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Author Topic: Hearts of Iron III.  (Read 18744 times)

Tormy

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Hearts of Iron III.
« on: April 22, 2009, 07:27:32 am »

More informations [including dev. diaries] can be found @ http://www.hoi3.com
New Screens & Trailer -> http://www.worthplaying.com/article.php?sid=61927
Preview -> http://www.strategyinformer.com/pc/heartsofiron3/preview.html

Hearts of Iron III lets you play through the most engaging conflict in world history, World War 2, on all fronts, as any country and through multiple different scenarios. Guide your nation to glory and wage war, conduct diplomacy and build your industry between 1936 and 1948.

Hearts of Iron III has now in the Beta stage of development. These last months has seen the team stabilizing the foundations of the AI, tightening up the rules and mechanics of the game, along with implementing brand new artwork and interface features.
With the Beta crew now in place the testing has already started and Hearts of Iron III is scheduled for release during the latter half of 2009.
The development of Hearts of Iron III has a dual focus of catering both to the veteran Hearts of Iron player as well as newcomers to the series.
Hearts of Iron III is scheduled for release in Q3, 2009.

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ThtblovesDF

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Re: Hearts of Iron III.
« Reply #1 on: April 22, 2009, 07:45:53 am »

Played the II-end way to much with my mates, alternativ History ftw.

Although it was bug ridden as hell and had the tendency to kick you in the nuts.
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Vugor

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Re: Hearts of Iron III.
« Reply #2 on: April 22, 2009, 10:27:44 am »

I can't wait.

Ive spent endless hours playing Hearts of Iron 2 and then doomsday over the years, ill never forget the time i lead denmark to victory over germany with minimum cheating
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Rilder

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Re: Hearts of Iron III.
« Reply #3 on: April 22, 2009, 03:15:24 pm »

Hopefully they don't screw it up like EU:Rome.

Though Paradox is one of the better publishers out there.
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Tormy

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Re: Hearts of Iron III.
« Reply #4 on: April 23, 2009, 08:31:10 am »

Hopefully they don't screw it up like EU:Rome.

Though Paradox is one of the better publishers out there.

Yeah, I really respect this company, they try to focus on gameplay quality. I am not really worried about HoI 3., since HoI 2. was quite decent. Basically they are just improving/enhanching many parts of HoI 2., and Paradox is quite good in that. Just think about the EU serie.  :)
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Torak

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Re: Hearts of Iron III.
« Reply #5 on: April 23, 2009, 08:53:04 am »

I just wish they don't puss out and completely ignore any and/or all aspects of the Holocaust in this one. You simply can't ignore such a huge change in German society in a game like this.
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One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the cosmos. I can feel every single b-ball that has ever existed at my fingertips, I can feel their collective knowledge channeling through my veins. Every jumpshot, every rebound and three-pointer, every layup, dunk and free throw.

Tormy

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Re: Hearts of Iron III.
« Reply #6 on: April 23, 2009, 08:56:20 am »

I just wish they don't puss out and completely ignore any and/or all aspects of the Holocaust in this one. You simply can't ignore such a huge change in German society in a game like this.

This is a wargame basically...so perhaps it wouldn't be wise to implement such "features".
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Servant Corps

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Re: Hearts of Iron III.
« Reply #7 on: April 23, 2009, 10:04:22 am »

Well, you could just reflect the "morale damage". During WWII, both Nazis and British military officers believed that causing civilian casualities would lessen the "morale" of the enemy, making them more likely to surrender. Dresden was a result of this doctrine, for example. It is true that data taken after the war showed that "morale damage" doesn't actually exist, the enemy just may get more motivated with civilian casualities, but the military officers didn't know that.

Plus, don't forget the extermination campagin of Communists during the German occupation of the Soviet Union. You can't forget that. Security risk, after all.
« Last Edit: April 23, 2009, 10:06:00 am by Servant Corps »
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ThtblovesDF

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Re: Hearts of Iron III.
« Reply #8 on: April 23, 2009, 10:59:22 am »

I just wish they don't puss out and completely ignore any and/or all aspects of the Holocaust in this one. You simply can't ignore such a huge change in German society in a game like this.

*Facepalm...

No.
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mainiac

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Re: Hearts of Iron III.
« Reply #9 on: April 23, 2009, 01:27:38 pm »

First of all, the holocaust and other such crimes are content that can be left out for obvious reasons in a game where you can play as nazi germany, imperial japan, stalinist russia, etc.  Any game mechanics or aspect that gives the player a degree of control over warcrimes would almost by definition be in very poor taste.  Since the events therefore wouldn't contribute anything to gameplay, I think paradox made a good choice not to include that stuff.  I am not saying that I want to censor games that do talk about the holocaust, but I think it's a tasteful choice, of which I approve.

But more importantly, war crimes are outside the scope of gameplay for HOI2 and HOI3, which is the war itself.  Sometimes, social events that had unique effects are included, for example the rape of nanking had unique diplomatic effects so American military aid to China and public sympathy is included in an event in HOI2.  General structure of society is abstracted: Manpower abstracts the recruiting implications, Industrial Capacity abstracts the manufacturing consequences, partisans abstract the armed resistance, the diplomatic system abstracts the tension between authoritarian and free countries, etc.  All of this stuff indirectly affects what the game is about, so isn't explicitly represented.  And other warcrimes had larger effects on the course of the war, against the chinese and soviet peoples especially.

But most importantly of all, Isreal did 9/11.  The WTC was full of Isreali agents who faked the towers fall to make us attack Iraq.  Wake up sheeple!

These reasons aside, if you want this stuff to be put in the game, you can put it in yourself!  Paradox games are made for easy event modding, you are given the same ability as the developers to write events.  If you wanted to make "flavor" events giving history of the warcrimes, you could do so easily.  Were you to abide by forum rules, Paradox would let you upload your events onto their forum.  Game mechanic effecting events would be harder to do (and make tasteful), but would be possible.  Even if you were horribly tasteless, Paradox might denounce you, but couldn't stop you from self publishing.

And of course, Paradox sells it's game in Germany without censoring or changing their gameplay.  Is there something wrong with them not wanting to forsake an 80 million person market right next door to their Sweden based company?

Sorry if that rant went a little overboard, but I don't think that they "puss out" by not including the holocaust any more then SSI did by not including the holocaust in Panzer General or an American Civil War game does by not including slavery.  We shouldn't forget history, but it doesn't need to be included in this game.
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Servant Corps

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Re: Hearts of Iron III.
« Reply #10 on: April 23, 2009, 03:54:44 pm »

While that's true that war crimes don't NEED to be put in the game, I do think I would play games where you do commit war crimes, if only for simulation purposes. If it was seen as a valid military tactic, then I would like to experience how it happened. And yes, you can mod stuff in, but the problem is that none of us are good at studying war crimes, so we can't make it accurate! I remember reading one book about Nazi war policies during their occupation of the Soviet Union...and that's it. You want a mod based on inaccurate assumptions? At the very least, I would prefer downloading a mod made by an expert on this matter.

Of course, a person wanting to play a game with war crimes can look somewhere else to get them, and let be honest, even if the game may be useful in showing how war crimes may be done...most of them are indeed tasteless.
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mainiac

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Re: Hearts of Iron III.
« Reply #11 on: April 23, 2009, 05:57:45 pm »

Exactly how much detail are you looking for?  An internet search or trip to the library would certainly be able to give you quite a bit of information.  You could certainly get the same level of detail that Paradox could get, seeing as they aren't going to waste a bunch of time on something that doesn't affect gameplay.
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Kanil

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Re: Hearts of Iron III.
« Reply #12 on: April 23, 2009, 06:17:03 pm »

And their dev team isn't exactly gigantic.

That being said, it isn't necessary for the game.
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Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Tormy

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Re: Hearts of Iron III.
« Reply #13 on: April 24, 2009, 06:05:13 am »

First of all, the holocaust and other such crimes are content that can be left out for obvious reasons in a game where you can play as nazi germany, imperial japan, stalinist russia, etc.  Any game mechanics or aspect that gives the player a degree of control over warcrimes would almost by definition be in very poor taste.  Since the events therefore wouldn't contribute anything to gameplay, I think paradox made a good choice not to include that stuff.  I am not saying that I want to censor games that do talk about the holocaust, but I think it's a tasteful choice, of which I approve.

But more importantly, war crimes are outside the scope of gameplay for HOI2 and HOI3, which is the war itself.  Sometimes, social events that had unique effects are included, for example the rape of nanking had unique diplomatic effects so American military aid to China and public sympathy is included in an event in HOI2.  General structure of society is abstracted: Manpower abstracts the recruiting implications, Industrial Capacity abstracts the manufacturing consequences, partisans abstract the armed resistance, the diplomatic system abstracts the tension between authoritarian and free countries, etc.  All of this stuff indirectly affects what the game is about, so isn't explicitly represented.  And other warcrimes had larger effects on the course of the war, against the chinese and soviet peoples especially.

Well said.  :)
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Strife26

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Re: Hearts of Iron III.
« Reply #14 on: April 25, 2009, 02:16:26 am »

The 9/11 jab wasn't helpful.
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