Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 63 64 [65] 66 67 ... 71

Author Topic: Presenting: The Most Interesting Dwarf in the World  (Read 260243 times)

sproingie

  • Bay Watcher
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #960 on: January 13, 2010, 10:55:53 am »

In summary, I want to pit an adventurer dwarf who has spent his entire life strangling skeletal groundhogs against Morul.

Morul would be decapitated by a thrown feather.  There's so much that's broken about adventure mode.
Logged
Toady is the man who Peter Molyneux wishes he was

Quote from: ToadyOne
dragon pus was like creamy gold. Infect and collect!

aurixdarastrix

  • Bay Watcher
  • Nothing to see here, move along
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #961 on: January 13, 2010, 11:06:19 am »

Congrats on finishing your quest.  Morul is truly a testament to the dwarven spirit.  A shame he is so old.

That just makes him more epic.  A 90 year old human beating up a professional fighter just makes it more impressive.  By now, Morul could be the ultimate old mentor.  After all, there really isn't anything he doesn't know. 
Logged
[INTERMITTENTLY_ACTIVE]

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #962 on: January 13, 2010, 11:38:12 am »

So...

He's like the Obi-wan of dwarves?
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Martin

  • Bay Watcher
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #963 on: January 13, 2010, 11:58:37 am »

If anyone wants to take on adventurer, this might be a good site to do it. The fortress is quite accessible and the really good stuff is nicely contained in Moruls suite. There's 5 full sets of masterwork adamantine weapons and armor and clothing, I think, plus all the stuff in the artifact room right below, plus a shitload of adamantine ammo that would be light to carry and sell for quite a lot.

Oh, if anyone could run visualizer on it, I still can't seem to get it working. In particular I'd like to see the front approach with the moat, the center atrium with all the windows and suspended platforms, and Morul's suite. Not sure what it does with clear glass windows + magma.

Vicid

  • Bay Watcher
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #964 on: January 13, 2010, 12:12:02 pm »

Am I doing it wrong? I can't get the save to work. Every time I boot 40d16 it makes new object files (that are named files, while the ones I downloaded are called text files) and running the save only gets me errors about compressed files
Logged

CobaltKobold

  • Bay Watcher
  • ☼HOOD☼ ☼ROBE☼ ☼DAGGER☼ [TAIL]
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #965 on: January 13, 2010, 12:31:25 pm »

One one hand, our dear dorf has hundreds of extra legendary levels. On the other hand, an adventurer has one thing Morul does not, cannot, and will not ever have. Legendary Throwing.
It's not impossible, just not easy.
Logged
Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

Martin

  • Bay Watcher
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #966 on: January 13, 2010, 12:37:07 pm »

I ran it in d16 and copied the files over to a new d16 install on xp and it worked fine. Anyone else having trouble?

Retro

  • Bay Watcher
  • o7
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #967 on: January 13, 2010, 12:54:32 pm »

Oh, if anyone could run visualizer on it, I still can't seem to get it working. In particular I'd like to see the front approach with the moat, the center atrium with all the windows and suspended platforms, and Morul's suite. Not sure what it does with clear glass windows + magma.

I was actually looking at it last night; didn't realize you weren't able to take a look yourself. I'm off to class, but I can post some when I'm back, if nobody else has by then.

ed- screenies in progress, will repost when done
« Last Edit: January 13, 2010, 02:54:15 pm by Retro »
Logged

Martin

  • Bay Watcher
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #968 on: January 13, 2010, 12:55:51 pm »

Am I doing it wrong? I can't get the save to work. Every time I boot 40d16 it makes new object files (that are named files, while the ones I downloaded are called text files) and running the save only gets me errors about compressed files

Ah, figured it out. The object folder replaces raws->object, not data->object.

Vicid

  • Bay Watcher
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #969 on: January 13, 2010, 01:27:34 pm »

Thank you!
Logged

Retro

  • Bay Watcher
  • o7
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #970 on: January 13, 2010, 03:47:30 pm »

To Martin et. all, we've got visualizer screenies! Went ahead and took a whole bunch, all contained in the below spoilers. Everything's in VF and Stonesense as both give great but different perspectives. Extremely image-heavy, be warned!

Spoiler (click to show/hide)

I didn't upload the folder of screenshots to the DFFD or anything, but all the image direct links are in the spoiler below.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #971 on: January 13, 2010, 04:15:37 pm »

Now I want Morul's suite IRL.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Jim Groovester

  • Bay Watcher
  • 1P
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #972 on: January 13, 2010, 04:56:11 pm »

Impressive.

Well done, Martin. I think you've earned yourself a place in the annals of Dwarf Fortressdom just as much as the dwarf you've created.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Martin

  • Bay Watcher
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #973 on: January 13, 2010, 06:41:49 pm »

Thank you so much Retro! Those are perfect! I really like the effect of the magma against the windows in his suite.

jarathor

  • Bay Watcher
    • View Profile
Re: Presenting: The Most Interesting Dwarf in the World
« Reply #974 on: January 13, 2010, 07:22:57 pm »

Wow, it's finally finished. I've followed this from the beginning Martin, and all I can do is say awesome job - a great way to finish off this version of DF.
Logged
Pages: 1 ... 63 64 [65] 66 67 ... 71