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Author Topic: Shifts for military  (Read 1690 times)

Tiler

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Shifts for military
« on: April 26, 2009, 09:50:41 pm »

Be able to specifically say which month/seasons a squad is standing on duty.

As it is, I'd like to have a squad of soldiers be able to patrol the gates or the outlying areas to prevent ambushes, but then they wouldn't get any training, and they'd probably be rendered ineffective once they run out of rations/water/energy and run back to base every other minute.

I think being able to specify the times instead of having to micromanage would allow easier shift-changes.
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Fossaman

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Re: Shifts for military
« Reply #1 on: April 26, 2009, 10:54:48 pm »

I like it. This is the real reason I don't use military in my forts; I can't have them on duty where their needed and forget about them, because of those bad 'on duty' thoughts.
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Footkerchief

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Re: Shifts for military
« Reply #2 on: April 26, 2009, 10:56:10 pm »

This is one of the upcoming features for the Squads section in the List:

# Add yearly squad schedules (on duty, standing down, off duty, training, in rotations)
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Tiler

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Re: Shifts for military
« Reply #3 on: April 27, 2009, 12:09:32 am »

Well, hit me with a brick and call me redundant.
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Keilden

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Re: Shifts for military
« Reply #4 on: April 27, 2009, 01:30:23 am »

*Picks up a brick and hits Tiler with it*
YOU ARE REDUNDANT!
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profit

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Re: Shifts for military
« Reply #5 on: April 28, 2009, 09:18:13 am »

but at least it was redundant in  good way.
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RedWarrior0

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Re: Shifts for military
« Reply #6 on: April 28, 2009, 07:58:52 pm »

but at least it was redundant in  good redundant way.


Fixed that for ya.
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Apegrape

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Re: Shifts for military
« Reply #7 on: April 29, 2009, 08:57:31 am »

It would be good if the guards/soldiers also drink/eat on beforehand, so that they won't break the patrol and so on.
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Sowelu

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Re: Shifts for military
« Reply #8 on: April 29, 2009, 12:25:54 pm »

Just as long as that's "let me eat before my shift starts", not "oh, the old patrol just went off duty, let me eat now...nom...nom...fort is unguarded...nom..."
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