi 25, Tough 28
Post siege:
1,740,737 xp
Wrestler 53 543/5800
Shield User 49 3426/5400
Armor User 39 4215/4400
Axeman 7 525/1200
Str 26, Agi 26, Tough 28
The good: Morul picked up 2 attributes in a month. I think the cuts were at 1.70M and 1.74M, so he was most of the way there when he started and just slipped over when he ended, but still, one full attribute level is pretty significant in one season. 3+ skill levels on wrestling, 2.5 shield, and Just shy of 4 levels on armor. That's really very good.
The bad: Morul picked up only 30 points of axe. Basically he scored a single hit the entire time.
Looking at the combat formula, where I think I went wrong is that Morul's axe skill and the quality of the weapon aren't enough to score a hit against the much tougher orcs. His wrestling skill *is* high enough, so he ends up just swinging away and hitting air with the axe and he clears the floor with them when wrestling. He wasn't fast clearing them, but he never got tired and never took an injury.
So, I need to dial the orcs *way* back, and upgrade them slowly as his skills go up.