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Author Topic: New Graphics set in the making (halted)  (Read 77156 times)

Beefmo

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Re: New Graphics set in the making
« Reply #465 on: June 02, 2009, 01:06:48 am »

You did download the right file.. and I did make a typo! :P

So I'll quickly fix that up before i crash. Thanks for the support btw!

(Edit)

Ok... so apparently I managed to rename ALL of the sprite sheets to have a wrong name.. should be fixed now... AKA actually working ><
« Last Edit: June 02, 2009, 01:10:41 am by Beefmo »
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Thendash

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Re: New Graphics set in the making
« Reply #466 on: June 02, 2009, 01:14:34 am »

Wow I just wasted a half hour trying to get this graphics set to work. I should have checked this thread sooner! It looks good so far except my craftsdwarf shows up as a black box.
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This game could honestly give out hand jobs for free and people would still bitch.

Beefmo

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Re: New Graphics set in the making
« Reply #467 on: June 03, 2009, 01:43:22 pm »

Busy couple days.. but I managed to get the elf sprites used in fortress mode done! So I might upload that into zee pack for now, then get to work fleshing out the rest.

Elf Militaries -> Druid
Elite Militaries -> Guild rep


To Thendash: Which file did you download? I checked the mayday and my download and they SHOULD be showing up correctly.
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The Doctor

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Re: New Graphics set in the making
« Reply #468 on: June 03, 2009, 02:39:25 pm »

Elves weaponry are made of WOOD! D:
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Tradanbattlan

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Re: New Graphics set in the making
« Reply #469 on: June 03, 2009, 06:37:46 pm »

Elf Trader needs a curly mustache and a mullet.

PMantix

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Re: New Graphics set in the making
« Reply #470 on: June 03, 2009, 07:41:10 pm »

Elf Trader needs a curly mustache and a mullet.

No, no, no.

What he needs is a bullseye on his chest, and a robe that is highly combustible.


Er,..  I can hope can't I?
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Neruz

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Re: New Graphics set in the making
« Reply #471 on: June 03, 2009, 09:15:07 pm »

Elves weaponry are made of WOOD! D:

I think Beefmo has the weapons made of wood and edged with bone, which makes sense really.

Johnny Chthonic

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Re: New Graphics set in the making
« Reply #472 on: June 03, 2009, 09:26:55 pm »

Does the elite bowman have a toucan mask? :>
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Thendash

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Re: New Graphics set in the making
« Reply #473 on: June 04, 2009, 12:57:29 am »

@Beefmo: I downloaded the DFG one. I also think there's a mix up on the military dwarves, the recruits look like they have helmets on while the elite don't wear any helmets. Maybe it's just me but I think it should be the other way around.
« Last Edit: June 04, 2009, 01:07:02 am by Thendash »
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Jakkarra

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Re: New Graphics set in the making
« Reply #474 on: June 04, 2009, 09:39:38 am »

Does the elite bowman have a toucan mask? :>

looks more like a vulture, toucans have larger and different shaped bill.

yay for ruining the flow!
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Amber Wolf

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Re: New Graphics set in the making
« Reply #475 on: June 04, 2009, 02:19:12 pm »

One of the best graphics sets ive seen since i found DF. Very Beautiful Beefmo~!!
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Thendash

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Re: New Graphics set in the making
« Reply #476 on: June 04, 2009, 05:03:33 pm »

I figured it out, in the graphics_mayday.txt the page dim says 12:26 when it should be 12:27. Everything got pushed down a tile and the elite military dwarves where looking like recruits.
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ac31

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Re: New Graphics set in the making
« Reply #477 on: June 04, 2009, 06:55:05 pm »

goddamn it beefmo, you are slowly grinding down my resolve to only play pre 32a versions of dwarf fortress, STOP MAKING SUCH AWESOME SPRITES  >:(
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
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madrain

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Re: New Graphics set in the making
« Reply #478 on: June 04, 2009, 09:07:57 pm »

Come to the dark side, LordBaxter!   ;D
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Lord Nightmare

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Re: New Graphics set in the making
« Reply #479 on: June 07, 2009, 11:12:14 pm »

Goblin maceman is offset down by one single pixel line in the image as of 6-08-2009 (paste error?)
Great job so far, looking forward to more! (I check this thread every day!)


LN

P.S. You really should ask toady to add idle/working anims, those would be awesome.
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"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"
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