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Author Topic: Age of Restoration game discussion (Still one spot open!)  (Read 50728 times)

mainiac

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Re: Age of Restoration game discussion (Full again)
« Reply #210 on: May 20, 2009, 04:39:22 pm »

Hang on, hold up. I appreciate that horse-riding and wolf-riding are two very different things; but the main part of technology is not the application, but the idea. The mentality. The possibility. The basics. Reins, saddles, animal taming, breeding, breaking in, mounted combat.
Perhaps some sort of research bonus to hypothetical wolf-riding?
As an outside observer.

Reins, saddles and breeding are hardly basic as people rode horses for hundreds of years w/out them.  The basic thing is taming an animal and learning to ride it.  Horses and wolves have extremely different gaits, meaning they would be ridden differently, and extremely different behaviors, meaning they would be trained differently.

The "idea" of riding a horse is extremely useful of course, but it seems that everyone already has that.  We all started with the tech tree revealed, knowing the general effects it would have.  To me, that seems to indicate that people still have stories of before the Age of Ashes, they pass on somewhat accurate tales of what the old empire could do.  This is how we are able to reproduce thousands of years of technological invention in a few short years.  We already know that stuff is worthwhile, we just need to relearn it.  But that relearning process involves recreating the stuff that was lost, having people teach themselves how to be trainers and riders for example.  Without anyone to teach them, that takes a while.  Likewise agriculture means having people who know how to irrigate, archery means developing the crafts of bowsmithing and archery, etc.
« Last Edit: May 20, 2009, 04:41:36 pm by mainiac »
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
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Vanigo

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Re: Age of Restoration game discussion (Full again)
« Reply #211 on: May 20, 2009, 05:23:29 pm »

In related questions, does research labor stack? So my spending one point of labor each turn being a viable strategy? Or do I have to use it at once?

So does 1+1+1=3 or 1+1+1= 3 chances.
Yeah, it stacks. You just rolled badly.
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mainiac

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Re: Age of Restoration game discussion (Full again)
« Reply #212 on: May 20, 2009, 05:56:00 pm »

Would it be a good idea to split research up along different avenues then?
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Vanigo

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Re: Age of Restoration game discussion (Full again)
« Reply #213 on: May 20, 2009, 07:09:05 pm »

Can't say that I see the advantage, but I won't stop you if you want to try.
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Luke_Prowler

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Re: Age of Restoration game discussion (Full again)
« Reply #214 on: May 20, 2009, 07:19:49 pm »

Would it be a good idea to split research up along different avenues then?

You mean, like, specialization?
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mainiac

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Re: Age of Restoration game discussion (Full again)
« Reply #215 on: May 20, 2009, 07:53:45 pm »

Can't say that I see the advantage, but I won't stop you if you want to try.

Can't see or don't want to us to know? ;)

Also, problem.  I was wondering how many shinies I had so I looked at my towns growth and noticed an odd fluctuation a bit back:

Pop/growth multiple
10,000 (1.05)
10,500 (1.06)
11,130 (1.06)
11,797 (1.0095)
11,909 (1.08)
12,742

When I recalculate, I get values of:
Pop/growth
10,000 (1.05)
10,500 (1.06)
11,130 (1.06)
11,797 (1.08)
12,741 (1.08)
13,760

Mind if I revise my last turns action accordingly?
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Vanigo

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Re: Age of Restoration game discussion (Full again)
« Reply #216 on: May 20, 2009, 08:49:23 pm »

That is odd. You don't get 8% growth at 8 morale, though, just 7, so it goes
11797
12622
13505
I'll put the extra labor towards HFS.
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mainiac

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Re: Age of Restoration game discussion (Full again)
« Reply #217 on: May 20, 2009, 09:46:02 pm »

It's also that if I'd known there was gonna be more mouths to feed, I would have made another fishing village instead of a granary.  Mind if I revise for that?
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Vanigo

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Re: Age of Restoration game discussion (Full again)
« Reply #218 on: May 20, 2009, 11:12:08 pm »

Well, you built the granary out of stone, so...
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mainiac

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Re: Age of Restoration game discussion (Full again)
« Reply #219 on: May 21, 2009, 01:10:35 am »

Well, you built the granary out of stone, so...

Stone ships!

Either that or I wanted to harvest less stone and more wood.

But whatevs, I'll take the HFS and move forward.
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Nirur Torir

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Re: Age of Restoration game discussion (Full again)
« Reply #220 on: May 22, 2009, 01:18:36 pm »

Hmm. I try to be peaceful towards somebody, and the action taken is an immediate military buildup. Is there any real option for me to take but to preform a preemptive strike? Not this turn, of course.

Oh, and I'm moving the discussion from the game thread:
Quote from: mainiac
If the ship found anyone would they be able to barter the pearls for food or other resources?
Quote from: Vanigo
Yes, if it's something that'd fit in the ship. And if you don't mind not getting a chance to veto.
Quote from: mainiac
Eh, why not?

If your ship takes a year to explore and get back, the leader of your civilization is unlikely to be able to set the exact terms of the trade, unless he tells the crew what they're trading for.
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mainiac

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Re: Age of Restoration game discussion (Full again)
« Reply #221 on: May 22, 2009, 01:26:53 pm »

Quote from: mainiac
Eh, why not?
Should I risk this in game action?
Eh, why not?
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Vanigo

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Re: Age of Restoration game discussion (Full again)
« Reply #222 on: May 22, 2009, 11:04:12 pm »

Just waiting on Strife now.
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Strife26

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Re: Age of Restoration game discussion (Full again)
« Reply #223 on: May 23, 2009, 06:58:32 pm »

Does gold work as a luxury?
Also, curses, I quarried the wrong tile. Oh well, it still works well enough.
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Vanigo

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Re: Age of Restoration game discussion (Full again)
« Reply #224 on: May 23, 2009, 07:21:01 pm »

Yes, but you have to make it into jewelry first, and you need a mine to get one resource gold a turn (as opposed to money gold). I'm trying to figure out how to concicely make the distinction.
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