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Author Topic: Bats Ahoy!!!  (Read 1375 times)

nirodragon

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Bats Ahoy!!!
« on: April 23, 2009, 12:47:27 am »

Okay, my Trade Depot is at the entrance of my fortress, conveniently underground and art of the single path into my fortress (merchants can help fight sieges too, eh?).

Now, what's interesting is that a massive mob of bats (just normal vermin ones, sadly) have decided that this small cave-like area is the perfect place to live.  The thing is, I don't want them inside my fortress, so I need to find a way to kill them off from afar, without magma or water.  Fun stuff.
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Urist McMiner cancels Mine: Taking a dump
Urist McMiner was disgusted by a miasma lately

I can't believe I just went there...

Smew

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Re: Bats Ahoy!!!
« Reply #1 on: April 23, 2009, 12:54:36 am »

A cat is fine too.

Neruz

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Re: Bats Ahoy!!!
« Reply #2 on: April 23, 2009, 01:05:24 am »

Buy a cat from the Traders, it will go through those bats like a blender.

SomGuye

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Re: Bats Ahoy!!!
« Reply #3 on: April 23, 2009, 01:11:21 am »

Buy a cat from the Traders, it will go through those bats like a blender.

Add magma and its like a hot cat through bat butter.
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People burning, booze exploding, the fort is on fire, the countryside has turned to ash.  Its business as usual.

Enzo

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Re: Bats Ahoy!!!
« Reply #4 on: April 23, 2009, 04:10:31 am »

A cat is fine too.

Spoiler (click to show/hide)
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kotekzot

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Re: Bats Ahoy!!!
« Reply #5 on: April 23, 2009, 05:14:22 am »

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Dwarf Fortress: Where violent death is a renewable resource
Bro, your like... thinking like a square man... its like, the WHOLE lamprey is just like, one big NECK dude, you know? its like hahahaha! dude protect the trees though, seriously. *inhale*... anyways... you like, want this dead black bear, bro?

Icarus

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Re: Bats Ahoy!!!
« Reply #6 on: April 23, 2009, 07:13:15 am »

Just be thankful you don't receive this announcement
An animal has grown into a Giant Bat                               x8
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Shizzar

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Re: Bats Ahoy!!!
« Reply #7 on: April 23, 2009, 11:06:40 am »

Just be thankful you don't receive this announcement
An animal has grown into a Giant Bat                               x8
Oh god, my version of the dwarf heaven map area had x16. I want to cry a little they were killing caravan before they made in doors and they ate my best marksdwarves.
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Byakugan01

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Re: Bats Ahoy!!!
« Reply #8 on: April 23, 2009, 04:03:12 pm »

Just be thankful you don't receive this announcement
An animal has grown into a Giant Bat                               x8
Oh god, my version of the dwarf heaven map area had x16. I want to cry a little they were killing caravan before they made in doors and they ate my best marksdwarves.


Tame and breed 'em for the meat, bones...and of course, for fun! That's what I'm trying to do with the two on my map...As for the topic here: if you want something a little more challenging than a cat (which is fine too, of course), try setting animal traps for them. As a bonus, your dwarves can then eat them.
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Albedo

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Re: Bats Ahoy!!!
« Reply #9 on: April 23, 2009, 04:05:19 pm »

To be clear - you can tame, breed and eat giant bats, but not "bats", which are vermin, right?

You can catch either, but the latter are only for novelty pets, right?
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Eagle

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Re: Bats Ahoy!!!
« Reply #10 on: April 23, 2009, 04:35:04 pm »

To be clear - you can tame, breed and eat giant bats, but not "bats", which are vermin, right?

You can catch either, but the latter are only for novelty pets, right?

Yep. Bats are vermin; Giant Bats are creatures.

Byakugan01

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Re: Bats Ahoy!!!
« Reply #11 on: April 23, 2009, 05:14:04 pm »

But dwarves CAN eat vermin; they eat them straight out of the animal trap cages. So technically, you can eat both.
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Eagle

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Re: Bats Ahoy!!!
« Reply #12 on: April 23, 2009, 05:26:41 pm »

Only if the dwarf in question likes bats. I think. Ive only ever seen them eat purring maggots and lizards.

Vampire Penguin

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Re: Bats Ahoy!!!
« Reply #13 on: April 23, 2009, 05:44:24 pm »

I've seen them eat live fire snakes, so I don't think they have to like it. Just not dislike it.
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Albedo

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Re: Bats Ahoy!!!
« Reply #14 on: April 23, 2009, 06:53:53 pm »

But dwarves CAN eat vermin...

True, but I think they're only a last resort, if the dorf in question is otherwise starving.  They can't be cooked, and I don't believe they're on any dwarfs "favorites" list (tho' I'm not sure - hard to prove a negative like that.  Has anyone seen otherwise, and the dorf actually seeking and eating that vermin?)
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