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Author Topic: Face Palm moments you had in Dwarf Fortress  (Read 2209642 times)

FrisianDude

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Re: Face Palm moments you had
« Reply #3675 on: January 19, 2011, 06:57:24 am »

To teach my dwarfs how to swim and to keep my dwarves clean, I filled my sunlight exposed meeting room and barracks with Water [4/7]. The plan was working nicely.
Too bad I forgot that my biome freezes in the winter. 61 of 74 dwarves died, including my entire military, and all animals except a few cats.

Holy shit.
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Samuel

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Re: Face Palm moments you had
« Reply #3676 on: January 19, 2011, 10:19:51 am »

I was planning on creating a giant glass dome in which to build a self-sustaining fortress... at the bottom of the ocean. So, I embark with more than half the embark map centered over the water. We arrive in spring, so the dwarves stop the wagon at the beach, right?

Apparently, the climate was just cold enough to keep the ocean frozen long enough for my dwarves to park the wagon on it. A few minutes later, the ice melts, and by the time the game becomes responsive again, 6 dwarves are dead, as are all the animals. One is left alive, fishing in a pond on the beach.
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JJtoocool

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Re: Face Palm moments you had
« Reply #3677 on: January 19, 2011, 10:21:53 am »

Working on my "scouts" mod...

Me: HA! Like to see a goblin get past my 300+ cage traps!
Urist McScout: SIR, 400 GOBLINS WILL ARRIVE IN TWO MONTHS!
Me: Well... 100 more traps!
One Month Later
Urist McScout: SIR, IT WAS 500 GOBLINS
Me: Uhhh... wow... Another hundred cage traps?
29 Days Later
Urist McScout: SIR, NEVERMIND, IT WAS A BRONZE COLOSSUS
*Winter is upon you*
FACEPALM
*(mastercraft item) has been stolen by a goblin theif!*
DOUBLE FACEPALM

The mod was abandoned and thrown into the windows version of a DAS.
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Bohandas

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Re: Face Palm moments you had
« Reply #3678 on: January 19, 2011, 07:31:10 pm »

Working on my "scouts" mod...

Me: HA! Like to see a goblin get past my 300+ cage traps!
Urist McScout: SIR, 400 GOBLINS WILL ARRIVE IN TWO MONTHS!
Me: Well... 100 more traps!
One Month Later
Urist McScout: SIR, IT WAS 500 GOBLINS
Me: Uhhh... wow... Another hundred cage traps?
29 Days Later
Urist McScout: SIR, NEVERMIND, IT WAS A BRONZE COLOSSUS
*Winter is upon you*
FACEPALM
*(mastercraft item) has been stolen by a goblin theif!*
DOUBLE FACEPALM

The mod was abandoned and thrown into the windows version of a DAS.

 ;D Well what do you expect when your scouts eat nothing but mushrooms?...
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castun

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Re: Face Palm moments you had
« Reply #3679 on: January 20, 2011, 08:06:40 am »

Building a bridge to gain access to the other side of a river in a nice little valley, then wondering why my dwarves were somehow swimming across instead of using the bridge.  Oh...it's a brook...and they can just walk through it. *facepalm*
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TolyK

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Re: Face Palm moments you had
« Reply #3680 on: January 20, 2011, 02:26:11 pm »

Training swimming for companions. Walled in with gobbos outside.
I press P accidentally. "It is cold."
FUUUU...

Shift+T>You don't feel safe enough to travel.

Spoiler (click to show/hide)
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Soapalope

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Re: Face Palm moments you had
« Reply #3681 on: January 20, 2011, 03:39:13 pm »

That is a lot of Fun.
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tase

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Re: Face Palm moments you had
« Reply #3682 on: January 20, 2011, 07:34:45 pm »

Reworking my whole defense system/airlock at once, and getting sieged.

And regularly using dfreveal.exe and unpausing the game, leaving the map unrevealed and a bunch of hell-related lag.
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bobhayes

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Re: Face Palm moments you had
« Reply #3683 on: January 20, 2011, 09:01:51 pm »

Still on vanilla, still learning the game - I've played, I dunno, twenty or thirty fortresses. Lots of floods, lots of sieges, lots of collapses, lots of injured Urist McIdiot has starved to death b/c I forgot to leave a few people unoccupied to bring him food. Good times.

Build a well-defended fort. Good layout, keeps FPS high, iron and coal on first few z-layers so steel industry is humming from the first season. Wall off the world (just a 2x2 map, any more and my poor old computer just starts choking), leave a 2x45 entry corridor paved with cage traps with an archery tower at the gate to give the dorfs target practice. A couple goblin ambushes fill in the cages nicely...I notice one of the goblins was riding a giant bat and came over the wall. Huh. Never noticed THAT happen before. Well, no big, nobody's outside most of the time and if it's just one flying scout what's the harm, the war grizzlies ate him in two seconds flat. I'm invulnerable!

A Vile Force of Darkness Has Arrived!

50+ goblins on bats.

Fun Ensued.
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Devling

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Re: Face Palm moments you had
« Reply #3684 on: January 20, 2011, 09:39:31 pm »

^ MAXIMUM FUN POWERS GO
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Pukako

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Re: Face Palm moments you had
« Reply #3685 on: January 21, 2011, 03:17:03 am »

Flat plain with two rivers.  Unfortunately, no waterfall.  Oh, well...

Dig down, five levels of dirt until I hit rock. 

Later on, I need a well.  Plenty of ponds around (seriously, it's raining most of the time here).  So I dig next to a pond, and channel down six levels, excavate a room, and one below (I'm in limestone mining territory here, so don't want to flood too much)...

Channel to release the pond, and realise I've misunderestimated things as the pond is still mostly full and the channels are full.  So I decide to let some of the water out and end up flooding the dining room and forges, and draining enough water so I can't fill a well.

Meanwhile goblins ambush me, and Urist McMilitiacommander leaps on the bridge over the 6 level drop as it raises.  What did he break? Better to ask what he didn't break...

Scumsaved, as the water situation was very very bad, as the pond was still overflowing and I had no space to put a floodgate...
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Because DF players are heavily into pain.

Stuebi

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Re: Face Palm moments you had
« Reply #3686 on: January 21, 2011, 04:51:41 pm »

Started a new Fortress and was building my first Defenses. Cage Traps were set and the Drawbridge was built, usually this suffices to defen against the first ambushes. But because i had nothing better to do, i decided to make a very deep pit below and at the sides of the Bridge, so Enemys or annoying Dorfs would fall an die horribly if i raise the bridge while they stand on it.

So i designated the Area to be channeled, until now i waited everytime until the Miner was finished with the current level before i designated the Area below. But this very day i discovered that you are actually able to designate Channelareas even if you cant reach them yet. So i just designated the Area on 15 Z Levels and was happy my Miner would work on his own without me waiting for him all the time.

Very very bad decision. The Miner didnt finish one Level after another, he just channeled right true at one Spot. I didnt see this until i got a Cave in Message and afterwards a Notification " "Urist Mc youronlyminer" Collided with an Object and died".

Well atleast i had a very good laugh at the fact that the accident of a Dwarf falls 15 Z Levels and ends up as a Pool of Blood and Limbs gets reffered as "Colliding with an Object". Considering what he looks like now (I think if i would get hit by a Truck at fullspeed and afterwards be Rammed into a Iron Wall while being glued to his front, i would still look not quite as Dead as that Miner) i dont really know if i really want to finish that pit. Any suggestions by the way?^^
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Soapalope

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Re: Face Palm moments you had
« Reply #3687 on: January 21, 2011, 04:54:42 pm »

Having a dwarf named Kemsa Splashcandies kindof rules out the idea of Fun. I mean, who wants to kill someone with a name like that?
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FuzzyZergling

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Re: Face Palm moments you had
« Reply #3688 on: January 21, 2011, 05:49:53 pm »

Forgot that jewelery shops have three unpassable tiles on the right side, and walled in a well-loved dwarf.
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Bohandas

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Re: Face Palm moments you had
« Reply #3689 on: January 21, 2011, 06:24:20 pm »

Forgot that jewelery shops have three unpassable tiles on the right side, and walled in a well-loved dwarf.

Did you realize it in time to deconstruct the shop?
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