Turn 1. I’ve decided that there are two groups of four in the arena. This has absolutely no effect on anything at all whatsoever besides people punching each other randomly. Random.org has chosen for
| Shoruke, Knightedskull, Frey, and Pacho to be in group one, while Org, Inaluct, R1ck the Barbarian, and Errol are in group 2.
For anyone who doesn’t know, hover your mouse over
The | that is underlined like this to see the rolls.
Errol –
| Errol randomly yells out “STEALTH CHECK FAILED!”
Knightedskill –
| Knightedskull raises his shield up to cover his face, charges forward, and swings his sword ineffectually. Eye holes in the shield might help.
Pacho –
| Pacho charges towards
| Frey, and leaps towards his face.
| He misses, and lands in the sand next to Frey. Pacho then smells his own feet,
| and they smell pretty much like he expected. This isn’t a dream. Frey counterattacks,
| but misses.
Frey –
| Frey jumps towards Pacho with his foot extended.
| He his Pacho square in the chest,
| wounding him.
R1ck the Barbarian –
| R1ck lets out a weak warcry. A beetle quivers slightly in fear.
Org –
| Org casts Incendia at
| Inaluct.
| He misses, and the a patch of dirt is now slightly charred.
Shoruke –
| Shoruke focuses really, really hard on shielding himself. After a minute of intense concentration, the air around him begins shimmering.
|Inaluct –
| Inaluct casts a spell at Org.
| Lightning arcs from his fingers, striking Org.
| Org sizzles slightly.
Statuses:
Bruised (2 turns remain)
|SkillsPyromancer – 2/6 xp
InventoryChain Mail of +1 Toughness
Sword of +1 damage
SpellsIncendia Occurro L2 - +1 damage, -1 to target’s effective toughness. Fire Magic
Unharmed
Shielded (4 turns remain), +1 dodge
SkillsDabbling Healer – 0/4 xp
Dabbling Pyromancer – 0/4 xp
Dabbling Protective Mage – 0/4 xp
InventoryMagic Staff (+1 magic)
Leather Armor (+1 toughness)
SpellsPresidium Alio L1 - +1 dodge for 2-5 turns
Unharmed
Dabbling Knife User – 0/4 xp.
Dabbling Lightning Mage – 1/4 xp
InventoryLong Jagged Knife: +1 to damage
Billowing, Confusing Cape: +1 dodge
Clothing
SpellsDivum Incendia L1 - +1 accuracy. Lightning Magic
Unharmed
SkillsMighty Blow – 0/6 xp
{Shouter} – 1/2 xp
InventoryLarge Bloody Axe(+1 to wounding already wounded characters)
Herbal healing potion
A Rope
Clothing
Unharmed
SkillsSwordsman – 0/6 xp
InventoryTowerShield
A falchion,
2 Healing potions.
Clothing
Unharmed
SkillsMartial Artist – 1/6 xp
Dabbling Healer – 0/4 xp.
InventoryFighter's Robe of +1 dodge
Slightly Wounded (Was unharmed. -2 hp from Frey.)
|SkillsScratchy Fighting Artist – 1/6 xp
Fingernail Wound Battle Stapler – 0/6
InventoryNothing
Unharmed
SkillsFencer – 0/6 xp
InventorySpeedy rapier (+1 to accuracy)
Boots of Agility (+1 to dodge)
Clothing