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Author Topic: Presenting: The Most Interesting Dwarf in the World  (Read 260289 times)

Retro

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #900 on: January 11, 2010, 06:31:19 pm »

Anyway, Morul is up to High Master Swordsdwarf just through sparring. If the 'higher skills = fewer injuries' during sparring theory is correct, it's possible he's going longer before hurting his opponent now. I noticed before they'd start sparring and almost instantly break it off even though nobody was seriously hurt. Morul appears to spar longer now, so maybe that's it.

Final stretch! Final stretch!

You should play the Chariots of Fire theme as Morul gets within 100-200 exp of his goal. This is exciting.

monk12

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #901 on: January 11, 2010, 07:03:53 pm »

Its the FINAL COUNTDOWN!

...and now that song will be in my head for a week.

hexedmagica

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #902 on: January 11, 2010, 07:09:59 pm »

Well, at least we'll finally see Morul's full glory soon. :D
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They started to collide~

Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #903 on: January 11, 2010, 07:12:44 pm »

Well, I'll tell you it's a little less exciting at 4FPS.  :D

And Adamantine bolts made by a legendary +bazillion weaponsmith will increase your fortress wealth in a big damn hurry. +4M in a month.

Sensei

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #904 on: January 11, 2010, 08:00:29 pm »

Be sure to decorate them.
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Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #905 on: January 11, 2010, 09:21:22 pm »

Yeah, that's next. Problem is that I have 40,000 bolts. Probably 12,000 adamantine, half that many metal, and the rest bone. Need to do some pretty serious pile shuffling to make sure the right ones are getting decorated.

Ubiq

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #906 on: January 11, 2010, 09:30:52 pm »

I wonder how long it'd take Morul to fire a few thousand bolts if he had a constant stream of targets or even just a Wild Horse with size 10,000 or so to shoot them at. With the infinite quiver trick, I'm guessing he'd be the dwarven equivalent of a gatling gun.
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Retro

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #907 on: January 11, 2010, 09:33:57 pm »

I wonder how long it'd take Morul to fire a few thousand bolts if he had a constant stream of targets or even just a Wild Horse with size 10,000 or so to shoot them at. With the infinite quiver trick, I'm guessing he'd be the dwarven equivalent of a gatling gun.

With this and [SPEED:0], he'd be the dwarven equivalent of a laser.

Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #908 on: January 11, 2010, 09:58:18 pm »

I wonder how long it'd take Morul to fire a few thousand bolts if he had a constant stream of targets or even just a Wild Horse with size 10,000 or so to shoot them at. With the infinite quiver trick, I'm guessing he'd be the dwarven equivalent of a gatling gun.

Find out for yourself soon! Hell, you can have him fire nothing but adamantine bolts, if you really want.

Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #909 on: January 12, 2010, 01:08:37 am »

Well, we're really getting down to it. Another siege - just 3 squads. Morul just tipped into Grand Master Swordsdwarf, so he's probably got 2 more sieges + sparring to get him done. In other news, I finally got around to swapping in d16 and it's definitely helped framerate. With siegers on screen I get about 8-9 FPS, and sometimes it runs as high as 13!

Skorpion

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #910 on: January 12, 2010, 01:19:50 am »

What did you upgrade to D16 from?
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #911 on: January 12, 2010, 01:23:13 am »

Plain 40d. I had problems with some of the other d#s. Last tried around d11 or so.

Skorpion

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #912 on: January 12, 2010, 01:27:08 am »

Damn. I'm running D11, and getting a solid 7-10 FPS on dorf heaven. I'm wondering whether going to D16 would improve matters, but don't want to change because I'm stubborn.

Also, how did you get so much adamantine?
Logged
The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #913 on: January 12, 2010, 01:31:04 am »

First modded olivine to give adamantine, then modded gabbro. Wealth brings sieges, and besides, if people are going to have a playground, it might as well be a properly resourced one.

Martin

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Re: Quest: The Most Interesting Dwarf in the World
« Reply #914 on: January 12, 2010, 02:46:28 am »

I was curious to see if I was over 2M exp yet, so here are the new stats:

Current stats:

2,046,423 xp

Shield User 67 6384/7200
Wrestler 65 6968/7000
Armor User 49 2203/5400
Swordsman 14 248/1900

Str: 30, Agi 27, Tough 30

Previous stats:

1,921,620 xp
Wrestler 60 204/6500
Shield User 60 1586/6500
Armor User 46 88/5100

Str: 29, Agi 27, Tough 28

I think this makes Morul the first 2M+ exp dwarf, and the first 30+ stat dwarf. Another 5 levels of wrestler, 7 shield user, 3 armor user.
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