Then he asked me to withdraw my forces from his territory. Yep, this game has actual territory definitions, but they're opaque and incidental enough that I just ignore them. Still saying no.
Then he asked me to agree to a Peace Treaty/Partition thing. Not agreeing.
Bring it fattie. They also established a mission in an Apache village - missions kinda alleviate Indian alarm, and occasionally produce Indian converts (useless in factories, but good at harvesting). Speaking of Apaches...
lolwut? You're please at how developed we've become at using the land we stained with your blood and you want to kill us off of? I think I broke the AI.
Anyway, I captured Fort Orange. (What is it with the Low Countries and orange anyway?)
Nobody was home but a tobacco planter. He came with a load of tools. I think Fort Orange needs a new name...
Eh, maybe.
Don't know where the rest of the Dutch are. I'm sure those spleefers will turn up eventually.
Oh, there they are. I'm gonna try to completely kick their asses while I still can.
The caravel got back to Europe. I got a free silver miner (no good silver veins handy), and I recruited a master carpenter to build a stockade in Bay 12. I don't give much of a shit about
Fort Orange yet.
Found the Cherokee. There's only 2 towns worth, but I don't feel like making them mad. Yet. Though I apparently whipped the Apaches into a truce, they're just threatening me now.
When colonists ride horses, they become Scouts, and can enter villages to negotiate stuff and get gifts. Seasoned Scouts have learned how to not swear in languages they don't speak, and get better results. This time, the broke-ass Cherokee didn't give me anything.
ATACA!Aw crap. There go the horses.
But they rally and kick ass, and for their valor achieve Veterancy! But then they lose again, and their muskets disappear, so I send them scurrying back to
Fort Orange. And the Apaches showed up wanting half the tools there - since I can't fight them off and I've got plenty, I hand it over. They'll all convert or burn soon enough.
Decisions, decisions. Rearm the soldiers I have, hire more soldiers, or hire experienced missionaries to shut the Indians up for a while.
The best options is, of course,
more soldiers. Especially since they came with horses.
That guy that looks like a Journeyman from
Myth and the Quaker Oats dude is William Penn. Our Continental Congress now consists of one man.
Now we have these guys to choose between, losers all.
Minuit, Revere, and Pocahontas you know.
Sieur de la Salle - Every colony that reaches population 3 gets a free stockade. Which is okay.
Jean de Brebeuf - All missionaries work at Expert quality. That won't matter for a
while.
Goin' with Salle, because I want to wrap this up.
Found some lost dudes, and the Indians managed to steal some tools.