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Poll

Interested?

Yes!
- 8 (80%)
No.
- 2 (20%)
Yes, but with no salary system.
- 0 (0%)

Total Members Voted: 10


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Author Topic: Master of Orion II community ALL SPOTS FILLED FOR NOW  (Read 3911 times)

Lear

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Master of Orion II community ALL SPOTS FILLED FOR NOW
« on: April 26, 2009, 03:53:13 pm »

Announcement will be made when new spots are available!

http://orion4x.11.forumer.com/index.php

Would anyone be interested in this?

It would 2-4 empire (depending on amount of interest) hotseat game run by me. There would be multiple players in each empire who manage different aspects determined by their role. Another (possible) mechanic I would like to add in is salaries which are basically interplayer currency, more on that later


Primary Roles

x3 Territorial Magistrates/Governors -
Salary = Total colonial production ouput OR food output + 1/2 colonial monetary output + 2bc
Own and run colonies. Uses their salary to pay maintenance, rush build, and hire assistants(colony leaders). They have 1 vote in issues dealing with tax rates, diplomacy, and research.

x3 Fleet admirals -
Salary = 1bc per crew level per ship + 2
Direct fleets and engage in combat. Fleet size is limited to 1/4 of total command points available. Once all command points are consumed, additional ships may be added into their fleet so long as the upkeep cost is paid. Aside from upkeep, salaries are used to pay for building contracts with colony leaders, hire ship officers, and purchase ships from other admirals. They have 1 vote in issues dealing with diplomacy and research.

Additionally players (except for the Emperor) may be impeached from their roles by unanimous vote.

Secondary Roles

The Emperor-
Has +1 (+2 in dictatorships) votes in all issues. Does not have to pay building maintenance or ship upkeep.

Intelligence Director-
Dictates placement of spies as defensive agents or tech stealers/saboteurs.

Diplomatic Ambassador-
Sends diplomatic proposals to other empires via PM to me.

Head of Research Dept.-
Has +1 vote on research issues.

The game will be run on a message board I set up for this specific game and each empire will have exclusive access to one board/topic. One update will be 10 turns (1 game year) so players should give multiple orders.

I will give more specifics on stuff like race selection and ship customization if there is enough interest.

« Last Edit: July 28, 2009, 12:46:41 am by Lear »
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Sean Mirrsen

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Re: Interest in a Master of Orion II community-ish game?
« Reply #1 on: April 26, 2009, 04:03:17 pm »

How about keeping the Interstellar RTD running instead? ;)

I'm not really interested in MOO2, since I don't usually play it... but if you could get your hands on, say, Imperium Galactica 2, maybe that could be interesting.
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Lear

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Re: Interest in a Master of Orion II community-ish game?
« Reply #2 on: April 26, 2009, 04:07:56 pm »

I do intend to keep it going and it will take precedence over this. Also I don't have IG2 and I was looking for a way to put a new spin on MoOII and not have to deal with the erratic ai. I'm gonna be playing MoOII anyways..  :P
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Lear

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Re: Interest in a Master of Orion II community-ish game?
« Reply #3 on: April 26, 2009, 08:53:21 pm »

I know it's been less than 6 hours but.. anyone?

I'm also curious as to just how many people on this forum actually play MoOII?
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Pandarsenic

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Re: Interest in a Master of Orion II community-ish game?
« Reply #4 on: April 26, 2009, 09:03:01 pm »

I don't really know what it is. The name is familiar though.
<_<;
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Lear

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Re: Interest in a Master of Orion II community-ish game?
« Reply #5 on: April 26, 2009, 09:16:07 pm »

It's pretty much one of my favorite games ever. It's a 4X set in space where you build and direct the growth of your colonies and fleets through production and research.

... My description doesn't really do it justice though.  :-\

Search it up on Wikipedia or look for a Let's Play of it on Youtube.
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Pandarsenic

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Re: Interest in a Master of Orion II community-ish game?
« Reply #6 on: April 26, 2009, 09:22:05 pm »

OH
THAT ONE

One of my friends has been bugging me to get it for ages if that's what I'm thinking of.

...

...

...

Is it abandonware yet? D:
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Lear

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Re: Interest in a Master of Orion II community-ish game?
« Reply #7 on: April 26, 2009, 09:26:48 pm »

I did a quick search and it would appear it is not..
However, the prices seemed reasonable $9-15. I would highly recommend getting it.

I was lucky enough to get the game from my friends as it didn't work on his computer.  ;D
« Last Edit: April 26, 2009, 09:28:31 pm by Lear »
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Pandarsenic

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Re: Interest in a Master of Orion II community-ish game?
« Reply #8 on: April 26, 2009, 09:29:14 pm »

Heh. I just grabbed The Orange Box for $10 since Steam has it 66% off this weekend. I'm still playing through Deus Ex's The Nameless Mod.

I'm set for games for now unless something is free. :P
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YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
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Lear

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Re: Interest in a Master of Orion II community-ish game?
« Reply #9 on: April 27, 2009, 02:53:27 pm »

Well you don't have to have the game to play my game.. just a basic understanding of how it works (which is basically covered in the wiki article on it) and not being opposed to a bit of role play.
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Servant Corps

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Re: Interest in a Master of Orion II community-ish game?
« Reply #10 on: April 27, 2009, 03:01:59 pm »

* Servant Corps shrugs.

Good luck with your game, but I'm pretty busy as it is.
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Pandarsenic

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Re: Interest in a Master of Orion II community-ish game?
« Reply #11 on: April 27, 2009, 04:08:45 pm »

Oh.

I'm down, then.
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Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
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Lear

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Re: Interest in a Master of Orion II community-ish game?
« Reply #12 on: April 28, 2009, 04:26:13 pm »

Hm. I expected at least a little bit more interest, what with reading the eofs thread..

Maybe I'll just do an LP instead.
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Kashyyk

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Re: Interest in a Master of Orion II community-ish game?
« Reply #13 on: April 28, 2009, 04:29:02 pm »

MOO2! Yes please!!
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Lear

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Re: Interest in a Master of Orion II community-ish game?
« Reply #14 on: April 28, 2009, 05:19:02 pm »

I've reducing the number of people per empire so that at the least 12 would be needed for me to start up a 2 empire game. If the 4 that are interested truly are, 8 more are required.
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