quote:
Originally posted by Tamren:
<STRONG>
But from what i gather, in some cases forum inactivity is not really negligence on the part of the devs. They are simply terrified that they will let something slip, seeing as most of them are under an NDA. And also that they will make a promise that they can not keep.</STRONG>
Ewch. I'm under an NDA at the moment and it's not a big issue since the project doesn't concern me in the least bit, doesn't involve me and doesn't interest me. If I was working on something like Dwarf Fortress and had to shut up about it, it'd be easier to just kill me on the spot... :eek:
And as for devs don't listening to their playerbase, well, I guess in a lot of cases they'd want to, but they don't dare, because the game is a multimillion dollar investment, and they have investors breathing down their necks, and they don't want to take their chances.
On the other end of the spectrum we have guys like Toady who don't care about the money and do something because they love it. They might disregard the playerbase due to artistic integrity.
The former is sad, the latter you have to understand. A good computer game is a work of art, and I know I would sooner make a game that I and ten other people love than a game that sells to nine million console gamers, gets ten out of ten in all the reviews, and is forgotten next week.
I find it's the former type of game that gets picked up years afterwards, like H[a]rdwar for example, which was continued for years after the devs left it, half-finished.
That's the kind of dedication I'd like to see to the games I make. It's the kind of dedication I want to see in the games I play, and that's why I love DF.