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Author Topic: Let's Play Wizardry 5: The Blades of Bashing have made an important discovery!  (Read 26717 times)

inaluct

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Re: Let's Play Wizardry 5: We Need People
« Reply #60 on: April 25, 2009, 07:37:10 pm »



Okay, this party is going in. I'm going to just go in, kill some stuff, and try to leave without people dying.

Just a heads up; there's a pretty good chance that someone's going to die.
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Org

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Re: Let's Play Wizardry 5: We Need People
« Reply #61 on: April 25, 2009, 07:38:12 pm »

Am I in it?
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inaluct

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Re: Let's Play Wizardry 5: We Need People
« Reply #62 on: April 25, 2009, 07:46:36 pm »

Nope.

Anyway;

You enter the dungeon.

After a little bit of walking around (I still know where we are), we come to some weird symbols. I have no idea what they're there for. Whatever.



And you guys kill some monsters. Nothing very dangerous or unusual yet.


Until this:

That type of monster can paralyze characters, but it gives really good EXP. It doesn't have much HP, either. Do you want to fight it, or run away?
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JoshuaFH

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Re: Let's Play Wizardry 5: We Need People
« Reply #63 on: April 25, 2009, 07:49:41 pm »

I don't go invading dangerous places to be a panzy! Stab it good!
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Aqizzar

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Re: Let's Play Wizardry 5: We Need People
« Reply #64 on: April 25, 2009, 07:53:01 pm »

As if you need to ask.  Stab it until there's nothing left to stab.

You're not really going to force us to play the game ourselves by proxy are you?
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

SHAD0Wdump

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Re: Let's Play Wizardry 5: We Need People
« Reply #65 on: April 25, 2009, 07:54:41 pm »

kill the damn thing!
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inaluct

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Re: Let's Play Wizardry 5: We Need People
« Reply #66 on: April 25, 2009, 07:57:31 pm »

You're not really going to force us to play the game ourselves by proxy are you?
I just don't want to hear "WHY DIDENT YOU RUN DDDDDDD:" when someone gets paralyzed.
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Aqizzar

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Re: Let's Play Wizardry 5: We Need People
« Reply #67 on: April 25, 2009, 07:58:20 pm »

You're not really going to force us to play the game ourselves by proxy are you?
I just don't want to hear "WHY DIDENT YOU RUN DDDDDDD:" when someone gets paralyzed.

Losing Is Fun.  We'll just demand another player named after us.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Servant Corps

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Re: Let's Play Wizardry 5: We Need People
« Reply #68 on: April 25, 2009, 08:01:27 pm »

Attack.

Also, I know what that is. Here is a guide that tells you what the runes say, which are hints to tell you how to beat the game. For this rune on Floor 1, it either say "HOME" or "TIME".
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WorkerDrone

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Re: Let's Play Wizardry 5: We Need People
« Reply #69 on: April 25, 2009, 08:03:13 pm »

Who is Us?
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inaluct

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Re: Let's Play Wizardry 5: We Need People
« Reply #70 on: April 25, 2009, 08:03:57 pm »

Okay, everybody stays to fight the Ice Phantom.

Highlights:





I didn't expect it to be THAT bad. At least people got a lot of experience, though. That 500 might have pushed someone into level 2.

You guys should probably know that paralysis doesn't wear off in this game. You have to go to the temple and pay to have it cured. It's not as expensive as being revived, but it's still pretty damn expensive.

Also, when you get enough experience for a new level, you don't gain it until you go rest at an inn.
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Servant Corps

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Re: Let's Play Wizardry 5: We Need People
« Reply #71 on: April 25, 2009, 08:05:46 pm »

Can't we give money to other people within our team?
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I have left Bay12Games to pursue a life of non-Bay12Games. If you need to talk to me, please email at me at igorhorst at gmail dot com.

SHAD0Wdump

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Re: Let's Play Wizardry 5: We Need People
« Reply #72 on: April 25, 2009, 08:08:36 pm »

You fools! Why didn't you run?
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JoshuaFH

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Re: Let's Play Wizardry 5: We Need People
« Reply #73 on: April 25, 2009, 08:09:29 pm »

You could have told me that earlier Inaluct!
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WorkerDrone

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Re: Let's Play Wizardry 5: We Need People
« Reply #74 on: April 25, 2009, 08:09:46 pm »

You fools! Why didn't you run?

You could have told me that earlier Inaluct!

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