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Author Topic: Useful megaproject?  (Read 590 times)

Nightwind

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Useful megaproject?
« on: April 28, 2009, 01:33:23 am »

Or possibly just a required step in making something more?

Take your entire river when it comes in and divert it into waterwheel stuffed passage, then have it drop one level, and go back under itself and hit even more.  Continue down to the bottom most Z level and dispose of the water.

Two troubles:
1. Disposing of the water at the bottom of your world.
2. Winter freeze

So version 2 of this has it like:

|~|M|~|~|M|~|

because each flow of magma can warm a water on each side?

This, currently is of minimal use due to the waterwheel pump loop, but if that's fixed...
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ousire

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Re: Useful megaproject?
« Reply #1 on: April 28, 2009, 01:38:23 am »

lemme see if i get this: so your zigzaging water down zlevels and filling the passage with waterwheels as some insane super powerplant?

sounds very dwarvy! i approve!
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Opirian

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Re: Useful megaproject?
« Reply #2 on: April 28, 2009, 02:50:04 am »

Well I know water will flow off a map through a carved and fortified wall, maybe that can get rid of the water?

edit: spelling
« Last Edit: April 28, 2009, 02:53:37 am by Opirian »
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Minedstockades

Albedo

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Re: Useful megaproject?
« Reply #3 on: April 28, 2009, 05:16:20 am »

Two troubles:
1. Disposing of the water at the bottom of your world.

Generating that much power, it would be easy to pump the flow back up to the end of the river/brook bed, and out the edge of the map where it thought it was going all along.


(The freeze... you're on your own!)
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IronValley

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Re: Useful megaproject?
« Reply #4 on: April 28, 2009, 06:00:23 am »

At the bottom level, link pressure-plates to bridges/floodgates.

If a brigde/gate opens/closes, it will permanently destroy thr water that  was previously occupying the square.


What you will want to do is to dig a 2space wide channel. Have a pressure plate on each tile, set to trigger when water is above 4 or 5. then fill the channel up with an odd amount of water.

(set pressure plates to 4, then fill the channel with 7 units of water.) Since you got 3 units, it won't vaporize, and the spare unit of water will keep flowing back and fourth triggering the pressure plates, that in turn will trigger your water-destroyer......

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FunkyWaltDogg

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Re: Useful megaproject?
« Reply #5 on: April 28, 2009, 01:02:58 pm »

Assuming your map has no aquifer, water can evidently flow off the map through underground fortifications carved at the very edge.  Haven't tried it myself, though.
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Smew

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Re: Useful megaproject?
« Reply #6 on: April 28, 2009, 01:07:59 pm »

Indeed, it can flow off the edge with fortifications, I made a dwarfmade brook like that.
Also, that many waterwheels might cause you a LOT of lag.