Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 34 35 [36] 37 38 ... 50

Author Topic: Test adventure (now accepting extra players)  (Read 60520 times)

Archangel

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #525 on: May 14, 2009, 09:38:03 pm »

Yes.

EDIT: Also, I'll take the tools, attach my silencer to my gun and look for the access hatch unless someone else has higher repair skill, in which case skip the first action.
« Last Edit: May 14, 2009, 10:39:02 pm by Archangel »
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

Archangel

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #526 on: May 15, 2009, 07:28:21 pm »

I thought this up last night before I went to sleep.
This him just before the events leading to his discharge.

Damn. I just realised that I forgot his mike
« Last Edit: May 16, 2009, 09:17:36 pm by Archangel »
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

moghopper

  • Bay Watcher
  • The not quite as great as Toady or Three toe
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #527 on: May 16, 2009, 07:00:45 pm »

You order the console to open the maintenance corridor.

The large sealing hatch opens up revealing a small,cramped tunnel leading to the under side of the lift.
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #528 on: May 16, 2009, 07:56:40 pm »

Is my height acceptable?

Action (assuming you mean ceiling): climb or jump into the hatch. Ready my baton. I've played Half-Life, I know that there will be something waiting in there for a tasty human to munch on. When I both my hands are free to use I'll ready my silenced pistol too.
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

moghopper

  • Bay Watcher
  • The not quite as great as Toady or Three toe
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #529 on: May 16, 2009, 07:58:44 pm »

Is my height acceptable?

Action (assuming you mean ceiling): climb or jump into the hatch. Ready my baton. I've played Half-Life, I know that there will be something waiting in there for a tasty human to munch on. When I both my hands are free to use I'll ready my silenced pistol too.

Actually its on floor.

You enter the floor hatch while the others stay behind to guard the entrance.
You have to crouch in order to fit through the opening but you make good time and arrive at the damaged gear assembly.
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #530 on: May 16, 2009, 08:05:37 pm »

Examine the gear assembly without putting down my baton. Just because I'm paranoid doesn't mean you won't try to kill me somehow.


Also, does this mean I am really tall?
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

moghopper

  • Bay Watcher
  • The not quite as great as Toady or Three toe
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #531 on: May 16, 2009, 08:13:43 pm »

Examine the gear assembly without putting down my baton. Just because I'm paranoid doesn't mean you won't try to kill me somehow.


Also, does this mean I am really tall?

No, you're in a crawlspace.

As you examine the assembly you find several gears have jammed and one of the circuits is covered in what appears to be transduction fluid.
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #532 on: May 16, 2009, 08:16:04 pm »

Remove damaged circuit and attempt to unjam the gears.
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

moghopper

  • Bay Watcher
  • The not quite as great as Toady or Three toe
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #533 on: May 16, 2009, 08:18:58 pm »

Remove damaged circuit and attempt to unjam the gears.

You begin to work on gears, after several minutes it seems as though you are almost done.

However, more and more fluid is leaking from the assembly
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #534 on: May 16, 2009, 08:20:40 pm »

(How tall can I be?)

Find the source of the leak.
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

moghopper

  • Bay Watcher
  • The not quite as great as Toady or Three toe
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #535 on: May 16, 2009, 08:22:32 pm »

(How tall can I be?)

Find the source of the leak.

You reach up into the assembly trying to find the source of the leak.
As you prod around you find what seems to be the ruptured sac leaking the fluid.
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #536 on: May 16, 2009, 08:25:46 pm »

Remove it or seal it, whichever is better. I count not being able to do the other thing as better.
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

moghopper

  • Bay Watcher
  • The not quite as great as Toady or Three toe
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #537 on: May 16, 2009, 08:29:42 pm »

Remove it or seal it, whichever is better. I count not being able to do the other thing as better.

You begin to remove the the ruptured sack, but as you are bringing it out it squirms in your hand!
A large worm shoots out of the assembly and begins crawling up your chest!
Logged

inaluct

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #538 on: May 16, 2009, 08:31:09 pm »

:O
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Test adventure (now accepting extra players)
« Reply #539 on: May 16, 2009, 08:31:57 pm »

Shoot it. 6, 2. Hit it with my baton. 5, 2. Call out to the others.
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig
Pages: 1 ... 34 35 [36] 37 38 ... 50