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Author Topic: Presenting: The Most Interesting Dwarf in the World  (Read 262431 times)

Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #105 on: May 15, 2009, 12:22:58 pm »

Are you forgetting plain old health care?  make a legendary doctor as well.

Apparently health care doesn't translate into a skill - it's like hauling.

Nightwind

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #106 on: May 15, 2009, 03:02:24 pm »

checking the progress notes, it looks like it will NEXT version, give or take with luck
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Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #107 on: May 17, 2009, 01:46:08 am »

19th Limestone, 222, Early Autumn

Well, easier done than said, Morul is now a legendary herbalist. Turn off the plant stockpiles and wait for the plants to completely dominate the landscape (choking out the trees I so desperately need) and it takes no time at all. Now to get the rest of these slackers to clear the landscape of plants so the trees can come in strong.

26th Sandstone, 222, Mid-Autumn

Another easy one knocked off, Morul is a legendary gem setter now.

As of late 224, Morul still hasn't knocked off another skill. He's simultaneously working on fishing, fish dissection, and fish extraction, along with a free ride on animal care (tossed a few war dogs off a 4 story cliff - one got 3 red wounds and didn't die, so I assigned him to Morul and he now crawls around the fortress passing out every half dozen tiles.) They're getting close - fishing/fish dissection is up to high master without yet depleting the local stock. Fish extraction involved some modding to get mog juice out of other critters. There's nothing quick about this process at all - trapping 600 more animals is seriously tapping my patience. Probably another year at least.

Oh, and Morul just got married. He's had a lover since the first year, but you know, the job always got in the way.

Further oh, I swear he stops for a drink every 3 days. I'm seriously considering forbidding all the booze.

18th Moonstone, 202, Early Winter - Miner
19th Limestone, 206, Early Autumn - Woodcutter
27th Granite, 207, Early Spring - Appraiser
9th Sandstone, 207, Mid-Autumn - Bone Carver
11th Granite, 208, Early Spring - Furnace Operator
27th Opal, 208, Mid Winter - Engraver
5th Granite, 209, Early Spring - Carpenter
24th Timber, 209, Late Autumn - Mason
13th Opal, 209, Mid-Winter - Weaver
14th Obsidian, 209, Late Winter - Dyer
12th Granite, 210, Early Spring - Clothier
2nd Hematite, 211, Early Summer - Miller
10th Sandstone, 211, Mid-Autumn - Bowyer
26th Sandstone, 211, Mid-Autumn - Cook
20th Felsite, 212, Late Spring - Brewer
12th Limestone, 214, Early Autumn - Milker
12th Limestone, 214, Early Autumn - Cheese Maker
13th Timber, 214, Late Autumn - Thresher
13th Obsidian, 214, Late Winter - Trapper
23rd Felsite, 215, Late Spring - Metalsmith
6th Opal, 215, Mid-Winter - Glassmaker
5th Sandstone, 216, Mid-Autumn - Wood Burning
12th Timber, 216, Late Autumn - Animal Dissector
13th Granite, 217, Early Spring - Lye Maker
25th Malachite, 217, Mid-Summer - Potash Maker
8th Sandstone, 217, Mid-Autumn - Siege Operator
27th Timber, 217, Late Autumn - Leatherworker
25th Hematite, 218, Early Summer - Animal Training
21st Sandstone, 218, Mid-Autumn - Tanning
27th Sandstone, 218, Mid-Autumn - Butcher
18th Granite, 219, Early Spring - Gem Cutter
23rd Felsite, 219, Late Spring - Mechanic
4th Limestone, 219, Early Autumn - Stonecrafter
26th Hematite, 221, Early Summer - Siege Engineer
24th Slate, 222, Mid-Spring - Ambusher
19th Limestone, 222, Early Autumn - Herbalist
26th Sandstone, 222, Mid-Autumn - Gem Setter

Animal Care
Fish Cleaning
Fish Dissection
Farming
Fishing
Soap Making
Weaponsmithing
Armorsmithing
Metalcrafting
Woodcrafting
Architecture
Pump Operating
Strand Extracting
Record Keeper
Organizer
« Last Edit: May 17, 2009, 01:49:41 am by Martin »
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Albedo

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #108 on: May 17, 2009, 03:44:48 am »

I want to know your plan for Throwing - how many tantrums does it take to make Legendary?  8)
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Duke 2.0

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #109 on: May 17, 2009, 03:46:46 am »

 Hey, a guy gets thirsty becoming a dwarven god.
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Leafsnail

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #110 on: May 17, 2009, 06:14:43 am »

People always refer to Speardwarfship as "Risky" - but I don't understand why.  I mean, I know it'll be risky for the recruit he's training on  ::)
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stormbringer951

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #111 on: May 17, 2009, 11:08:59 am »

Depends if you're only sparring. If I was ever stupid enough to actually send a speardwarf out to fight, he'd lose his spear first jab on a zombie critter and then get kicked to death.
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Ironblood vs Morul. Natural badassery vs intense lifetime training. Nothing will survive.

Muz

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #112 on: May 17, 2009, 11:11:11 am »

That's why you need to get to legendary wrestler before you try it.
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Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #113 on: May 17, 2009, 12:30:21 pm »

I want to know your plan for Throwing - how many tantrums does it take to make Legendary?  8)

I think throwing is impossible, to be honest. Basically he'd need to throw either 600 or 1800 objects before going crazy. I'll put the save out there and make it a community project.

I think spear will be easy. I've got more than enough wild animals in the hunting area. I'll just turn on harrass dangerous animals and station him in the middle of them.

Time Kitten

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #114 on: May 17, 2009, 12:43:43 pm »

Spear will be hard, becausew he'll be dropping it all the time.  You have to set them not to forbid on drop when stuck in, and have him carrying two, and have plenty of room to switch to the pick up equipment task between kills.
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Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #115 on: May 17, 2009, 01:50:04 pm »

Well, the hunting arena is 8 embark tiles in size (8 48x48 rooms, with open dividers, one of which has drawbridges to form a pen). Off the hunting arena is food and booze stockpiles and a bed for Morul.

I currently have 30 steel spears that I've pulled off of orcs, and I've yet to work on weaponsmithing, which will result in a few more. I'll move all of them down to the arena area near the pen and lock Morul in down there so I can turn off the forbid instructions and not have to worry about the whole fortress running down to haul stuff away. I'm only going to have him carry one because training shield can be very difficult (sometimes it's easy, sometimes damn near impossible) and I don't want him to ever not have a shield.

Leafsnail

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #116 on: May 17, 2009, 03:52:30 pm »

I believe spears are supposed to be effective against large foes, due to their organ piercing capability.  Anyway, I've never had any problems training spear in the barracks (again, I'd be more worried for the recruit he's fighting against  :D).
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Smew

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #117 on: May 17, 2009, 03:54:28 pm »

I'm only going to have him carry one because training shield can be very difficult (sometimes it's easy, sometimes damn near impossible) and I don't want him to ever not have a shield.
Weird, my dwarves usually hit legendary shield user and armor user at the same time, I think it only took like a couple years, Course, they were off duty that whole time, wrestling. hoho.

Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #118 on: May 17, 2009, 04:26:28 pm »

Weird, my dwarves usually hit legendary shield user and armor user at the same time, I think it only took like a couple years, Course, they were off duty that whole time, wrestling. hoho.

Sometimes mine do as well, rarely shield finishes way before armor but usually armor way before shield. I've even had soldiers drafted at the same time, with the same gear, and same skills, sparring only against each other skill up shield/armor in totally different ways. I've never figured out why that is.

Leafsnail

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #119 on: May 17, 2009, 04:33:08 pm »

My titan slayin'  (x1, minimal help) goblin bashin' (x5) dragon pwnin' (x1, solo) macedwarf has legendary shield user, but is quite a way off armour user.  He does have quite quite a nice masterpiece steel shield, though.

EDIT: And he trained to become a legendary wrestler before.  May have something to do with it.
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