I wanted to cover a few things, while at the same time getting the phase where I show the same excitement as anybody before me ever did out of the way with likely the same questions asked over and over...
While still hoping to do it in a polite enough way to be answered.
I'll now move on to introduction. Back in the 2d days, one of my friends got hooked, completely. To the point of spending hours describing the functions of his cave of dwarfs. I was amused, and interested, mostly because she's cute. Mind you, not enough to play this, yet.
I'm going to skip some time of stories from different friends who got into it, and some who escaped into other things, I'll say what grabbed me. A written chronology of a round robin story. Such a thing got me into nethack in the day, and I stayed for the depth of play, even though I've shown a complete lack of skill. YASD should be my character name by now.
I did not regret the spoiler of nethack in my day, and with my limited (read nonexistent) skill at such games I spoiler-dove until my mistakes where simply mistakes, and not stupidity. That is to say gross negligence not able to be blamed on not knowing better.
With that in mind, I read the wiki.
Then I read the talk pages behind the more detailed and discussed pages in the wiki.
I went on to read Stories as unlikely as a working dwarf city 15 z levels under the ocean.
Thus my first question:
Where's the best discussion on the clockwork/computer city built as a clock?
And further:
If I wanted a discussion on stupid dwarf tricks in general: Indoor waterfall that pumped itself back into a reserve pool, the same using magma, or in truth anything with magma more dangerous then the forge.
Where are good discussions, implementations, and/or examples of these stupid dwarf tricks?
I admit to being partly entranced by the thought of a lava waterfall protecting the front wall of my fort. Of a spillway closing, then a bridge going out, and then a safe trip outside.
I also have a basic theory on how to make it slightly safer then my first idea... though when my first idea had the side effect of burning the entire world, that isn't hard. In the end I think I'll not get enough power to pump the lava back up.
If it's an exploit to use a screw pump to lift water to power a waterwheel, and gain some power from it. A worse one to use them in massive stacks and rows and piles to generate enough power for everything... Would doing it with lava be like having a nuclear power plant, and just as dangerous?
Shifting my thoughts elsewhere, I do see a large section of reading, an entire forum, of the story form that drew me at the last into this game, but for my last question, would any of you be willing to explain the why and how of some of those actions?