Ah... we have arrived! Me and my misfit friends fresh out of college have gained permission from the king of mountainhome to start our own fortress. We each have each taken separate classes on the basics of survival in the wilderness, this includes cooking, carpentry, mining, farming, etc.
We aren't exactly sure what the king has given us for starting supplies but from basic examinations it looks like some basic food, seeds, digging implements, and of course: booze.
Hopefully, for both ours and the king's sake, we can turn this lifeless mountain into a bustling fortress. And note to self (yes all the people playing this fort) the king would like status reports with the return of each caravan each year. (so, whenever the autumn caravan leaves, I would like a status report, however due to the varying distance of each fortress and the mountainhome, this may not show up until the end of each year.
This status report need only consist of what occured, just major events, what still needs to be done, current wealth of the fortress, including food stores (I have included a dwarf with proficient appraisal for this)
Now, original dwarves of Vododdom, Let's start digging!
Now, to all human players, remember I do not expect a full out roleplayed story. You can do this is you feel like it and have time, but don't expect one from me. As for now (4AM where I live) I am going to start out and play only one year. Then I will wait for at least 2 or 3 to finish their year before continuing, I would appreciate if everyone would do the same so we stay on the same page.
EDIT: oooooo we have a problem... the river in the world I zipped contains sturgeon, Pike and Longnose Gar....
EDIT2: ... and carp... fuck...
EDIT3: ok.. wow... my woodcutter just got face-raped by the carp... S.O.B!!!! Like I said, I may be against savescumming but when shit like that happens... especially in the first 2 fort days... I am making an exception